Quietus

Assamite

1 • Silence of Death:{VPG}
The first skill learned by a true assassin is the ability to travel in complete stealth.  The mystical Silence of Death permits you to extend a field of silence about yourself, blocking all screams, gunshots, explosions and so on.  When you use Silence of Death, you muffle all sound within 10 feet of yourself.  Although sound from outside can still come into this radius and be heard, no sound emanates from anything or anyone close to you.

2 • Scorpion's Touch:
With the deadly venom and toxins of your studies, you can transmute your blood into a substance that weakens and poisons your victims.  You can then coat weapons of dagger-size or larger with this poisonous blood, kiss your opponent, spit at your foes or simply bring it to the surface of your skin to affect your victim by touch.  Unwary foes may actually drink such tainted vitae. This discipline needs to be looked over and ruled upon.  The way it is described "in the book", it sounds as if this poisonous blood is not deadly, however it sounds as if it would severely sicken someone.  Multiple attacks with this tainted blood, however could sicken one to death.  The question of, "How much of this blood would it take to kill someone?" arises…not to mention that the older a Vampire is, should have a direct affect on the outcome of the poisonous blood's effects.  IE:  An elder Vampire uses this tainted blood on a younger Vampire, the tainted blood should take effect and "do damage" almost immediately.  On the other side of that coin, if a younger Vampire uses this tainted blood on an older Vampire, one dosage would not be enough to harm the elder Vampire, however multiple uses of the tainted blood should effect the elder Vampire.

2 • Weakness (VPG)
With but a touch of a hand, and some blood which is brought to the surface of the palm, you can weaken your foe for great lengths of time.

3 •Dagon's Call:
With a touch, you can infect a victim with a small quantity of your own vitae; later, with a bit of concentration, you cause that very blood to burst forth from the victim, tearing him or her apart from the inside. While this blood is still within the victim, it does not mix with the Vampires blood and vitae, staying separate.  When you concentrate to bring the blood to burst forth from the victim, the blood exits the victim with great force from a random point on the person's anatomy. Needs to be looked over and ruled upon.

3 • Disease (VPG)
With but a touch of a hand, and some blood which is brought to the surface of the palm, you can virtually cripple your foe for quite some time.

4 • Baal's Caress:
The toxins in your vitae are sufficient to burn through any flesh, living or undead.  This poison melts through flesh once it comes into contact with the bloodstream, leaving other materials unharmed.  Indeed, even Cainites without blood in their systems can be affected if the poison enters through a wound. This deadly toxin must enter the victim's body for it to have any effect.  Thus, placing the blood on a weapon of dagger-size or larger, striking the victim with it, penetrating the victim's flesh is the most common way of using this discipline.  Blunt weapons or unarmed strikes, for instance, cannot use this vitae with any appreciable effect.  Blood cannot be placed on bullets; not enough can be applied for appreciable damage, and most of it will be lost during the flight and initial impact. You cannot randomly bleed on a subject and inflict damage this way.

4 • Blood Agony (VPG)
With this power, you can use your blood to cause aggravated wounds. The blood is used to coat a weapon like a sword, a knife or even fingernails. The weapon does damage as normal, but each wound is an aggravated one.

5 • Taste of Death (VPG)
Your concentrated blood is so powerfully toxic that you can merely spit it at a foe and watch it burn through her skin.  The ichor evoked with this power does not affect metal or stone, but melts through flesh and bone, reducing it to smoking sludge. You must directly spew this blood out; if it misses the victim or is placed on an object, it loses its toxicity. Needs some looking over to make sure it isn't "abused"

6 • Quicken the Mortal's Blood (DAC)
7 • Hinder the Cainite Vitae (DAC)
8 • Blood Awakening (DAC)





Hosted by www.Geocities.ws

1