Way of Water

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This way was practised primarily among koldun with havens near some sort of water source, from the Plain Lakes to the Black Sea. With their powers, these koldun confounded many Turkish invasion attempts along the Danube River, sinking their ships and drowning them under mystical riptides. When employing the powers of this way, a koldun's eyes change color to vivid, almost glowing aquamarine.

Pools of Illusion:
Travelers have told tales of recieving warnings of future events, cries for help and even divine intervention from spirits that manifested themselves from a water source. Water spirits have been recounted the world over, from river cannibals to the lovely mermaids and lorelei that beckoned men to watery deaths. Even King Arthur recieved his prized sword Excalibur from such a spirit of water, known as the Lady of the Lake.
At this beginnig level of the Way of Water, a koldun has the ability to create a three-dimensional illusion along the surface of a water source. Koldun during the mordern nights sometimes invoke this power of illusion to prey on the superstitions of the mortal world.

Watery Solace:
Should a koldun desperately need shelter, from enemies or the rising sun, she may opt to sink below the cool, dark, protective waters. As the vampire walks into a source of water, she sinks below its surface, protected by the magic of the liquid. Though a koldun can immerse herself inot nearly all water sources, she cannot move around within it; water currents mystically avoid the koldun's dead body at her original interring point.

Water Walk:
No longer bound by the laws of physics, a koldun has the ability to walk along the fluid surface of water. So long as she invokes this power, the vampire may walk the water's surface as if it is as solid as earth.

Watery Minions:
The koldun of the Middle Ages often invoked these minions from the moats surrounding their castles to deter the marauding Turks. These servants are comprised completely of water, ascending from a watery source. Once primed by this power, the minions follow only very simple instructions from the koldun, though they do so without hesitation. Some of the Turks surviving raids on a koldun's keep told stories of weirds, dragons and dire wolves roaming around the armalisti castles.

Doom Tides:
Many Turkish ships lie below the Black Sea, destroyed by mighty whirlpools invoked ny koldun. Victims fight to keep themselves afloat or else find themselves sucked into whirling tides, suffocating until thay can swim free from this vortex. Some of tonight's koldun entertain themselves by creating swirling riptides in pools to surprise late-night swimmers.

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