Spell List for Allen Shade Junior


Zero Level Spells=Six Known:
Can cast these spells in any combination up to four times per day.

Enchantment:{Daze}-{Ench/Daze}...Creature looses next action.

Illusion:{Dancing Lights}-{Illus/DL}...Figment torches or other lights.

Illusion:{Ghost Sound}-{Illus/GS}...Figment sounds.

Transmutation:{Mage Hand}-{Trans/MH}...Five pound telekinesis.

Universal:{Detect Magic}-{Univ/DM}...Detects spells an magic items within sixty feet.

Universal:{Read Magic}-{Univ/RM}...Reads scrolls and spellbooks.

First Level Spells=Five Known:
Can cast these spells in any combination up to four times per day.

Conjuration:{Cure Light Wounds}-{Conj/CLW}...Cures 1d8+1/per level damage

Divination:{Detect Secret Doors}-{Div/DSD}...Reviels hidden doors within Sixty feet.

Transmutation:{Expedious Retreat}-{Trans/ER}...Doubles your speed.

Transmutation:{Feather Fall}-{Trans/FF}...Objects or  creatures fall slowly.

Conjuration:{Unseen Servant}-{Conj/US}...Creates invisable force that obeys your commands.

Second Level Spells=Five Known:
Can cast these spells in any combination up to four times per day.

Enchantment:{Suggestion}-{Ench/Sug}...Compels subject to follow stated course of action.

Transmutation:{Cats Grace}-{Trans/CG}...Subject gains 1d4+1 Dex for one hour per level.

Transmutation:{Tounges}-{Trans/Tounges}...Subject can speak any language.

Transmutation:{Pyrotechnics}-{Trans/Pyro}...Turns fire into a blinding light or choking smoke.

Conjuration:{Summon Swarm}-{Conj/SS}...Summons a swarm of small crawling or flying creatures.

Third Level Spells=Five Known:
Can cast these spells in any combination up to four times per day.

Abjuration:{Dispel Magic}{Abjur/DM}...Cancels magical spells and effects.

Transmutation:{Gaseous Form}-{Trans/GF}...Subject becomes insubstantial and can fly slowly.

Evocation:{Leomund's Tiny Hut}-{Evoc/LTH}...Creates shelter for ten creatures.

Anbjuration:{Remove Curse}-{Abjur/RC}...Frees object or person from curse.

Divination:{Scrying}-{Div/Scrying}...Spies on subject from a distance.

Fourth Level Spells=Five Known:
Can cast these spells in any combination up to four times per day.

Conjuration:{Cure Critical Wounds}-{Conj/CCW}...

Divination:{Detect Scrying}-{Div/DS}...Alerts you of magical eavesdropping.

Transmutation:{Dimension door}-{Trans/DD}...Teleports you and up to 500 pounds.

Abjuration:{Dismissal}-{Abjur/Dis}...Forces creature to return to native plane.

Conjuration:{Leomund's secure shelter}-{Conj/LSS}...Creates sturdy cottage.

Fifth Level Spells=Five Known:
Can cast these spells in any combination up to four times per day.

Transmutation:{Control Water}-{Trans/CW}...Raises,lowers, or parts bodies of water

Illusion:{False Vision}-{Illus/FV}...Fools scrying with an illusion.

Illusion:{Mirage Arcana}-{Illus/MA}...As hallucinatory terrain, plus structures.

Enchantment:{Mind Fog}-{Ench/MF}...Subjects in fog get -10 to wisdom, Will checks.

Illusion:{Persistant Image}-{Illus/PI}...As major image, but no consentration required.

Sixth Level Spells=Four Known:
Can cast these spells in any combination up to four times per day.

Enchantment:{Mass Suggestion}-{Ench/MS}...As suggestion, plus one per level subjects.

Illusion:{Permanent Image}-{Illus/PerImg}...Includes sight, sound, and smell.

Transmutation:{Plane Shift}-{Trans/PS}...Up to eight subjects travel to another plane.

Conjuration:{Summon Monster VI}-{Conj/SM6}...Calls outsider to fight for you.

BACK
Hosted by www.Geocities.ws

1