| 1. Yakra (600 AD, Cathedral) Use X-Strike and Flame Toss on him, stopping to heal yourself with tonics or Frog's Slurp when your HP gets low. He will occasionally counterattack after you attack him. This will hit all members of your party for a decent amount of damage. Beware his needle attack, as it does a lot of damage. Heal right after it. He has 920 hit points, gives 50 experience, 5 tech points, and 600 Gold. 2. Dragon Tank (1000 AD, Guardia Castle) The Dragon Tank has three parts: the Head, the main body, and the Grinder (wheel). The Head repairs damage to the body. It also contains a shield that prevents damage by lightning and fire. Take out the head first if you want to even think about defeating the tank. The head will use a flame attack on you, doing moderate damage. The Grinder will run over you, doing a lot of damage. The Body will either use missiles on you (doing moderate damage) or a laser beam, doing high damage. Destroy the head with your weapons, then attack both the Grinder and the body with Flame Toss and Slash. When your HP gets low, use tonics. The Head has 600 HP. The Grinder has 208 HP. The Body has about 266 HP. For defeating it you get 40 exp., 5 tech points, 500 G. 3. Guardian and Bits (2300 AD, Arris Dome) First, kill off both bits with your weapons. Then concentrate your attack on the main body with your strongest techs. Heal when your HP gets too low, with Aura Beam. The body will regenerate the bits after a time. Repeat the process until you have beaten the body. Each Bit has approximately 200 HP. The Guardian has approximately 1200 HP. For defeating it you get 300 experience, 5 tech points, 1000 G. 4. R Series (2300 AD, Factory Ruins) There are six Robots in all. Your best bet is to use area effect spells to do as much maximum damage as possible. You will only have two people in your party to fight them, so they might be tough if you aren't at a high enough level. Their regular attacks are fairly weak, but they have a few special attacks which are somewhat powerful. They have a version of monster toss, which will hurt both of your people for a decent bit of damage, and when there is only one Robot left, it will use some kind of bomb on you that does a lot of damage. Though Marle might have healed the party, have Lucca with you. Cyclone works well against them, as two cyclones can take out three of them in two attacks, while Lucca makes Flame Tosses on two or three robots at a time, or heals the party with tonics. Each Robot has 150 HP. For beating them, you get 480 Experience, 6 tech points, 600 G. 5. Heckran (1000 AD, Heckran Cave) Magic is the only thing that will hurt him, so wear a MagicScarf. When he says "Go ahead and try to attack me" do not attack him, as he will use a nasty counterattack spell that will do major damage to all of your people. When it says "brief counterattack break" then give him everything you've got: Fire, Ice and Lightning. When he says "Yes Indeed" he will nail one of your characters with a major damage attack. Heal him with Marle. Heckran has approximately 2100 HP. For defeating Heckran, you get 250 experience, 10 tech points, 1500 Gold. 6. Zombor (600 AD, Zenan Bridge) Use Ice Magic or regular attacks on the top section. When the top section dies, it casts MP Buster on you, which will take all of the MP away from the person who killed it. Use Lightning Magic, Fire Magic, or regular attacks on the bottom section. Its' regular attack isn't too bad, but it will sometimes do an earthquake which will hit all of your party for a fair amount of damage. Be sure to heal after that with Marle. The top section has 960 HP The bottom section has about 800 HP. For defeating Zombor, you get 350 experience, 10 tech points, 1500 Gold. 7. Masa and Mune (600 AD, Denadoro Mts.) At first, Masa and Mune seem like innocent children, that is until they turn into monsters and attack you. Your first step is to have Lucca cast Hypno Wave on the two. Now you should attack one of them and make sure the other stays asleep. Attack with your weapons. You only need to defeat one of them to win the battle. They have 1000 HP each. For defeating them, you get 400 experience, 4 tech points, and 400 Gold. Then, it says "Apart, Masa and Mune are powerless." and then you realize the battle is not over. The game says "With Masa's bravery, and Mune's knowledge! Two become one!" Now they turn into big and ugly. Hit this guy with your best attacks and magic. All of his attacks are fairly strong, so beware and keep your HP up with Aura Beam. When it says that he is storing tornado energy, use Crono's Slash attack on him to neutralize it. He may also attack with a Slash attack of his own, doing decent damage to two people in your party. The second form of Masa and Mune has 3600 HP. For defeating him, you get 500 Experience, 10 tech points, 1500 Gold. Masa and Mune then separate, and you get the broken Masamune. 8. Nizbel (65,000,000 BC, Reptite's Lair) As for regular dinosaurs, use Lightning on this guy. Then nail it with everything you have. When it says "releases electrocution energy" he is gonna zap you. This will do an extreme amount of damage, in the upper one hundred range. After that, heal your party with Robo's Heal Beam, for example. You will need to hit him with lightning again. His earthquake attack will do about 40+ points of damage to him. Nizbel has approximately 4200 HP. For defeating him, you get 500 experience, 10 tech points, and no gold or items. If you use Charm on him, you get a Third Eye. 9. Slash (600 AD, Magus' Castle) Like most of the bosses in Magus' Castle, Slash has multiple forms. His first form is rather weak. Use a combination of magic and regular attack on him. His "attack attack attack" move does about 80 points of damage to one character, so make sure your HP is up. You know you have won when he uses an attack that hits the entire party for about 50 damage. The first form has about 3300 HP. He will then grab his sword from the wall, and begin to attack you with his Slash technique. This will hit either one, two, or all three members of your party for about 60 damage. Make sure to heal often with Frog or tonics. His "Yes indeed" attack will do over 100 points of damage to you, and is quite powerful. Heal right after that. Slash has 5200 HP. For defeating Slash, you get 500 experience, 10 tech points, 1500 Gold. You also get the Slasher 1 Sword for winning. 10. Flea (600 AD, Magus' Castle) Flea also has two forms. The first form is rather wimpy however, and doesn't take much to kill. The only real thing it does is steal all of the MP of one of your characters. So make Lucca kill it, since the real Flea is "weak" against weapon attacks, not against Lucca's magic. Then you attack the real Flea. This form is much more powerful than the first. X-Strike works pretty well against it, as well as just regular attacks, and Crono's Spincut works rather well too. Make Lucca use her gun. Flea will use Chaos attacks, Sleep attacks, and Poison attacks against you. Make sure to bring Heals with you to counteract their effects. The Stare will get one of your party to attack the rest of your party, injuring everyone badly. Heal with Frog or tonics to heal the party. Flea has about 4120 HP. For defeating Flea, you get 500 experience, 10 tech points, 1000 Gold and a Magic Tab. |
| Bosses |