Name: Alley Type: Team Deathmatch Style: Close quater combat arena
Description: Red and blue teams respawn in back to back buildings and have to fight down either of the two avaliable alley ways. A few sneaky ways to escape to the crashed planes and towers outside.
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Name: Boxing Type: Team Deathmatch Style: Close quater combat arena
Description: Teams respawn in opposite armories, and you fight your way through a maze like arena with mulitple paths to chose from.
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Name: Comm Link Type: Team Deathmatch Style: Close quater combat terrain/sniper
Description: Teams respawn in opposite communicaiton buildings around 500m apart. Sniper spots in the hills and bases, with the chance of some cqc too.
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Name: Complex Type: Team Deathmatch Style: Close quater combat terrain
Description: Teams respawn in and around opposite armories behind a base like wall. The buildings and complex in the map centre provide cover and variation to the battleground.
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Name: Conquest Type: Team Deathmatch Style: Close quater combat arena
Description: Teams respawn at opposite ends of the arena in desert buildings. You can travel through one of the many tunnels, or take to the raised bridge between air control towers.