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Thorik - Skull Smasher
War hammer +312gp
Mitrhal +2000gp
+3 acid burst +50000gp
Dwarf thrower +52000gp
Smiting +57000gp
Anger +6000gp
Berserker +4000gp
Value 172000gp (171312gp)
Powers:
Dwarf thrower +1 when wield by a dwarf, 30ft range increment and returning ability, deals +1d8 extra damage when hurled (extra +1d8 against giants)
Smiting +2 on weapon enchantment against construct and destroy then on a critical hit, against outsider the weapon have a critical modifier of x5
Anger immunity to fear and give 1 extra round when enraged
Berserker +1 on weapon enchantment when enraged
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Boe - Kakita katana
Katana +400gp
Adamantine +9000gp
Ancestral Daisho powers -
Awakned powers +210120gp
Value 420000gp (219520gp)
Awakened powers
Ancestral Daisho Awakened power Effect Cost
1 Focus +4 iaijutsu focus +640gp
2 Balance +8 balance +1280gp
3 Agility+2 +2 reflex +2000gp
4 Silently moves +10 silently move +4000gp
5 Agility+4 +4 reflex +6000gp
6 Flying fly 50 turns per day +16200gp
7 Agility+6 +6 reflex +10000gp
8 Initiative +2 initiative +20000gp
9 Blurring blur spell at will +50000gp
10 Displacement displacement spell at will +100000gp
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Sephiroth –White Mage Robe and Freeze and Cold Rod – family heirloom
Noble robe +75gp
AC+8 by enchantment +64000gp – mudar este valor
Saves+5 by enchantment +27500gp
Fire resistance 30 +26400gp
Bag of hold +2750gp
Value 121000gp (120725gp)
+2 cold dlarun light mace +18000gp called “icesteel”
Freeze and Cold +15000gp
Value: 33000gp
Powers
Freeze once per day as a free action can freeze a opponent fort DC 13 or be paralyzed for 1 round
Cold once per day as a free action can cause extra +2d6 by cold on target (a touch melee attack does only the cold damage)
Ice storm once per day as standard action can use ice storm (3d6 by impact and 2d6 by cold, DC 14)
Cold ray once per day as a standard action a 5 foot wide ray of cold (9d6 by cold, DC14) with a range of 200ft
Freeze and cold once per week can combine ice storm with cold ray, affect all within 10ft of the ray, 11d6 (count rolls of 1 and 2 as 3) by cold,
reflex DC 14 if successful take half cold damage and the normal impact damage
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Shiro – Kakita Shurikens of tremendous shock
Shurikens (3) +903gp
Adamantine +9000gp
+1 shock throwing returning +96000gp
Tremendous shock +30000gp
Value 136000gp (135903gp)
Powers
Tremendous shock +6d6 (+1d6 the first, +2d6 the second and + 3d6 the last one) by shock if all of then hit the same target
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Jose Richard II – Celestial armor – complete the template class (gift from church of helm and celestials)
Celestial armor +24000gp
Value 24000gp
Powers
Celestial armor +6 on max dexterity bonus, check penalty +3 and spell failure -15%, considered medium armor and the user can cast fly 1/day
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Kokix Nailo – Moonblade
Scimitar +315gp (transmuted long sword)
Elf shadow ability unique (by Nailo)
Keen +1 (by Daemon)
Speed +4 (by Albertich)
Holy +2 (by Albert)
Heal 1/day +16200gp
Value 115000gp (114515gp)
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Special Weapons – when complete the template class (bathing weapon on pools of destiny)
Blade of the winds
Fly for 60 turns, air subtypes receive +4 on dexterity, against earth creatures critical range+2 and critical modifier+1
Caster Level: 6º
Market Price: +25200gp
Flint crusher
Stone shape 1/day, earth subtypes receive +4 on constitution, against air creatures critical range+2 and critical modifier+1
Caster Level: 6º
Market Price: +24000gp
Flame reaver
Set fire on enemies at critical hit (ref DC 15), treat objects with half hardness
Caster Level: 6º
Market Price: +18000gp
Ice scythe
Cast slow on enemies at critical hit (will DC 14), treat objects with half hardness
Caster Level: 6º
Market Price +16000gp
Rogue blade
Grants to the wielder the spell blink (sneak attack on all attacks)
Caster Level: 6º
Market Price: +36000gp
Sky blade
When wield by a celestial type u can use a smite ability once per day (+cha to hit, + character level to damage)
Caster Level: 12º
Market Price: +13000gp
Sylvan blade
When in outdoors and temperate climates you receive the cleave feat and a extra +1d6 on damage
Caster Level: 11º
Market Price: 9750gp
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