The Quests
In Aston, there were 13 quests from which you would gain experience and a new skill. I will list all of the quests by the skill that you get from them.

Lockpicking
Steven gave the quest for Lockpicking, if I remember it well.. You had to go to the templar outlaws and steal the sword from their leader, the barbarian sword. You would go there, kill all the outlaws, search the graves for the sword, and return it to Steven. Then you would learn Lockpicking

Rest
Leopold would ask you to bring him a Ratling Fighter's Eye. You would Go to Underground I, kill a Ratling Fighter, get one of his eyes, give it to Leopold and you would learn rest.

Bless
For Bless you had to go and get a certain Amulet for Cirrus. This Amulet has been in 3 places during the lifetime of Aston. Jamil used to have it, then the thieves got it, the the Ratling King got it, after that the thieves got it again. You would have to kill the person.creature who has the amulet and return it to Cirrus. Then you would learn Bless.

Enhance Weapon
For enhance weapon, you would have to go and get a belt for Sirjan from the Haunted Castle, which was full of ghosts. You would have to kill ghosts, get keys, walk through a wall, and finally you would get to the ghost with the belt. If you got the belt and return it to Sirjan, he would learn you Enhance Weapon

Stun/Immunity
Templars would learn Immunity from this quest, Mercenaries/Harakims would learn Stun, Seyan's learn both (they have to do the quest twice). For this quest you had to get Ingrid a greater healing potion from the Skeleton Lord across the road. Then you would learn the skill

Curse/Surround Hit
Templars would learn Surround Hit from this quest, Mercenaries/Harakims would learn Curse, Seyan's learn both (they have to do the quest twice). For this quest, you had to make Gordon a potion of life. You had to walk around Aston, searching for the yellow, blue and green flower, mix it in the correct order et voila.

Bartering
T
he quest for bartering - the quest for newbies. You would have to kill some very weak thieves and fetch their amulet, and give it back to Jamil. He would teach you how to Barter.

Repair
For repair you had to help Jefferson get his magical armor back, which was stolen by Joe. Once you got to Joe, you had to kill him, get his armor, return it to Jefferson and you would then know how to repair items.

Recall
Inga (or whoever) gives you the quest for recall. Yu have to get a ruby from a skelton tomb. To get that, you have to walk through walls and kill the skellie who has the ruby. Return it to Inga, and you would then know how to use recall. (Greatest spell in the game, btw)

Resistance
Serena wants you to pull a sword out of a stone. But not anyone can do that. You would have to buy a potion of strength, drink it, and pull the sword out of the stone. Give it to Serena, and you have resistance.

Sense magic
To get sense magic, Manfred wanted you to give him a small ruby on silver. you would have to go to the mines, mine a lot till you find the right ingredients, or buy it. Get the ring to Manfred, and you would learn Sense Magic

Identify
For identify, you had to get a potion from Jane in the Magic Maze.  A place with instant-death traps. So you had to watch your steps. You would have to kill Jane, get the greater mana potion, and give it to <idontremembername> to learn identify.

Heal
For heal, you had to go to the dungeon of doors and get the amulet of resistance from an outlaw. The dungeon of doors was confusing because it had so many doors. But behind a certain door, there was an outlaw with the amulet. Return it to <idontrememberthisnameeither> to learn heal.


Quest for Spider Queen/Quest for Ghost King.
The Spider Queen wants you to kill the Ghost King and the Ghost King wants you to kill the Spider Queen. The Spider Queen would give you a big ruby as reward and the Ghost King would give you a big emerald.
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