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VIDEO GAMES
Top "Franchises":
Final Fantasy Adventure - GB $17.99 (used).  It is the prequel to The Secret of Mana.

Final Fantasy Legend - GB $16.99 (used).  No information.

Final Fantasy Legend II - GB $17.99 (used).  No information.

Final Fantasy Legend III - GB $17.99 (used).  No information.

Final Fantasy - NES $24.99 (used).  No Information.

Final Fantasy Mystic Quest - SNES (price undetermined).  No Information.

Final Fantsy II - SNES $59.99 (used).  A rare game to find.  I rented it once, but it seemed no match for FF3.

Final Fantasy III - SNES $44.99 (used).  On my to buy list.  One of the best of the series.

Finall Fantasy IV - SNES (price undetermined).  Cartridge not available in English

Final Fantasy V - SNES (price undetermined).  Cartridge not available in English.

Final Fantasy VI - SNES (price undetermined).  Cartridge not available in English.

Final Fantsy VII - PS $15.99 (used).  First 3-d version of a FF game.

Final Fantsy VIII - PS $21.99 (used).  No information.

Final Fantasy IX - PS/PS2 (price undetermined).  Soon to be released.

Final Fantasy X - PS/PS2 (price undetermined).  Released after FF9.

Final Fantasy Anthology - PS $39.99 (used).  No information.

Final Fantasy Tactics - PS $49.99 (used).  No information.
Mega Man - GB (price undetermined).  Almost identical to the NES version.

Mega Man 2 - GB $29.99 (used).  No information.

Mega Man 3 - GB $36.99 (used).  No information.

Mega Man 4 - GB $39.99 (used). No information.

Mega Man 5 - GB $39.99 (used).  Enemies have planet names.

Mega Man Dr. Wily's Revenge - GB $24.99 (used).  No information.

Best of Mega Man - GG $24.99 (used).  No information.

Mega Man 1 - NES $19.99 (used).  Six main enemies instead of eight.

Mega Man 2 - NES $12.99 (used).  No information.

Mega Man 3 - NES $12.99 (used).  Wierd one, face Mega Man 2 enemies along with Mega Man 3 enemies.

Mega Man 4 - NES $14.99 (used).  No information.

Mega Man 5 - NES $21.99 (used).  Wave bikes and riding bubbles.

Mega Man 6 - NES $14.99 (used).  No information.

Mega Man 7 - SNES $44.99 (used).  Very original.

Mega Man Soccer - SNES $19.99 (used).  Cool concept.  Reminds me of World Cup Soccer for NES.

Mega Man X - SNES $14.99 (used).  First MM game with secret power-ups, battle suits.

Mega Man X2 - SNES $44.99 (used).  Battle suits.

Mega Man X3 - SNES $49.99 (used).  Very fun game.

Mega Man X4 - SS $34.99 (used).  No information.

Mega Man 8 - SS $24.99 (used).  No information.

Mega Man 8 - PS $21.99 (used).  No information.

Mega Man X4 - PS $17.99 (used).  No information.

Mega Man Legends - PS $16.99 (used).  Mega Man's  only 3-D game.
Prices on this page are based on current prices at Funcoland as of October.
The Legend of Zelda:  Link's Awakening - GBC $24.99 (used).  Really fun.

The Legend of Zelda - NES $7.99 (used).  The game that started it all.

The Adventures of Link - NES $9.99 (used).  Side scroller.

The Legend of Zelda:  A Link to the Past - SNES $12.99 (used).  Long and fun.

The Legend of Zelda:  Ocarina of Time - N64 Grey-$27.99 (used) Gold-$29.99 (used).  First 3-D Zelda game and one of the best.

The Legend of Zelda:  Majora's Mask - N64 $44.99 (used) $49.99 (new).  Really fun, save the world from a falling moon.
Next Generation Systems:
Dreamcast--
For Specifics on any of these systems, check out my Links.
PlayStation 2--
GamCube--
X-Box--
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Take a closer look at FF4, FF5, and FF6.
Click HERE for all characters from Mega Man 1 through Mega Man 8.
No picture yet.
Comparison:
<<Polygon Power>>
Gamecube: 6 to 12 million polygons per second
Playstation 2: 75 million polygons per second (realistically more like 3 to 5 million polygons per second)
XBox: 150 million (does not consider real game play enviroments)
Dreamcast: 3 million polygons per second
Nintendo 64:
150,000 polygons per second
Playstation:
360,000 polygons per second

<<Main Clock Speed>>
Gamecube:
405 mhz
Playstation 2: 300 mhz
XBox: 733 mhz
Dreamcast: 200 mhz
Nintendo 64: 93.75 mhz
Playstation: 33.86 mhz

<<Memory>>
Gamecube: 24MB of 1T-SRAM (main), 16MB of 100 mhz DRAM (main), and 3MB of embedded
                   
1T-SRAM in the graphics chip
Playstation 2: 32MB Direct Rambus RAM (main), 4MB of embedded DRAM on the graphics chip
XBox: 64MB of RAM (unified memory architecture)
Dreamcast: 16MB (plus 8MB Video RAM, 2MB Sound RAM)
Nintendo 64: 4MB (+parity) Rambus D-RAM (expandable to 8MB)
Playstation: 2MB (plus 1MB Video RAM, 512kb Sound RAM)

<<Memory Bus Bandwidth>>
Gamecube: 3.2 Gigabytes per second
Playstation 2: 3.2 Gigabytes per second
XBox: 6.4 gigabytes per second
Dreamcast: 800 Megabytes per second
Nintendo 64: 500 Megabytes per second
Playstation: 132 Megabytes per second

<<Software Format>>
Gamecube: Proprietary Gamecube (Optical) Disc, 1.5 GB capacity
Playstation 2: Proprietary DVD, 4.7 GB capacity
XBox: Proprietary DVD, 4.7 GB capacity
Dreamcast: Proprietary CD, 1 GB capacity
Nintendo 64: Cartridge, 512 MB capacity
Playstation: CD, 650 MB capacity
Game release dates
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