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THE ORIGIN OF THE FORSAKEN
Long Long ago in a galaxy far far away,

The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again.

In an Age called the Age of Legends, there were
Aes Sedai. They had power unimaginable. Some said that other such powers existed across the universe yet in the Age of Legends only the Aes Sedai existed. However the Aes Sedai paled next to the monstrous evil that lay imprisoned far far north in a ruined blasted land called by men as the Blight in a lone pass to an ancient cave called Shayol Ghul. The Great Lord of the Dark, Shai'tan was forever trapped in his prison and men did not fear him anymore. However the Dark Lord still could reach into the world and influence the human race. He plotted and schemed yet his influence was weak since he was sealed in his prison at Shayol Ghul.

Many ages passed, men prospered, kingdoms flourished and peace reigned. In the Age of Legends, there was a brilliant young man called
Lews Therin Telamon. He was powerful and was deemed the leader of the Aes Sedai. Yet with his rise in power Lews Therin drew jealousy and the Dark Lord made use of this by corruptiing 2 brilliant minds of that time: 1 was a philosopher and powerful Aes Sedai called Elan Morin Tedronai and other was Lews Therin's exotic lover called Mieren. Elan Morin was as strong as Lews Therin and secretly hated Lews Therin for becoming the leader as he thought himself far superior in intelect and power. Mierin was his lover until her thirst for power eventually broke off their relationship.

Both were tempted by the promise of immortality and joined the Dark One's side called
the Shadow. Elan Morin then annouced in a council of Aes Sedai that he had joined the Shadow and doom would fall upon the world. The outraged council then banished Elan Morin and gave him the title of Ishamael - The Betrayer of Hope. Meanwhile Mierin compelled by the Dark One, travelled to the bore where the Great Lord was trapped and breached a hole in his prison. That sole act got Mieren the name of Lanfear- Daughter of the Night.  From the breached bore, Shai'tan's influence ran stronger than before and soon there were 27 others and a new war started - The War of the Power. Aes Sedai renounced the betrayal and gave the 'chosen' the title of THE FORSAKEN. The war lasted many years, millions died, countries destroyed, villages burned. Even worse, a mad Forsaken by the name of Aginor created unimaginable horrors later called Shadowspawn- beasts that were mutations of men and animals. Some could fly, some could hunt, but all ate human flesh. Millions upon millions perished even 16 of the chosen.

Then in a last desperate attempt Lews Therin trapped the 13 remaining forsaken together and sealed them with their Dark Lord Shai'tan back into the bore. The attempt however drove Lews Therin and his companions mad and they all but destroyed the entire planet. One 5 Aes Sedai survived though their minds were totally wiped out. Exoerimenting they discovered they still had some power yet not the power they had before.

Deciding that a new begining was needed, they began to harness the power they had and even called themselves under a different name instead of Aes Sedai -
Jedi.

Milleniums passed, Ages came and went. Men forgot about the War of the Power. However scholars still told tales that there were
13 FORSAKEN trapped yet not dead, waiting for their chance to break free and release the full power of the shadow upon the universe.........
RANKS
DREADLORD (D_*):
FORSAKEN/CHOSEN:
DARKFREIND (F_*):
Only 13 in the clan. They are the royalty/elite of the clan. All chosen share godhood status and are worshipped by Dreadlords and Darkfreinds alike. Failure to obey a single command is immediate expulsion and enemy status
Higher rank than ordinary Darkfreinds, Dreadlords are chosen specifically to command the lesser ranked players. They normally train, assign missions and help Darkfreinds out in this unforgiving clan.
Lowest rank. Darkfreinds make up the bulk of the clan. Though they might have lowest rank, pleasing a Dreadlord or even better a Forsaken will bring many rewards even a promotion to Dreadlord rank.
ALLIES
tALLIES:  These are freinds of the clan. We the Forsaken being the way we are do not associate with too many allies. However there are notable exceptions and we tend to stay away from entire clan allies. The listed below are the current 'allies' of the clan:
ENEMIES
tFools fool enough to make it into our enemies listings are gonna regret their mum ever meeting their dad. The Naeb'lis will order special treats to these unfortunate souls. Any clan member who is threatened or insulted must make a report in msg board stating the zone name of the fool. The fool will then be subject to the Naeb'lis's diabolical plots .............Enemies are listed in Shayol Ghul. They will not be shown in the main site. We strike from the shadows and if asked for identity we give speical names It is explained in Shayol Ghul. All FORSAKEN must not give out the location of Shayol Ghul to any non FORSAKEN and maybe only to a few DREADLORDS but definaetely not to any DARKFREINDS.
LINKS
FORSAKEN VILLAIN DESCRIPTIONS
SHAYOL GHUL
FORSAKEN HOME
FORSAKEN CLAN PROFILES
ROLE PLAYING GAMES
PROTECT THE QUEEN (SBX 3.1: 4+ Players) : 1 ASSASSIN, 1 QUEEN/KING, 2+ JEDI GUARDS
The Aim of the Game is simple: The Jedis have to protect Queen, and the Assassin tries to bypass the Jedi and kill Queen. The Game Starts by the Assassin hiding in a place while the Guards and Queen wait somewhere out in the open. When the Assassin is ready the Game starts. The Game is Over once the Queen or Jedi are dead and roles change depending on these outcomes:
-
If the Queen is killed then the 1st Person Assassin killed in that game becomes the New Queen. Assassin stays the same.
- If the Assassin is killed, Whoever killed the Assassin becomes the next Assassin, The old Assassin becomes New Queen.
- If Somehow Both Assassin and Queen are killed then the game is replayed.


Each Role has different Weapon Restrictions and Powers:

ASSASSIN = Any Sabre (Red Color), No Guns, Force : Pull, Push, Jump, and Sabre Throw
QUEEN = Bryar Pistol Only, Force: None + No Running Fast (In other words Queen can only walk)
JEDI = Single Sabre Only (Either Green, Blue or Purple Color), No Guns, Force: Pull, Push, and Jump

RECOMMENDED LEVELS FOR THIS RPG:
Heart of the Forest, Caesars, Mos Espa, Dralloc Hotel, Drazen Ilse, Area 21, Death Star Arena, Death Star, and Canyon Stream.
JEDI ROLEPLAY BATTLES SBX
I Always Thought that it would be cool to say a few words in between fights like in the star wars movies. SBX 3.1 has made it possible thru the lightsabre stances. The basic rule to this type of  RPG is that different stances mean that you are about to engage in dialogue to say a few words in a fight. The enemy can initiate the stance and talk back or wait but cannot attack. The 'talker' cannot heal or use bactas but must say what he has to say. After the talker has finished he must revert back to another stance to resume the fight. The 'talking stance' is the 1 that is held down casually very much like Vader did when Obi-Wan approached him in Star Wars: A New Hope.

RECOMMENDED LEVELS:
Any but good with Death Star levels.
STAR WARS UNIVERSE MASSIVE ROLEPLAY (More than 4 Players).
EMPIRE VS REBELLION: 1 Emperor, 1 Sith Apprentice/Bounty Hunter, 1-3 Imperial Soldiers, 1 Jedi and 1 Rogue Captain + Rebel Soldiers (Optional).
I thought of this as a way to play a game where there is overwhelming evil vs. a few good reminiscent of Episodes 4-6.
The Game is designed for the Imperials to try to eradicate the rebels: Jedi, Rogue Captain, and Rebel Soldiers. Basically in this format the emperor sits in his throne room and orders his 'apprentice to kill the rebels'. The Game begins with the rebels hiding and the Imperials all bunched together in the throne room. The Aim of the Game for the Empire is to kill all the rebels. The Aim of the Game for the Rebels is to kill the Emperor. The Emperor can't move from his throne room but all other Imperials can including his apprentice. As Usual Each Role has different restrictions and powers:

THE EMPIRE

Emperor : Weapons = None | Force = All Dark Force except sight (Grip Optional but recommended).

Emperor's Apprentice: Weapons = Single/Double Sabre | Force = All Neutrals, and Throw (No other Dark Powers).

Imperial Soldier: Weapons = Bryar, ST Rifle | Force = None.

Bounty Hunter: Weapons = Repeater, Rockets | Force = None.

THE REBELLION

Jedi : Weapons = Single Sabre Only | Force = All Neutrals + Heal, Absorb, and Persuasion (No other Light Powers).

Rogue Captain : Weapons = All Guns except Rockets | Force = None.

Rebel Soldier: Weapons = Bryar, ST Rifle | Force = None.

I havent had a chance to try this format out but I think there are possibilites for this type of rpg in big expansive levels like Caesars Palace and other big levels. There is also possibilites for role changes if 1/2 the people choose jedi and sith but this is not as unrestrictive as my other RPG 'Protect the Queen'. However this RPG can be played with using the Roleplay Battle System feature right above this RPG to add spice and personal fueds amongnst the combatants. Anyways Enjoy!!

                                                                                          - The FORSAKEN MORIDIN : NFX_MoridinX
NEW FORSAKEN X MEMBER LIST
Then The Bore was opened and the Forsaken streamed out. The mighty Ishamael, Asmodean, Sammael, and Rahvin went on the attack. Jedis and Sith Alike fell to their skills with the lightsabres. In contempt, Ishamael declared that no one would escape the Forsaken.......

In 2 months, the Forsaken were among the best SBX 2 players in the zone. It looked bleak for the good peoples of the zone. Then a miracle happened:

The ISP of the Dread Forsaken Ishamael was cut off. Slowly, without their mighty leader other Forsaken began having doubts of the state of affairs. Lanfear was the first to go. Soon all the Forsaken except Be'lal and Balthamel were rumored destroyed. Even the elusive Spider, the sinister Forsaken Moghedien was rumored to have left.

The List of FORSAKEN dead or missing are listed here:
Ishamael_X, Asmodean_X, Rahvin__X, Demandred_X, Moghedien_X, Sammael_X, and Lanfear__X.

Survivors of the old clan: Belal_X and Balthamel_X were not extinct but still rumored to have survived.
Thus the New Republic was safe again. Not only was the Empire destroyed, but this greater threat seemed to have fallen.................
THE AGE OF LEGENDS
THE SBX 2 ERA AND FALL OF THE FORSAKEN
THE RETURN OF THE FORSAKEN: THE BATTLE OF THE THREE
3 Months went by. A newer version of SBX came out. There was no sign of the Forsaken. But men forgot about the Dark One. He still festered in the shadows and waited for new champions.

In a battle of 2 Dark Lords of the Sith, a man named Moridin appeared. He joined in the battle and it was an epic!! The combatants were all fairly evenly matched and the battle took hours to resolve. Still there was no overall winner of the fight. Later the man claimed he was a New Forsaken and he offered to take the 2 siths (Chaos, and Yogeta) to see the Dark One and become New Forsaken.........

The offer of immortality and bloodshed appealed to the sith lords. Soon after Moridin proclaimed that he was the Nae'blis and that now once again THE FORSAKEN would rule men..........

Many rumors surround the Forsaken Moridin. Where did he come from? Is he an old Forsaken ressurected with a new name? Many claim that it is the once great leader of the Old Forsaken, Ishamael_X but as yet no proof has been made........
Name: The FORSAKEN Moridin : NFX_MoridinX
Titles: Chosen, The Nae'blis
Favorite Weapon: Single Purple Sabre SBX 3.1
Character Model: YoungGen (SBX), Mandalor (Jedi Knight)
Technique: The best SBX normal sabre player in the clan at the moment he is a formidable opponent. Possesssing the best technique of sabre play against SithSabres in the clan at the moment. He currently stands as the Nae'blis in the clan.
Name: The FORSAKEN Chaos : NFX_ChaosX
Titles: Chosen, The Lord of Chaos
Favorite Weapon: Extended Red Sabre SBX 3.1
Character Model: Buryoko (SBX)
Technique: Untouchable with the extended sabre, he is a truly feared opponent. Even the Forsaken Moridin has a tough time with this Grand Master of the Extended Sabre. Ruthless in his efficiency, this Mad Forsaken surpasses the skills of the Old Forsaken.........
Name: The FORSAKEN Yogeta : NFX_YogetaX
Titles: Chosen, The Bane of the Jedi.
Favorite Weapon: Red Lightstaff SBX 3.1
Character Model: Vermon (SBX)
Technique:  A superb SBX single saberist in his own right he prefers the double blade. Currently the best exponent of the doublesabre in the clan and possesses a great defensive technique with counterattacking efficiency. Lightning quick reflexes make him a truly powerful FORSAKEN.
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