/*----------------------------------------------------------------------------*
 | This file is part of DEU (Doom Editing Utilities), created by the DEU team:|
 | Raphael Quinet, Brendon Wyber, Ted Vessenes and others.  See README.1ST or |
 | the "about" dialog box for full credits.                                   |
 |                                                                            |
 | DEU is an open project: if you think that you can contribute, please join  |
 | the DEU team.  You will be credited for any code (or ideas) included in    |
 | the next version of the program.                                           |
 |                                                                            |
 | If you want to make any modifications and re-distribute them on your own,  |
 | you must follow the conditions of the DEU license.  Read the file LICENSE  |
 | in this directory or README.1ST in the top directory.  If do not have a    |
 | copy of these files, you can request them from any member of the DEU team, |
 | or by mail: Raphael Quinet, Rue des Martyrs 9, B-4550 Nandrin (Belgium).   |
 |                                                                            |
 | This program comes with absolutely no warranty.  Use it at your own risks! |
 *----------------------------------------------------------------------------*

 B_BLOCK.H

 Created on Jun 9 1994 by Johannes Plass
 Converted to DEU 5.3 style on Jan 24 1995 by Renaud Paquay

*/

#ifndef _B_BLOCK_H_
#define _B_BLOCK_H_

#ifndef _DEU_H_
  #include "deu.h"
#endif

#ifndef _W_LEVELS_H_
  #include "w_levels.h"
#endif

void *MakeBlockmap(LevelPtr level, UInt32 *);

#endif  /* _B_BLOCK_H_ */

/* end of file */
