Murdoch's Armour

Murdoch is usually wearing boring old t-shirts and urban cammo-print clothing, but when he gets serious, he wears this stuff.. an impressive suit of gear that at least doubles his combat abilities, be them on the ground, in the vacuum of space or in the cockpit of his interceptor.
>>>[This armour uses the statistics and functionality rules presented in Shadowrun, Third Edition]<<<



ComponentCost
Light Military Armour w/ Helmet82 500
DNI adaptors (x2)incl.
Helmet & Weaponry Routersincl.
Ruthenium (Stealth) Sheath w/ High-FrameCount Imaging Scanners (x7)368 750
"Guardian Angel" Nanotech Medical System130 000
Body-mounted Equipment
Knee-mounted Cyber Dartgun (x2)2 000
Right-wrist Cyber-Taser2 000
Left-wrist Monofilament Whip5 000
Signal Booster >>[Rating X]<< 150 000
Grapple Gun (DNI-controlled)675
BattleTac Master Unit30 000
BattleTac FDDM Master Module150 000
BattleTac IVIS Master Module200 000
Orientation System 15 000
Helmet-mounted Equipment (DNI-controlled)
Heads Up Display w/ 100 Mp1 000
Tactical Commuinication System >>[Rating X]<<20 000
Electrical Vision Magnification >>[Rating III]<<900
Thermographic Vision Enhancement700
Low-Light Vision Enhancement700
'Cranial' Remote Control Deck >>[Rating IV]<<100 000
Armour Total1 259 225

Valid CSS!

Valid HTML 4.01!
All views Expressed here are Copyright © 2002 Geoffrey Nicholson, all other content that is already copyrighted is property of their respective owners (whom we don't wish to anger). The author apologises for the following:

This page will look like crap, unless you're using a modern browser, sorry. Blame both Geocities (for the AdSquare to the right) and Netscape (for their poor handling of CSS). Best viewed on any browser that's not Netscape 4.x, may I suggest Opera 6?

Hosted by www.Geocities.ws

1