Complete Minions Class Briefings
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- If there is any statistic of any class missing here, then I haven't done my job. Here are the briefings of every class (EVERY CLASS) with all statistics, making for good reference when playing the game and for choosing certain classes, although I recommend looking at the descriptions. Everything here is just raw data.
Magic Limits: No classes here may choose Light as a component.
Starting Statistics - Amount per Lv-Up
Set Character Ratings
Class    Alignments   HP   Ess.    Att    Def    Spe     Move - Type      Lv-Up    Magic Size Strength Reflex     Allowable Weaponry        Allowable Armour         Resistances       Weaknesses                 Abilities                 Damage Modifiers            Promotion Requirement
Demon           Evil         8-1.75     10     4-0.75  4-1.0  10-1.66   3S (+1) Fly (Low, Mid)       100             4         6          5             6                  Staffs, Polearms                             None                           Dark (-100%),          Light (+50%)                 Voleron Worshipper,                 Convert 25% to Dark                                   ---
Magic Components: 3 Mage        Limits: (see top), cannot choose water
Ailments (-50%) Magic Drain (20%)
Greater Demon    Evil          2.75   +6(16)     2.0       1.0       2.5      3S (+1)  Fly (All)           100             7         7          6             7                       Polearms                                   None                          Dark (-100%),         Light (+50%)                 Voleron Worshipper,                 Convert 25% to Dark,                          Demon Level 15+
Magic Components: 4 Mage        Limits:  (see top), cannot choose water Magic Drain (25%), Add 25% Dark
Ailments (-75%)
Phasing (25% + 1 / 3 lvs)
Devil             Evil          2.75 +10/+4(20)   2.25      1.5      2.75     3S (+1)  Fly (All)           100             8         7          7             8                       Polearms                                   None                           Dark (-100%),           Light (+50%)                 Voleron Worshipper,                Convert 25% to Dark,                    Greater Demon Level 10+
Ailments (-100%), Add 33% Dark
Magic Drain (30%), True Leader (Range 6),
(w/ Diamond of Voleron and Cursed)
Magic Components: 5 Mage        Limits: (see top), cannot choose water
Uncursable (-50%) Phasing (30% + 1 / 4 lvs)
Hellhound       Evil        11-2.0       0    11-2.25   4-1.25    9-1.5    3S (+1)  Ground            120             0         8          6             5                          None                                     None                   Dark (-100%), Fire (-75%)       Light (+50%),              Heavy Critical, Bloodlust,           Convert 25% to Dark                                     ---
Breath: Fire (L4 - Dmg = CLv + [2 to 3]) or (S1[2] - Dmg = CLv + [5 to 7]) Voleron Worshipper
Cold (+50%)
Cerberus        Evil            3.0        0        3.0        1.5        2.5     3S (+1)  Ground            120             0         9          7             6                          None                                     None                  Dark (-100%), Fire (-100%)          Light (+50%),                Heavy Critical, Bloodlust,           Convert 25% to Dark                           Hellhound Level 15+
Voleron Worshipper,
Stunning Roar (20% - S9)
Cold (+50%)
Breath: Fire (L5 - Dmg = CLv + [2 to 5]) or (S1[3] - Dmg = CLv + [8 to 13])
Smoke          Evil           4-0.5      8      7-0.75    0-0.0   13-2.5        3A Fly (All)                80              5         4          1             9                          None                                      None               Dark (-100%), Physical (-80%),   Light (+50%)                VoleronWorshipper,                Convert 50% to Dark                                      ---
Poison (80% - 2 dmg),
Ailments (-100%), Magic (-50%)
Magic Components: 1 Cleric, 2 Energy        Limits: (see top), cannot choose power
Sleep (80% - S4)
Evil Spirit       Evil             0.75   +4(12)     2.0       0.0       2.75        3A Fly (All)                80              7         4          1            12                         None                                      None               Dark (-100%), Physical (-80%),    Light (+50%)                Voleron Worshipper,                Convert 50% to Dark,                            Smoke Level 15+
Ailments (-100%), Magic (-50%) Poison (90% - 4 dmg + 1 / 3 lvs), Add 25% Dark
Magic Components: 2 Cleric, 3 Energy            Limits: (see top), cannot choose power
Sleep (90% - S4)
Petrify (25%)
Fiend          Evil           9-1.66      8        5-1.25   2-0.75   8-1.5     3F (+1)  Ground          120             4         6          4             5                         Staffs                                     Robes              Dark (-100%), Elements (-25%)     Light (+50%)               Voleron Worshipper,               Convert 25% to Dark,                                      ---
Goring (35% - S6) Add 25% Dark
Uncursable (50%)
Magic Components: 2 Mage, 2 Cleric         Limits: None (see top)
Pit Fiend       Evil              2.66    +6(14)      2.0       1.0      1.75     3F (+1)  Ground          120             5         6          6             7                         Staffs                                     Robes              Dark (-100%), Elements (-33%),    Light (+50%)               Voleron Worshipper,               Convert 25% to Dark,                            Fiend Level 15+
Add 25% Dark
Uncursable (75%) Goring (40% - S6),
Magic Components: 3 Mage, 3 Cleric         Limits: None (see top)
Defense Drain (35% - 25%)
Brimstone      Evil              2.75  +10/+4(18)   2.0       1.5       2.0      3F (+1)  Ground          120             7         6          6             8                          Staffs                                    Robes              Dark (-100%), Elements (-40%)     Light (+50%)               Voleron Worshipper,               Convert 25% to Dark,                          Pit Fiend Level 10+
Add 25% Dark
Level Drain (30% - 3 lvs),
Uncursable (100%)
Magic Components: 3 Mage, 4 Cleric         Limits: None (see top) (w/ Diamond of Voleron and Cursed)
Defense Drain (40% - 25%),
Life Drain (25%)
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