(Character: Todzuallen) Square of the Seven Deaths They were counted as they were brought out from their sacred places of teaching. One by one. A kindred, a woodsman, a spellcaster, two healers, a fighter, and a robber. One by one. Massacred in a bloodied spectacle that was meant to finalize the scourge of terror that poured through the streets of Old Darkhaven. Exits: north east south west (Magical) A mystical spring flows majestically from a glowing circle of blue. <1806/1806hp 60bp 701mv9> n Outside a crumbled temple Old Darkhaven's temple used to be located directly to the north of this spot, though all that is now visible in that direction, from this point-of-view, is total destruction. Above, a menacing stormcloud quietly hovers over the town, enveloping it in a shroud of tranquil torment. Exits: north east south west up down The shattered remnants of an ancient fountain spill a flow of water. The corpse of Seothan is lying here. A pool of spilled blood lies here. <1806/1806hp 60bp 700mv8> where pk Players near you in The Umbrageous Ruins: | Todzuallen (Catarrh) | Outside a crumbled temple <1806/1806hp 60bp 700mv8> e Sekmet wars 'Help! I am being attacked by Zaeskelon!' <1806/1806hp 60bp 700mv8> e A dimly-lit corridor Vision is even more obstructed in this corridor than in the remainder of the darkened city. Three burnt-out torches line the sides of the room, though accomplishing nothing more than space consumption. A foul odor emanates from the east. West takes you back toward Babel's sanctum. Exits: east south west down (Magical) A mystical spring flows majestically from a glowing circle of blue. <1806/1806hp 60bp 699mv8> A Shadowy Sanctum This place that once served as the main social spot for the inhabitants of Old Darkhaven has now become a dismal, dreary meeting place for the powers of darkness. The bottles and glasses that once adorned the shelves have been replaced with jars containing blood, guts and other equally-disgusting items such as severed toes and noses. Warmth and comfort have fled this place. The once colorful artwork now fading and disappearing under layers of grime and gore. Exits: west <1806/1806hp 60bp 698mv8> ent where pk Sekmet wars 'Help! I am being attacked by Vermpire!' The Hermit's Hut The hut is small and cramped. It provides just enough room for the inhabitant to move about during the day and sleep at night. The floor is a surprising mat of woven grasses, surprising because of the condition of everything else here. Dirty, foul-smelling crockery is piled next to the small fireplace and gaping holes in the walls of the hut do little to filter out the stench. Riding high on the current of air through the hut is the unmistakable smell of an unwashed body. That smell, no doubt, comes from the person or persons who live here. Exits: west You see a delicious looking rabbit roast. (Grey Aura) Sorbus the Hermit is sitting here, roasting a rabbit. <1806/1806hp 60bp 697mv8> Players near you in Shadow Grove: | Vermpire (Catarrh) | The Shadow Grove | Todzuallen (Catarrh) | The Hermit's Hut | Sekmet (Excordis) | The Shadow Grove | Zaeskelon (Catarrh) | The Shadow Grove <1806/1806hp 60bp 697mv8> w The Shadow Grove The grass is about two feet high which makes seeing the ground through it and the clinging mist a difficult task at times; the hills seem to roll across the terrain when the breeze sweeps down over them. Large, black trees are scattered about the hills, their leafless and gnarled branches are a stark contrast to the flowing grass and the name sake of these hills. To the east, almost invisible it is so well camouflaged, a tiny hut rests against the base of a hill. The faint smell of roasting meat comes from the hut. Exits: east northwest southeast (Hide) (Translucent) (Red Aura) Tannryl... is hovering here. (Hide) (Translucent) (White Aura) Mordkainen's Faithful Mosquito is hovering here. (Hide) (White Aura) Xystus... is hovering here. (Hide) (Translucent) (Grey Aura) Mystus Arcanus. Antithesis of Chaos, Animus of Order is hovering here. (Excordis) (Translucent) (Grey Aura) Sekmet Lord of the Serpents... is hovering here. Sekmet is shrouded in flowing shadow and light. <1806/1806hp 60bp 696mv7> murder 0.sekm Sekmet wars 'Help! I am being attacked by Todzuallen!' Your blast mauls Sekmet! Your blast mauls Sekmet! Your blast mauls Sekmet! Your blast mauls Sekmet! <1806/1806hp 60bp 693mv> Sekmet quaffs Placebo from a tattered backpack. <1806/1806hp 60bp 693mv> Sekmet quaffs Placebo from a tattered backpack. <1806/1806hp 60bp 693mv> Sekmet quaffs Placebo from a tattered backpack. <1806/1806hp 60bp 693mv> Sekmet quaffs Placebo from a tattered backpack. <1806/1806hp 60bp 693mv> Sekmet quaffs Placebo from a tattered backpack. Sekmet wars 'Help! I am being attacked by Zaeskelon!' Zaeskelon's pierce rips Sekmet! <1806/1806hp 60bp 693mv> Sekmet wars 'Help! I am being attacked by Vermpire!' Vermpire's blast thrashes Sekmet! Vermpire's blast thrashes Sekmet! Vermpire's blast mauls Sekmet! <1806/1806hp 60bp 693mv> Sekmet floats northwest. Sekmet flees head over heels! <1806/1806hp 60bp 693mv10> nw murder 0.sekm The Shadow Grove The terrain is broken by twisted, black trees. Their branches, deformed and bare of any leaves, are a stain against the skyline. They keep the rolling hills east of Darkhaven from being a truly beautiful place; like dark shadows hovering unseen over a picnic sight, the trees seem to wait for just the right moment to swoop down and claim those that trespass in the grove. Exits: north southeast (Excordis) (Translucent) (Grey Aura) Sekmet Lord of the Serpents... is hovering here. Sekmet is shrouded in flowing shadow and light. <1806/1806hp 60bp 692mv10> Sekmet floats southeast. <1806/1806hp 60bp 692mv10> They aren't here. <1806/1806hp 60bp 692mv10> se murder 0.sekm The Shadow Grove The grass is about two feet high which makes seeing the ground through it and the clinging mist a difficult task at times; the hills seem to roll across the terrain when the breeze sweeps down over them. Large, black trees are scattered about the hills, their leafless and gnarled branches are a stark contrast to the flowing grass and the name sake of these hills. To the east, almost invisible it is so well camouflaged, a tiny hut rests against the base of a hill. The faint smell of roasting meat comes from the hut. Exits: east northwest southeast (Hide) (Translucent) (Red Aura) Tannryl... is hovering here. (Hide) (Translucent) (White Aura) Mordkainen's Faithful Mosquito is hovering here. (Hide) (White Aura) Xystus... is hovering here. (Hide) (Translucent) (Grey Aura) Mystus Arcanus. Antithesis of Chaos, Animus of Order is hovering here. (Catarrh) (Pink Aura) (Grey Aura) Zaeskelon.. Doglike? Godlike.. is hovering here. Zaeskelon is shrouded in flowing shadow and light. (Catarrh) (Grey Aura) Vermpire, Deadly Undead is hovering here. Vermpire is shrouded in flowing shadow and light. (Excordis) (Translucent) (Grey Aura) Sekmet Lord of the Serpents... is hovering here. Sekmet is shrouded in flowing shadow and light. <1806/1806hp 60bp 691mv10> Sekmet wars 'Help! I am being attacked by Todzuallen!' Your blast decimates Sekmet! Sekmet dodges your attack. Sekmet parries your attack. <1806/1806hp 60bp 688mv> You parry Sekmet's attack. You parry Sekmet's attack. You dodge Sekmet's attack. You parry Sekmet's attack. Sekmet's blast injures you! Sekmet dodges your attack. Sekmet dodges your attack. Sekmet dodges your attack. <1695/1806hp 60bp 685mv> Sekmet wars 'Help! I am being attacked by Zaeskelon!' Zaeskelon's blast thrashes Sekmet! <1695/1806hp 60bp 685mv> Sekmet wars 'Help! I am being attacked by Vermpire!' Vermpire's blast mauls Sekmet! Vermpire's blast mauls Sekmet! <1695/1806hp 60bp 685mv> Sekmet floats southeast. Sekmet flees head over heels! <1695/1806hp 60bp 685mv11> se murder 0.sekm The Shadow Grove A wall of trees separates the gentle hills from the darkened depths of the Ashen Forest. Almost as if by magic, the waving grass withers in the mere shadow of the woodland, as if even so much as a hint of the ashen trees is enough to deaden all life. Perhaps the woodland holds the secret to the strange black trees that dot the hills east of the city of Darkhaven. Exits: south northwest (Grey Aura) A cute rabbit is here. (Excordis) (Translucent) (Grey Aura) Sekmet Lord of the Serpents... is hovering here. Sekmet is shrouded in flowing shadow and light. Sekmet floats south. <1695/1806hp 60bp 684mv10> They aren't here. <1695/1806hp 60bp 684mv10> s s Before the Ashen Forest An ashen forest stretches somberly to the east. It would seem similar from a distance to any ordinary forest, but it is obvious from this range that it is not so. The trees themselves seem grey and lifeless, and wrapped in shadow. An overgrown path travels east under the eaves of the forest from here. Exits: north east southwest A tall statue of Lady Feona stands here, her lantern illuminating a plaque. (Excordis) (Translucent) (Grey Aura) Sekmet Lord of the Serpents... is hovering here. Sekmet is shrouded in flowing shadow and light. <1695/1806hp 60bp 683mv10> murder 0.sekm Alas, you cannot go that way. Sekmet floats southwest. <1695/1806hp 60bp 683mv10> They aren't here. <1695/1806hp 60bp 683mv10> sw sw At the Edge of the Ashen Forest The forest breaks and opens into a wide strip of dried out dust and dirt. To the west, a great city is sprawled out across the landscape for as far as the eye can see. The darkness of the forest to the east houses the strange creatures that lurk within, obscuring them from prying eyes out on the open land. Though this strip of dirt between the city and the forest doesn't seem like much of a buffer against the wilds, it is sufficient in keeping the things that lurk in the forest, in the forest, and out of the city. Exits: northeast southwest (Excordis) (Translucent) (Grey Aura) Sekmet Lord of the Serpents... is hovering here. Sekmet is shrouded in flowing shadow and light. (Catarrh) (Pink Aura) (Grey Aura) Zaeskelon.. Doglike? Godlike.. is hovering here. Zaeskelon is shrouded in flowing shadow and light. Sekmet floats southwest. <1695/1806hp 60bp 682mv10> murder 0.sekm Standing in the Dust Bowl The ground dips here, creating a hollow where the wind plays havoc with the loose dirt and sandy soil. Up and to the south the trail continues on toward the city of Darkhaven, where hopefully the dust and grime can be cleansed from your throat. Over the rise and to the east, the tops of trees shade the sky, the beginnings of the Ashen Forest doesn't look to be much better than this dusty stretch of ground. Some kind soul thought to break the dreary landscape and dug a well in the clearing to the southeast. Exits: south northeast (Excordis) (Translucent) (Grey Aura) Sekmet Lord of the Serpents... is hovering here. Sekmet is shrouded in flowing shadow and light. <1695/1806hp 60bp 681mv9> Sekmet wars 'Help! I am being attacked by Todzuallen!' Sekmet parries your attack. Sekmet parries your attack. Your blast decimates Sekmet! Sekmet is DEAD!! Bolts of blue energy rise from the corpse, seeping into you. Sekmet catches his guts in his hands as they pour through his fatal wound! Sekmet stops wielding {}oath[===================>. You see nothing like that in the corpse of Sekmet. The corpse of Sekmet holds: a rotting animal carcass (Red Aura) a pair of elfskin leggings the mask of unholy perversions a Helm of Shattered Skulls a dark elf bracer (2) (Red Aura) (Humming) Vortok's Heart and Soul (Red Aura) (Humming) Vortok's Unholy Eternal Pledge (Red Aura) Collar of Abyssal Servitude (2) (Red Aura) (Magical) (Humming) chains of imprisonment Tett's Apartment Key a cure blindness scroll a frog's tongue (2) (Humming) the Blindfold of Clarity a tattered backpack (Red Aura) (Humming) Golden Plate (Magical) (Humming) the cloak of Death Scent of Decay a silk Oma'aneh (Red Aura) Inescapable Grasp of Doom (Red Aura) a belt of rotting flesh (Red Aura) a strand of polished jade (Magical) the Rod of Neutrality (Magical) {}oath[===================> (Magical) Venomous Whip of the Serpent (Red Aura) Demonic Whispers (Magical) Rite of Asylum