Silent Hill Rocks; End of Story
If you don't like horror-survival games, you should. They tell a very interesting tale about people in a doomed world with the odds stacked against them and no hope in sight. Among my favorite is Silent Hill, a series that goes under the radar a lot to that hunk of shit you faggots call Resident Evil. The background story for most of these games is a troubled soul being tossed into the demonic fray of horror and mordid shadows and sounds, only to find out that the gods of Silent Hill love to mess with their minds and push them to the limits.

What don't you people get? This is by far the scariest and most surreal experience you'll ever incounter in a horror game, and you zombie-humping Leon wannabes never truely saw true horror until you play this game. There are more endings, better weapons, cooler characters and an overall better gaming feel.

The problem with Resident Evil is that the game gets way to sidetracked from the main goal, and it confuses a lot of people. Plus, the movies are super gay. Everybody in those movies deserve to die. Although Resident Evil invented the horror genre, Silent Hill redefined it and made it better.

Anyone that agrees with me is right. Anyone that disagrees with me is a liar and go to hell.
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