Chapter 6

Empire Concepts

Everything under a players control except units and cities.

 

6.1    Definition

Explain what an empire is and what its subcomponents are (units, cities, government & empire
settings, science, etc).


6.2    Borders

Explain borders and their role in the game, how to expand them.


6.3    Empire Settings & Concepts

Explain the empire settings and their impact on the game. Explain empire-wide concepts like
PW, gold, happiness, pollution.


6.4    Governments

Explain the role of governments and their impact, how to choose a government to choose. Government
units. Refer to appendices to detailed stats.


6.5    Science

Explain role of science, how to choose and change research, how to set goals, other means to
acquire advances (espionage, conquest, diplomacy, etc). Explain Great Library and how to
navigate it. Explain advances: branches and ages. Refer to appendices to detailed stats.

 

6.6    Pollution

Explain pollution, how to check and reduce it. Explain global disasters.


6.7    Feats

Explain what Feats of Wonders are, list them all.


6.8    Trade

Explain trade: what it is, advantages, how to do it, what determines the prices, international
trade. Also explain caravans, embargo and piracy.


6.9    Managing the Empire

User Interface controls and screens related to empire management.

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