SURRENDER TERMS

List A - Choose two (2) conditions

1 Minor Troop Removal: Must remove 3 Brigades currently in the loser's army presently on the map. The choice is random by the victor, but excludes Corps that contain Guard Brigades.

2 Minor Extended Peace: May not declare war on the victor for 2 years.

3 Minor Reparations: Pay reparations; 1/2 of the loser's home nation income during the next turn or 1/3 in each of the next two turns. Loser's choice, with all fractions are rounded up.

4 Brigade on Loan: Victor has the use of a loser's full strength Brigade on loan for the next year. The victor has the informed choice of the Brigade, but a Guard Brigade may not be selected. The Brigade returns to the loser's control the instant it loses half of its initial army factors (round down), even if in the middle of combat, while foraging or if besieged (treat then as neutral if the loser is not at war with the besieging Major Power). It cannot be required to lose more factors. The Brigade is also returned to the loser's control upon war between the lender and the borrower, or when voluntarily released by the victor, or when 1 year has elapsed (whichever occurs first).

7 Minor Ceding: Loser must cede one home nation province of his choice and one Conquered, Client State, or Sponsored minor country of the victor's choice, or two Conquered, Client State, or Sponsored minor countries (if available) of the victor's choice. (Only one territory may be taken if the victor desires.) The territory must be either adjacent to the victorious Major Power's controlled territory and/or contain one or more of the victor's Corps. The province may not contain the losing Major Power's capital unless there are no other provinces remaining. The minor country is chosen before the province (potentially affecting the potential availability of provinces to be ceded). A minor country that is part of a Kingdom may be ceded, though the capital province of a Kingdom is ceded after all other provinces of a Kingdom have been ceded. The ceded provinces and/or minor countries may be split between multiple victors, at the option of the Major Power selecting this condition. If the other Major Power refuses to accept a minor country it becomes Neutral. If a Major Power refuses to accept a province it is retained by the surrendering Major Power.

8 Deny Cooperation: The loser may not: Conclude a new voluntary access agreement (existing agreements remain in force), provide supply of any form, or sea transport units belonging to a Major Power at which the victor is at war with. Restriction lasts for duration of enforced peace.

9 Sphere of Influence: The surrendering Major Power must receive the victor's permission to declare war on any minor countries or Kingdoms. This restrictions last for the duration of the enforced peace.



List B - choose 1 condition

1 Military Restriction: This choice may not be made if A1 or A4 is already chosen. A victor may choose one of the following:

1a Must eliminate three Brigades currently in the losing Major Power's army. The choice is random by the victor and may include any Brigades.

1b Must eliminate a number of home nation garrison army factors equal to the losing Major Power's home nation manpower value (sum of provincial manpower values printed on the map). The choice of which factors to remove is up to the loser.

1c Must eliminate three Fleets currently in the losing Major Power's navy. The choice is random by the victor.

1d Loser restricted to two thirds of Major Power's total home nation available Brigades on the map at any one time (rounded down), and total garrison factors may not exceed the twice the printed value of its home nation manpower, or loser Major Power restricted to two thirds (rounded down) of total home nation Fleets on the map at any one time. (Victor's choice whether land or naval restrictions) Restriction lasts for duration of extended peace, or may be canceled any time by the Major Power that selected this condition. Any forces in excess of the limitations are immediately eliminated.

2 Major Extended Peace: Loser may not declare war on the victor for 3 years. This choice may not be made if A2 has already been chosen.

3 Major Reparations: Loser must pay reparations to the victor; all of the loser's home nation income in the next turn or two thirds in the next two turns. Loser's choice, with all fractions are rounded up. This choice may not be made if A3 has already been chosen.

4 Major Ceding: Cede any combination of three provinces and/or minor countries of the victor's choice (less may be taken, if less are available, or the victor desires to take less). The provinces may not contain the loser's capital city unless no other unceded province is available. Any province(s) chosen must be either adjacent to the victorious Major Power's controlled territory and/or contain one or more of the victor's Brigades. Provinces are selected in order, allowing the extension of adjacent territory. Any minor countries may be chosen (regardless of location). This choice may not be made if A7 has already been chosen When ceding a Kingdom as part of a peace each province of the Kingdom counts as one separate minor country. The ceded provinces and/or minor countries may be split between multiple victors, at the option of the Major Power selecting this condition. If the other Major Power refuses to accept a minor country it becomes Neutral. If a Major Power refuses to accept a province it is retained by the surrendering Major Power.

5 Garrison and Access: The victor may garrison all cities in provinces and Conquered, Client State or Sponsored minor countries and Kingdoms of the loser except for capital cities. The victorious Major Power has unconditional access through territory controlled by the loser. All these effects apply until the victor and loser are next at war with each other.

6 Leader Exile: The loser must remove one leader of the victor's choice. If there are several victors that choose an unconditional peace, all must choose this option (counting as a selection for each) for a leader to be removed.

Hosted by www.Geocities.ws

1