EPISODE GUIDE (SEASON 1 AND 2 OF THE TRANSFORMERS) to see pictures of the episodes click on their names |
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| SEASON 1 1)MORE THAN MEETS THE EYES I- With their energy reserves dwindling, the Autobots set out in their ship to find new reserves but are followed by the Decepticons who attack inside a meteor shower. They board the Autobot ship, and in the battle which ensues, the ship is damaged and thrown off course to crash-land on Earth. 2) MORE THAN MEETS THE EYE II- The Autobots escape from the rubble to save the humans. Spike and Sparkplug return to Autobot Headquarters with them to help them in their battle. The Decepticons continue to plunder the Earth's resources and make Energon cubes, planning on returning to Cybertron with enough energy to lead the Decepticons to victory. 3) MORE THAN MEETS THE EYE III- Bumblebee and Sparkplug are quickly rescued from an explosive device, but the Decepticons are able to blast their way out. Hound and Prime come up with a plan to trick the 'cons. The captured Ravaged is allowed to escape, having overheard the (false) location of a rocket base. The Autobots await the Decepticon attack at a holographic rocket base generated by Hound. 4) TRANSPORT TO OBLIVION- The Decepticons, working out of an undersea base created from their crashed ship, create a "space bridge" back to Cybertron. Bumblebee and Spike are caught spying and are to be used to test the device which has already failed to work once. 5) ROLL FOR IT- The Decepticons, now led by Starscream, continue to attack targets on Earth, but are easily thwarted by the Autobots. Prime send Prowl and Bluestreak after the Decepticon attack force, but they bite off more they can chew. A very much alive Megatron contacts the Earth-bound Decepticons and returns via tha Space bridge. 6) DIVIDE AND CONQUER- The Decepticons jets badly damage Optimus Prime in an attack on a power plant. A group of Autobots must go to Wheeljack's lab on Cybertron to obtain a part needed to repair Optimus. The Decepticons attack while the Autobots are weakened, but Prime is repaired at the last minute and answers Megatron's challenge for one-on-one combat. The 'cons are defeated and retreat. 7) FIRE IN THE SKY- The Decepticons are plotting to drain the Earth's energy through a crystal at the North Pole. They discover a Transformer, Skyfire, buried in the ice and revive him. Skyfire, a scientist, had crash-landed on Earth before the Autobot ship crashed during a survey mission with Starcream. He allies himself with the ecepticons because of Starscream and takes Spike and Sparkplug prisoner, being too powerful for the Autobots to stop. 8) S.O.S. DINOBOTS- The Autobots discover fossilized dinosaurs in their cave, and it leads to create three Dinobots- Grimlock, Slag and Sludge- to help them. They are, however, mentally unstable, and Prime orders them deactivated. When all the Autobots are captured by Megatron, Wheeljack violates Prime's previous orders and reactivates the Dinobots. They save the others, thereby proving their worth, and Prime allows them to stay activated. 9) FIRE ON THE MOUNTAIN- The Decepticons plan to use an ancient crystal as an energy source for their new weapon. Afetr the autobots detect the energy source, the newly unthawed Skyfire is dispatched with Windcharger and Brawn to survey the area. They discover Decepticon activity, and the entire Autobot force comes in to restore the crystal to its rightful place. 10) WAR OF THE DINOBOTS- The three Dinobots get out of the Autobot's control and ally themselves with the Decepticons. The Autobots design two more Dinobots to bring the others back under their control. 11) THE ULTIMATE DOOM I- The Autobots learn that an attack on the Maharaja was nothing more than a diversion by the Decepticons to leave the Ark unguarded. The Decepticon tapes get inside the Ark and manage to capture Sparkplug in the middle of the commotion. Sparkplug is taken to the Decepticons' underwater base where a hypno-chip is put in him in order to turn him into a mindless slave. 12) THE ULTIMATE DOOM II- As the Autobots battle the elements and the Decepticons, Megatron's slaves are lost, prompting the Decepticons to return to their base to capture more. The Autobots send out the Dinobots to handle the raging tidal waves, floods and earthquakes while they form a plan, but the volcano housing the Ark erupts, forcing Ironhide to plug it to prevent the loss of their base. 13) THE ULTIMATE DOOM III- The Autobots manage to escape from the lab, but have no choice but to leave Sparkplug behind. They hide in Wheeljack's lab, where they begin to build a device that would free the slaves from the hypno-chip's control. On Earth, Optimus Prime and the rest of the Autobots arrive at Megatron's energy-generating base as they await the oncoming tidal waves. 14) COUNTDOWN TO EXTINCTION- Both the Autobots and the Decepticons recover from the aftermath of Cybertron's proximity to Earth. Megatron returns to lead the Decepticons. Starscream breaks into Dr. Arkeville's lab and connects the exponential generator there onto a timer, which will cause it to explode and destroy Earth. 15) A PLAGUE OF INSECTICONS- Both the Autobots and Decepticons move to investigate the appearance of several new Transformers, the Insecticons. The first battle is between Skyfire and the Insecticons. The Decepticons form an alliance with them, and steal oil from a refinery. 16) HEAVY METAL WAR- Megatron has built the Constructicons to create a machine capable of transferring all Decepticons' special powers to him. He then challenges Prime to a fight which he must accept by a code of honor. Megatron defeats Prime, and the Autobots must keep their side of the bargain and abandon Earth. SEASON 2: 17) AUTOBOT SPIKE- Autobot X is Ratchet's new invention, built from spare Autobot parts. When Spike is injured in battle, his mind is transferred to the unintelligent Autobot X, but Spike isn't quite ready for the new power granted. 18) CHANGING GEARS- Megatron plots to kidnap Gears in order to complete the Solar Needle. Only a chip that resides within Gears will allow the Solar Needle to pierce the very sun. 19) CITY OF STEEL- Megatron and the Constructicons replace the Empire State Building with a new Decepticon Headquarters, the first part of "New Cybertron", a rebuilt New York City. During a battle in the Big Apple, Megatron caprures Optimus Prime and tells the Autobots to leave if they don't want to see their leader harmed. 20) ATTACK OF THE AUTOBOTS- Infiltrating the Ark, Megatron plants a Personality Disruptor chip into Teletraan-1's recharging units. Once the Autobots recharge under Megatron's order, they head to Florida to steal a satellite from a rocket launch base for the Decepticon commander. 21) TRAITOR- Megatron and two of the Seekers steal volatile Electrocells from a science lab. Back at the Ark, Cliffjumper suspects Mirage of treachery. Cliffjumper's suspicions are confirmed when he spies Mirage bringinging energon cubes from the Insecticons' lair to a Decepticon base. 22) THE IMMOBILIZER- The Decepticons steal Wheeljack's new Instant Immobilize, and Ironhide feels responsible, having failed to protect the invention. The Autobots head for Decepticon HQ to retrieve the device, as does a young human named Carly. 23) THE AUTOBOT RUN- The Constructicons unveil Megatron's new device, the Transfixatron. During a car race and stunt show for charity, Skywarp uses the device on the Autobots, locking them in vehicle mode. Megatron has another surprise for the Autobots, a giant machine designed to eat chunks of metal. 24) ATLANTIS, ARISE- Laserbeak and Buzzsaw discover a populated city beneath the ocean, Subatlantica. Megatron strikes a deal with Nergil, king of Subatlantica, and their combined armies set their sights on Washington, D.C. 25) DAY OF THE MACHINES- At Quantum Laboratories, Megatron reprograms supercomputer Torq III to do his bidding. One group of Autobots heads to the lab, while Hound, Jetfire and Spike investigate congregating fleets of oil tankers in the middle of the Atlantic Ocean. Will Torq III succeed? 26) ENTER THE NIGHTBIRD- The Decepticons disrupt the unveiling of Dr. Fujiyama's new invention, a female ninja-styled robot called Nightbird. Bombshell upgrades the ninja, and Megatron sends her to the Ark to steal the World Energy Chip. 27) A PRIME PROBLEM- Megatron plans to trick the Autobots? into disturbing a strange chasm filled with fragile yet explosive crystals. His plan to destroy the ?Autobots begins with a perfect replica of Optimus Prime, who tells the Autobots there is nothing dangerous about this chasm... 28) THE CORE- Starscream warns Megatron that a new scheme to pull energy from the Earth's core via a gigantic drill will tear apart the entire planet. The Autobots use a series of devices to control Devastator, but Megatron counters their pirate signal. With Devastator now out of control, how can Autobot and Decepticon alike stop the drill before disaster strikes? 29) THE INSECTICON SYNDROME- Shrapnel, Kickback and Bombshell grow to an enormous size after devouring the power core at Nova Power Plant and decide to overthrow Megatron. But, having overeaten, the Insecticons are now dangerously close to exploding. 30) DINOBOT ISLAND PART I- For the Autobots, the Dinobots are still too violent and unstable to handle. Optimus Prime sequesters them on a strange island filled with organic, prehistoric dinosaurs. But Megatron wants the energies of the island for his own, and even the Dinobots may not be powerful enough to stand in his way. 31) DINOBOT ISLAND PART II- Time vortexes appear across the globe, and through them emerge groups of men and beasts torn from their own rightful timeframes. Could these strange appearances have something to do with Megatron's plundering of the energy resources of the Dinobot Island? 32) THE MASTER BUILDER- Grapple only wishes to build and experiment, and is disheartened when Optimus Prime calls his plan for a Solar Power Tower too dangerous. The seemingly reformed Constructicons convince the Autobot architect along with Hoist to build the device anyway. 33) AUTO BERSERK- Red Alert is damaged after a Decepticon attack and descents into a state of paranoia. Believing his teammates plan to deactivate him, the Autobot security director runs off on his own, but because of the damages, may explode at any minute. Meanwhile, Starscream has been expelled from the Decepticons and sees Red Alert as a kindred spirit. 34) MICROBOTS- In South America, Megatron unearths the ship which brought the Decepticons to Earth, and with it, a super fuel cell called the Heart of Cybertron. Only Perceptor, Bumblebee, and Brawn, shrunken to tiny sizes and placed inside Megatron, can stop the volatile cell from exploding, and taking Earth with it. 35) MEGATRON'S MASTER PLAN PART I- The mayor of ?Central City honors the Autobots for defending the city against the Decepticon attack. Megatron convinces Sean Berger, the mayor's opponent, that the Autobots are evil, showing videotape proof to the human. Berger makes this public, and a trial commences, resulting in the Autobots being exiled from Earth. 36) MEGATRON'S MASTER PLAN PART II?- Spike searches for proof to exonerate the Autobots. But he may be too late, as Megatron has a surprise that will spell certain doom for the exiled do-gooders. 37) DESERTION OF THE DINOBOTS PART I- Both Autobots and Decepticons are suffering from malfunction and paralysis due to a lack of Cybertonium, an element not indigenous to Earth. Only the Dinobots, built on Earth, are unaffected. With the Decepticons healed by a Space Bridge shipment of Cybertonium, and the disgruntled Dinobots abandoned their team for Cybertron, can the Autobots survive? 38) DESERTION OF THE DINOBOTS PART II- Spike and Carly hitch a ride to Cybertron, searching for the wayward Dinobots and a supply of Cybertonium. 39 BLASTER BLUES- Blaster's love of music distracts the Autobots from hearing a distress signal. The Decepticons have stolen the Voltronic Glaxer, a powerful communications device. They install it on the moon, disrupting airwaves and communications signals all over Earth and demanding the planet's energy resources. 40) A DECEPTICON RAIDER IN KING ARTHUR'S COURT- Fleeing a battle, Starscream, Ramjet, Rumble, and Ravageseek refuge in a cave with Warpath, Hoist, and Spike in hot pursuit. All seven find themselves transported to medieval times, and the search is on for fuel, allies, tactical advantages, and a way home. 41) THE GOLDEN LAGOON- During a firefight, Beachcomber discovers a serene lagoon of "Electrum". When Thrust discovers that coating himself in the liquid makes him invulnerable, Megatron wants the lagoon for himself and the Decepticons. 42) THE GOD GAMBIT- Astrotrain convinces the indigenous inhabitants of Titan, a moon of Saturn, to worship him and harvest the satellite's powerful energy crystals. Only Cosmos, Omega Supreme, Perceptor, and Jazz can stop him. 43) MAKE TRACKS- After a misunderstanding strands him in vehicle mode, Tracks and the human youth, Raoul, team up to take down an urban car thief ring. 44) CHILD'S PLAY- A Space Bridge mishap sends Prime and company to a faraway planet where they meet Aaron, a gigantic alien boy. But size is relative, and the Autobots (plus a few Decepticons who also make the trip) must contend with Aaron's gigantic pet animal and, worse, his parents. 45) QUEST FOR SURVIVAL- The Insecticons are causing widespread crop damage, eating everything in their path. Cosmos, Bumblebee, and Spike return from an interstellar mission with a special robotic insecticide, but Cosmos is felled by mysterious spores that soon seed an entire Earth valley with strange metallic plants. 46) THE SECRET OF OMEGA SUPREME- Cosmos spots the Constructicons mining an asteroid, and Opimus Prime dispatches Omega Supreme to investigate. But O?mega Supreme harbors an ancient hatred for the Decepticon merge-group, and his thirst for vengeance puts the Earth in danger when the deadly secret of the asteroid is revealed. 47) THE GAMBLER- In space, an alien gambler named Bosch captures the Autobots returning from the events of "Child's Play". Using the other Autobots as collateral for currency on the planet Monicus, Bosch forces Smokescreen to gamble for the freedom of his comrades. Meanwhile, an Autobot bounty hunter arrives looking for trouble.?? 48) KREMZEEK- Kremzeek is a mischeavous being of pure electrical energy created by Megatron. After wreaking havoc in the Ark, the diminutive yellow troublemaker travels to Japan, pursued by Optimus Prime, Bumblebee, Inferno, and Blaster. While the Autobots are distracted, Megatron unveils his new device, the Energy Magnet. 49) SEA CHANGE- Seaspray, Cosmos, Bumblebee, and Perceptor travel to a distant alien planet where an evil device, the Deceptitran, has enslaved the populace. But the Deceptitran is a Decepticon creation, and Bumblebee is taken prisoner when Megatron arrives with his troops. The slaves have a plan to free Bumblebee and escape, but they'll need help from the other Autobots. 50) TRIPLE TAKEOVER- Astrotrain and Blitzwing are plotting to overthrow Megatron. Once in control of the Decepticons, each executes a small-minded plan of his own to wreak havoc in their urban surroundings and capture various Autobots. ?51) PRIME TARGET- Internacional big game hunter Lord Chumley is after his greatest prize: the head of Optimus Prime. But to get it, he must lure Prime to his lair, and to do that, Chumley must capture the other Autobots to use as bait. 52) AUTO-BOP- Something sinister is happening at a hot new downtown club, Dancitron. After noticing an incongruously diverse clientele, Tracks and Raoul investigate, only to discover Decepticon involvement. 53) THE SEARCH FOR ALPHA TRION- Megatron sends a team of Decepticons to Cybertron after learning that Elita-1 and the female Autobots are conducting raids there. Elita-1 is captured and Megatron uses her as bait to lure Optimus Prime to Cybertron. But when Prime's old flame is injured, only Autobot sage Alpha Trion can save the day. 54) THE GIRL WHO LOVED POWERGLIDE- Powerglide thwarts an attempted Decepticon kidnapping of a young CEO named Estoria, and she falls for Powerglide. Megatron will stop at nothing to harness Estoria's secret energy formula. It's up to Powerglide to save the day, no matter how bothersome his new human friend may be. 55) HOIST GOES HOLLYWOOD- Hoist and a few other Autobots catch the movie bug when Hoist is cast in a new motion picture. Dirge, carrying a stolen Autobot device, crash-lands inside the movie studio back lot, and the Decepticons are on the march to get it back! 56) THE KEY TO VECTOR SIGMA PART I- Megatron wants a Decepticon road force to better combat the Autobots and so builds the Stunticons. The Stunticons lack individual personalities, so the Decepticons bring their new sub-team to Cybertron in search of Vector Sigma, the supercomputer that gives all Transformers sentience. To activate Vector Sigma, Megatron must find its key, and only Alpha Trion has it. 57) THE KEY TO VECTOR SIGMA PART II- To help the Autobots crete new troops of their own, Alpha Trion merges with Vector Sigma and warns Optimus Prime of the key's powers if used on Earth. Havig returned to Earth, Megatron begins using the jey to transmogrify organic material into inert metal, thus enabling the creation of a new Cybertron. 58) AERIAL ASSAULT- The Aerialbots investigate a series of plane thefts in the Middle East where a nation's prince has been dethroned. The Decepticons and an illegal arms dealer are behind the thefts and are using the plane parts to build a Decepticon fortress. Slingshot and Skydive go undercover as regular jets and gain the assistance of a local human- a human who himself may be more than meets the eye. 59) WAR DAWN- Thinking Megatron's evil nature is exaggerated, the Aerialbots fall into a trap set by the Decepticon leader. He transports them back in time, where they meet an idealistic young Autobot named Orion Pax and witness Megatron's cruelty firsthand. 60) TRANS-EUROPE EXPRESS- Megatron is searching for the weather-controlling Pearl of Bahoudin. Autobot and human alike are competing in an international car race for charity. Megatron needs a particular alloy to contain the Pearl. The alloy was used to create one of the cars in the race. Megatron sends the Stunticons to retrieve. 61) COSMIC RUST- Astrotrain inadvertently infects Megatron with an ancient rusting disease that he picked up on a mission into deep space. Megatron kidnaps Perceptor, forcing the Autobot scientist to cure him with a new chemical the Autobots created to prevent corrosion. 62) STARSCREAM'S BRIGADE- Megatron can no longer stand Starscream's treachery and banishes the second-in-command to Guadalcanal in the South Pacific. Starscream discovers the remains of several World War II vehicles and decides to create his own team of loyal subjects: the Combaticons! 63) THE REVENGE OF BRUTICUS- Starscream abandons his team immediately following the events of Starscream's Brigade. But the Combaticons have their own ideas, such as taking over Cybertron and destroying Earth. And the Autobots' new merge-group, the Portectobots, may not be enough to stop them. 64) MASQUERADE- Megatron is assembling a new device and sends the Stunticons out to procure the needed parts. Learning of these missions, Optimus Prime, Windcharger, Mirage, Jazz, and Sideswipe intercept the Stunticons and imprison them in the Ark. The Autobots disguise themselves as the Stunticonsto discover and thwart Megatron's plans. 65) B.O.T.- A battle with Defensor leaves four of the five Combaticons all but scrapped, and Swindle sells off and throws away his comrades' spare parts. Meanwhile, three teenage high school students have decided to build their own robot for science class, and after a trip to the local junkyard, they end up installing Combaticon Brawl's personality component into their new creation. |
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