RULES


E-MAIL
I will only be updating about twice a week, give or take a few days, so there is no reason to e-mail me 5 times a day.� My e-mail is
[email protected]

MONEY
Everyone starts off with 2000 and you get a certian amount each time you win a battle.� You get more if you kill your enemy, how much depends on the enemy. You get 1/4 of your opponents power if you win a fight, and when you loose you get 1/5 of YOUR own power when you are healed. You get money when you take a base also.� You use money to buy items and later on moves.

SPECIAL MISSIONS
1 person can go on a special mission.� A team has to do this seperately.� If you win a special mission you will recieve whatever it says.� You will get 1000 power each time you re-complete a mission.

BASES AND TEAMS
This RPG has Bases and Teams.� If you get a base, you get a power bonus and a helpful feature listed under the bases.� To join a team, you should e-mail the leader which will e-mail me.� To make your own team, designate a leader and he will e-mail me with a name of the team and its members.� You must defeat the residents of the Base if you want to occupy that base.

POWER LEVEL
You can raise you power level by going to power-ups.� Power Levels can also be raised by training, fighting (less if you lose), and special missions.�

TRAINING
If you train for 5 days alone, you get 2000 power.� 14 days alone is worth 7000 power.� With partner for 5 days is 3000 power, for 14 days is 10000 power.� In a gravitron for 5 days is one fourth of your current power.

FUSSING
You may not be a fused person as your character, but you can fuse with an ally for 7 days (20 days with fussion earings).� During this time the powers of the two characters will be added together to make a new stronger power.

SUPER SAIYAN / SUPER NAMEK / SUPER HUMAN
One of the problems with Goku's RPG is that Humans and Nameks can't become Super even though Piccolo does in the TV show...� When you do become Super, you get a HUGE power increase and learn new moves.� To go SSJ1 you must collect all power-ups not including Planet Vegeta and Yardak.� You must then train in spacepod with gravitron for 6 days. You go up 20,000 power increase when you become SSJ. To go SSJ2, go to Vegeta's power-ups and then to Kame's Lookout. Train in Room of Spirit and Time for 4 days. You go up 30,000 when you become SSJ2. To go SSJ3 do any five Special Missions and then go back in time with a time machine and train with the First Super
Saiyan (if there are no Super Saiyans then you're screwed) for 10 days. You get a 40,000 ower increase when you go SSJ3. To go SSJ4, you have to have a power of 200000 and then eat the fruit of the Tree of Might.� You must then use your gravitronat 1000x gravity for 15 days. You go up 50,000 when you go SSJ4

DRAGON BALLS
You have to search 4 days if you don't have a Scouter or Dragon Radar.� With a scouter 3 days, with a Dragon Radar only 2.� You get one wish with the Earth Balls and 3 with the Namek balls.� You must have a Namek to summon the Namek dragon.� No wishes for immortality.� E-Mail me your wish.� Valid Wishes: Power, money, life, moves ...

JOINING
E-Mail me if you want to join.� You must e-mail your character, e-mail address and 2 items you want (Be reasonable).� You can only have one character in my RPG.

STARTING CHARACTERS
When you join, you can join as a character from the show or as a custom character.� If you make up a custom character, you must give him a name, race, move list (up to $20,000 spent from the moves section), and 2 starting items.� I will determine the moves of a actual show character but you should send me the moves that you think that person has.� I will make a newcomer's power level equel to the average of all the characters in the game at that point.� This is so newcomers will have a chance in battle.

MOVES
You will have starting moves, of course, but to learn new moves you must buy them instead of training for them.� It takes one week of training to learn a new move after you have bought it.

RACES
Of two people of the same level, it is kind of hard to decide who would win, so I decided to make racial advantages.� It is like a game of paper, rock, scissors.� Saiyans beat Humans, Humans beat Nameks, and Nameks beat Saiyans.� This will be for most occasions, I'm not saying that there won't be upsets.� Also, you can only be one race, so if you choose Gohan or Trunks as your character, you must choose to be either Saiyans or Humans.

DEATH
In my RPG, people will die alot more often than in Goku's RPG.� Because of this I have decided to let everyone come back to life after being dead for three weeks.� While you are dead, you can only train on King Kai's planet and Snakeway.� You cannot train on these unless you are dead.� You cannot fight living people if you are dead, only other dead people.� You may also be wished to life by the dragon balls.
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