| VIDEO GAMES |
| Top "Franchises": |
| Final Fantasy Adventure - GB $17.99 (used). It is the prequel to The Secret of Mana. Final Fantasy Legend - GB $16.99 (used). No information. Final Fantasy Legend II - GB $17.99 (used). No information. Final Fantasy Legend III - GB $17.99 (used). No information. Final Fantasy - NES $24.99 (used). No Information. Final Fantasy Mystic Quest - SNES (price undetermined). No Information. Final Fantsy II - SNES $59.99 (used). A rare game to find. I rented it once, but it seemed no match for FF3. Final Fantasy III - SNES $44.99 (used). On my to buy list. One of the best of the series. Finall Fantasy IV - SNES (price undetermined). Cartridge not available in English Final Fantasy V - SNES (price undetermined). Cartridge not available in English. Final Fantasy VI - SNES (price undetermined). Cartridge not available in English. Final Fantsy VII - PS $15.99 (used). First 3-d version of a FF game. Final Fantsy VIII - PS $21.99 (used). No information. Final Fantasy IX - PS/PS2 (price undetermined). Soon to be released. Final Fantasy X - PS/PS2 (price undetermined). Released after FF9. Final Fantasy Anthology - PS $39.99 (used). No information. Final Fantasy Tactics - PS $49.99 (used). No information. |
| Mega Man - GB (price undetermined). Almost identical to the NES version. Mega Man 2 - GB $29.99 (used). No information. Mega Man 3 - GB $36.99 (used). No information. Mega Man 4 - GB $39.99 (used). No information. Mega Man 5 - GB $39.99 (used). Enemies have planet names. Mega Man Dr. Wily's Revenge - GB $24.99 (used). No information. Best of Mega Man - GG $24.99 (used). No information. Mega Man 1 - NES $19.99 (used). Six main enemies instead of eight. Mega Man 2 - NES $12.99 (used). No information. Mega Man 3 - NES $12.99 (used). Wierd one, face Mega Man 2 enemies along with Mega Man 3 enemies. Mega Man 4 - NES $14.99 (used). No information. Mega Man 5 - NES $21.99 (used). Wave bikes and riding bubbles. Mega Man 6 - NES $14.99 (used). No information. Mega Man 7 - SNES $44.99 (used). Very original. Mega Man Soccer - SNES $19.99 (used). Cool concept. Reminds me of World Cup Soccer for NES. Mega Man X - SNES $14.99 (used). First MM game with secret power-ups, battle suits. Mega Man X2 - SNES $44.99 (used). Battle suits. Mega Man X3 - SNES $49.99 (used). Very fun game. Mega Man X4 - SS $34.99 (used). No information. Mega Man 8 - SS $24.99 (used). No information. Mega Man 8 - PS $21.99 (used). No information. Mega Man X4 - PS $17.99 (used). No information. Mega Man Legends - PS $16.99 (used). Mega Man's only 3-D game. |
| Prices on this page are based on current prices at Funcoland as of October. |
| The Legend of Zelda: Link's Awakening - GBC $24.99 (used). Really fun. The Legend of Zelda - NES $7.99 (used). The game that started it all. The Adventures of Link - NES $9.99 (used). Side scroller. The Legend of Zelda: A Link to the Past - SNES $12.99 (used). Long and fun. The Legend of Zelda: Ocarina of Time - N64 Grey-$27.99 (used) Gold-$29.99 (used). First 3-D Zelda game and one of the best. The Legend of Zelda: Majora's Mask - N64 $44.99 (used) $49.99 (new). Really fun, save the world from a falling moon. |
| Next Generation Systems: |
| Dreamcast-- |
| For Specifics on any of these systems, check out my Links. |
| PlayStation 2-- |
| GamCube-- |
| X-Box-- |
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| Click HERE for all characters from Mega Man 1 through Mega Man 8. |
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| No picture yet. |
| Comparison: |
| <<Polygon Power>> Gamecube: 6 to 12 million polygons per second Playstation 2: 75 million polygons per second (realistically more like 3 to 5 million polygons per second) XBox: 150 million (does not consider real game play enviroments) Dreamcast: 3 million polygons per second Nintendo 64: 150,000 polygons per second Playstation: 360,000 polygons per second <<Main Clock Speed>> Gamecube: 405 mhz Playstation 2: 300 mhz XBox: 733 mhz Dreamcast: 200 mhz Nintendo 64: 93.75 mhz Playstation: 33.86 mhz <<Memory>> Gamecube: 24MB of 1T-SRAM (main), 16MB of 100 mhz DRAM (main), and 3MB of embedded 1T-SRAM in the graphics chip Playstation 2: 32MB Direct Rambus RAM (main), 4MB of embedded DRAM on the graphics chip XBox: 64MB of RAM (unified memory architecture) Dreamcast: 16MB (plus 8MB Video RAM, 2MB Sound RAM) Nintendo 64: 4MB (+parity) Rambus D-RAM (expandable to 8MB) Playstation: 2MB (plus 1MB Video RAM, 512kb Sound RAM) <<Memory Bus Bandwidth>> Gamecube: 3.2 Gigabytes per second Playstation 2: 3.2 Gigabytes per second XBox: 6.4 gigabytes per second Dreamcast: 800 Megabytes per second Nintendo 64: 500 Megabytes per second Playstation: 132 Megabytes per second <<Software Format>> Gamecube: Proprietary Gamecube (Optical) Disc, 1.5 GB capacity Playstation 2: Proprietary DVD, 4.7 GB capacity XBox: Proprietary DVD, 4.7 GB capacity Dreamcast: Proprietary CD, 1 GB capacity Nintendo 64: Cartridge, 512 MB capacity Playstation: CD, 650 MB capacity |
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