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Amaryllis Goodbarrel(alive) Amaryllis was born 56 years ago in a village off the Sword Coast. Her father was a blacksmith and her mother was a ranger. She was always facinated with other cultures. So at the age of 16 she decided to becomean adventurer. She initially tried her skills as a warrior but found much stronger talents as a rogue. With her stealth she earned the nickname 'Ghost'. Over the years she got in and out of trouble due to her insatiable curiosity. But she enjoys her life with spunk. She has been up and down the Sword Coast. Now she is part of the Order of the Blue Drake. She thinks the paladins are crazy and plain idiots. However her thirst for adventure is being satiated, and waits for what the future holds. |
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Bart Evans(retired) Father Bart Evans Dawnbringer is a young man of medium height, and well muscled, although with a tiny bit of a "beer belly" from a small tendency to overindulge. He has sandy brown hair, worn in the current style amoung the young Dale nobles, with smiling green eyes and a sunny disposition. He has a pleasant baritone voice, but unfortunately can't keep in key, so usually sings only in a large group of hymnists, or when he has been drinking. Generous to a fault, and considers himself tolerant and egalitarian- and for his era, he is. |
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Eldon Goodbarrel (retired) Eldon grew up in the streets of Waterdeep in a privileged family but shunned the structured life of society. Instead, he turned to the seedier side of Waterdeep, perfecting his thievery skills. He appears to be a very slight, agile Halfling, with a large scar across his face. When questioned about it, he immediately changes the subject. Eldon once had a younger brother who accompanied him on his adventures. Unfortunately, the brother was recently kidnapped by gnoll raiders and ransomed for gold. Eldon refused to pay, and now carries the guilt of contributing to the death of his brother. |
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Garrot (deceased) Garrot�s most striking feature is his youth. He appears to be in his mid-teens, and is as cocky as you�d expect from someone that age. Even his recent troubles haven�t seemed to take off that edge. He has shoulder-length black hair and a pale complexion, a startling contrast. He seems to be uncomfortable in bright light and pulls his hood down during daylight. A night with Garrot quickly shows why he adventures. He spends money habitually, losing a lot at the gambling table, and must have a constant inflow of gold to keep up. He is a faithful follower of Sharess, experiencing any pleasure he can get his hands on. |
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Grimmian (retired) Grimmian stands about 5'6� and weighs around 150 lbs. Though he is physically unimposing, he tries to make up for this by wearing flashy clothing. He usually wears dark blue robes embroidered with various arcane symbols over white silk shirts. His head is covered with a blue tricornered hat emblazoned with a stylized lighting bolt. He has sandy brown hair and serious green eyes. He is clean-shaven. His most recent job is to locate and capture a miscreant known as Malathak, who is wanted for burglary. He carries a drawing of the knave and asks about him everywhere he goes.
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Jorin(alive) Jorin appears fiendish at first glance. But his friends know him to be jovial and kind, always having a good laugh (even at other's expense) no matter the situation. This typically infuriates others who in turn vents it back to Jorin. During battle Jorin is insanely arrogant and sure of himself. When angered his eyes flash red, like the fires of hell itself, and he lays about with deadly spells. Jorin suffers fools easily and considers himself one happily. |
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Kella Mervion(alive) You see before you a young human woman, perhaps 18 years of age, with long blond hair the color of wheat and bright green eyes. She is pretty enough, but appears awkward, almost as if she is not used to spending time in her own skin. She is dressed in slightly too large worn leather armor with a scimitar sheathed at her hip and a sprig of holly tucked into her belt buckle. Strapped across her back is a nicked and dented large wooden shield. She does not look at all like she could handle herself in a fight. None of her equipment appears to be of high quality. She is also slightly built, lacking the musculature of one who truly practices with her weapons on a regular basis. Her youth suggests a lack of experience. Combined with her awkwardness, the impression is that she would be a liability rather than an asset in any real combat.
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Krol (alive) Born in the Nelanther Isles, Krol was born to be a pirate. At the age of 9 he became a cabin-boy on the pirate ship Reaver. For 3 years he lived as a buccaneer, learning to sail and fight. In 1364, the Reaver made its last raid. A group of Monks of the Sun Soul were traveling to form a monastery in Maztica, and the Reaver mistook them for a merchant ship. The monks quickly dispatched the pirates, though Krol was shown leniency due to his youth. Krol studied at the newly founded Western Sun monastery for 6 years, leaving in 1370DR. Krol appears much as any other 1/2 orc, though less savage and apparently unarmed. He lacks the aggressiveness of his kin, though only until provoked. He keeps his head shaved clean, but has grown a full beard. |
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Lavaine (alive) Before you stands a handsome young squire, tall and nobly featured. He is broad of chest and well muscled. His bold, gray eyes and proud demeanor portray a cool and steely countenance. Around him is a sphere of nearly tangible personal aura. He bares the arms of a common man-at-arms: a footman's halberd and a solid Dalelands longbow� His sword on the other hand is a noble weapon indeed, a long bladed hand-and-a-half sword bearing a regal looking insignia on the hilt. He is protected by a finely crafted chainmail hauberk. Atop his crown rests a steel bascinet attached to a mail aventail by leather thongs. He bears a shield quartered white over red, denoting his lineage. Squire Lavaine is a landless bachelor squire on a quest of errantry to prove himself worthy of knighthood. He seeks renown by the fame in which he is known by his virtue. And by doing so, shall ennoble himself by deeds. Through his own actions, in battle, tournament & conquest he seeks to gain honor. He follows the old ways of knighthood and emulates the ancient virtues associated with chivalric office. In his humility he recognizes that he is far from grace. |
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Mal (alive)
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Malathak (deceased) His facial features are very sharp and he has a prominent pointed chin. His skin has a reddish hue and his eyes are red as well. When he smiles, it is always with closed lips. He almost always wears a hood or large hat. Malathak was raised to shave all head and facial hair in the Thayan fashion, but recently he has begun letting his eyebrows and a well-oiled pointy goatee grow out. He still keeps his head bald. |
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Nadira(alive) Nadira is human, female 5'5" tall age 19. At first glance, she looks like any ordinary female with long dark brown hair, light build, wearing a worn traveler's outfit. She also is accompanied by a pseudodragon named Blaze. It is her eyes however, that one can tell she is no ordinary female. Her silver eyes pierce one's very being and one can sense the raw energy emanating from that glare. It is a power that swarms around her that verge on the edge of chaos and of control. It is a power that forces one to look away, only to look again at those bewitching eyes.
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Skraag(alive)
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Stavros(deceased) Stavro stands 5�8�, a bit on the light side at 140 lbs. He keeps his black hair long and tied back and usually sports a seaman's bandanna on his scalp, hinting at his previous occupation. He readily admits that he wasn�t a seaman of the honest sort but is quick to assure others that those days are behind him. Now he�s on the prowl for a good cause to lend his hand to, but anyone who talks to him for long will realize that his definition of �good� probably isn�t always the same as those of civil authorities. Anyone who spends significant time with Stavro notices something else: that his bandanna hides a small pair of horns from casual observers. Later they might notice that his �fangs� are a little longer than a human�s should be. He�s a tiefling, spawned from human and infernal parentage, but he�s not a big believer in the �sins of the father� ideology. Stavro sports a long thin rapier blade at his side and also carries a small bow. The only armor he wears is a light chain shirt, sometimes even under his street clothes.
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Thorin True-Hammer(alive) Thorin was born to Argus True-Hammer of Hammer Hall in the Thunder Peaks. While still very young, both parents fell in a giant attack, and the responsbility to raise Thorin fell to the clan as a whole. Thorin was never mindful of his responsibilities as a smith's apprentice, always sneaking from to explore the vast cave complexes. The clan elders eventually gave up and released Thorin from his duties. He is somewhat of an outcast, but his abilities as a wayfinder have been useful enough to earn him grudging acceptance. Thorin is huge for a dwarf, standing 4'6". Many snicker about him having a human father. He has grown up hard and tough, however, and prides himself on being able to endure anything. His height is a sore spot and he doesn't allow himself to be mocked. He feels he will never truly fit into dwarf society due to his height and lack of structure, so he has given up trying |
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Triona Leskaril(deceased) Triona Leskaril is a beautiful, young woman. She is petite, with long brown hair and brilliant green eyes. She has a sunny smile that lights up any room she enters and is quick to make friends. However, a diligent observer will note something else in her eyes, something that doesn�t match with her cheerful expression - her eyes always seem to remain a little guarded, as if concealing a hurt within. Triona often enters areas with her hood up to avoid drawing attention to herself. When she pulls back her hood, it is apparent that she is something unusual - an elf - but not a typical elf. Her wild brown hair shows that she is a wild elf - extremely rare in the more civilized areas of Faerun. She does not look like an adventurer. She is slightly built, appears very young, and does not dress as an adventurer. Instead of the Explorer�s outfit now standard for most adventurers, she wears a Traveler�s outfit, typical of commoners and tradesmen, with no armor visible. With her hood up and her face in shadow she could easily be mistaken for a commoner were it not for the longbow in her hand and the sword at her hip. |
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Vors Xudus(alive) Wearing the looks of an arrogant priest Vors is actually a samaritan with an air of tolerance. He helps those in need even if it may cost him. Born in Ordulin, Sembia, Vors grew up with a merchant family trading in magical wares. During his youthful years Vors was influenced by an Azuthan monk. When he left home he did it for helping others instead of profiting from them. Vors simply wants to help others as he himself has lived a privileged life. Vors is also a bit na�ve but being na�ve generally goes hand in hand with being a samaritan. He likes finely crafted clothes and armor and prefers beer above wine and meat above vegetables. |
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Willow Everfall(deceased) Willow has the air of an elf, an older woman, and a child. In deed, her skin, posture and movements seem very elvish, yet her height and ears give away her human pure blood. In appearance, she seems young, with bright blue eyes and a slender shape from top to bottom underneath her furs. Her hair is wild and brown, with locks stretching past her shoulders. Yet she carries herself with the maturity of a person who has seem many more years, and with the aloofness of an elf. She freely shares that she was gifted with two sets of parents. She was born human, but raised more than half her life by elves. Perhaps it was her loner nature, having watched as she matured quickly and all her childhood elven friends remained young. It was mainly for this reason that she found her friendships in nature. Her human parents were killed by goblin wolf riders and giants. |