$title "BASIC52 Floating point routines"
;
; 28-MAR-1987
; Modified for compatibility with Binary Technology's SXA51 Cross Assembler.
;	 1.  All 'HIGH' and 'LOW' operands are now in parentheses.
;
;************************************************************
;
; This is a complete BCD floating point package for the 8051 micro-
; controller. It provides 8 digits of accuracy with exponents that
; range from +127 to -127. The mantissa is in packed BCD, while the
; exponent is expressed in pseudo-twos complement. A ZERO exponent
; is used to express the number ZERO. An exponent value of 80H or
; greater than means the exponent is positive, i.e. 80H = E 0,
; 81H = E+1, 82H = E+2 and so on. If the exponent is 7FH or less,
; the exponent is negative, 7FH = E-1, 7EH = E-2, and so on.
; ALL NUMBERS ARE ASSUMED TO BE NORMALIZED and all results are
; normalized after calculation. A normalized mantissa is >=.10 and
; <=.99999999.
;
; The numbers in memory assumed to be stored as follows:
;
; EXPONENT OF ARGUMENT 2   =   VALUE OF ARG_STACK+FP_NUMBER_SIZE
; SIGN OF ARGUMENT 2	   =   VALUE OF ARG_STACK+FP_NUMBER_SIZE-1
; DIGIT 78 OF ARGUMENT 2   =   VALUE OF ARG_STACK+FP_NUMBER_SIZE-2
; DIGIT 56 OF ARGUMENT 2   =   VALUE OF ARG_STACK+FP_NUMBER_SIZE-3
; DIGIT 34 OF ARGUMENT 2   =   VALUE OF ARG_STACK+FP_NUMBER_SIZE-4
; DIGIT 12 OF ARGUMENT 2   =   VALUE OF ARG_STACK+FP_NUMBER_SIZE-5
;
; EXPONENT OF ARGUMENT 1   =   VALUE OF ARG_STACK
; SIGN OF ARGUMENT 1	   =   VALUE OF ARG_STACK-1
; DIGIT 78 OF ARGUMENT 1   =   VALUE OF ARG_STACK-2
; DIGIT 56 OF ARGUMENT 1   =   VALUE OF ARG_STACK-3
; DIGIT 34 OF ARGUMENT 1   =   VALUE OF ARG_STACK-4
; DIGIT 12 OF ARGUMENT 1   =   VALUE OF ARG_STACK-5
;
; The operations are performed thusly:
;
; ARG_STACK+FP_NUMBER_SIZE = ARG_STACK+FP_NUMBER_SIZE # ARG_STACK
;
; Which is ARGUMENT 2 = ARGUMENT 2 # ARGUMENT 1
;
; Where # can be ADD, SUBTRACT, MULTIPLY OR DIVIDE.
;
; Note that the stack gets popped after an operation.
;
; The FP_COMP instruction POPS the ARG_STACK TWICE and returns status.
;
;**********************************************************************
;
$EJECT
;**********************************************************************
;
; STATUS ON RETURN - After performing an operation (+, -, *, /)
;		     the accumulator contains the following status
;
; ACCUMULATOR - BIT 0 - FLOATING POINT UNDERFLOW OCCURED
;
;	      - BIT 1 - FLOATING POINT OVERFLOW OCCURED
;
;	      - BIT 2 - RESULT WAS ZER0
;
;	      - BIT 3 - DIVIDE BY ZERO ATTEMPTED
;
;	      - BIT 4 - NOT USED, 0 RETURNED
;
;	      - BIT 5 - NOT USED, 0 RETURNED
;
;	      - BIT 6 - NOT USED, 0 RETURNED
;
;	      - BIT 7 - NOT USED, 0 RETURNED
;
; NOTE: When underflow occures, a ZERO result is returned.
;	When overflow or divide by zero occures, a result of
;	.99999999 E+127 is returned and it is up to the user
;	to handle these conditions as needed in the program.
;
; NOTE: The Compare instruction returns F0 = 0 if ARG 1 = ARG 2
;	and returns a CARRY FLAG = 1 if ARG 1 is > ARG 2
;
;***********************************************************************
;
$EJECT
;***********************************************************************
;
; The following values MUST be provided by the user
;
;***********************************************************************
;
ARG_STACK	EQU	9	;ARGUMENT STACK POINTER
ARG_STACK_PAGE	EQU	1
FORMAT		EQU	23	;LOCATION OF OUTPUT FORMAT BYTE
OUTPUT		EQU	1990H	;CALL LOCATION TO OUTPUT A CHARACTER
CONVT		EQU	58H	;LOCATION TO CONVERT NUMBERS
INTGRC		BIT	25	;BIT SET IF INTGER ERROR
ZSURP		BIT	54	;ZERO SUPRESSION FOR HEX PRINT
;
;***********************************************************************
;
; The following equates are used internally
;
;***********************************************************************
;
FP_NUMBER_SIZE	EQU	6
DIGIT		EQU	FP_NUMBER_SIZE-2
R0B0		EQU	0
R1B0		EQU	1
UNDERFLOW	EQU	0
OVERFLOW	EQU	1
ZERO		EQU	2
ZERO_DIVIDE	EQU	3
;
;***********************************************************************
$EJECT
	;**************************************************************
	;
	; The following internal locations are used by the math pack
	; ordering is important and the FP_DIGITS must be bit
	; addressable
	;
	;***************************************************************
	;
FP_STATUS	EQU	28H		;NOT USED
FP_TEMP 	EQU	FP_STATUS+1	;NOT USED
FP_CARRY	EQU	FP_STATUS+2	;USED FOR BITS
ADD_IN		BIT	35		;DCMPXZ IN BASIC BACKAGE
XSIGN		BIT	FP_CARRY.0
FOUND_RADIX	BIT	FP_CARRY.1
FIRST_RADIX	BIT	FP_CARRY.2
DONE_LOAD	BIT	FP_CARRY.3
FP_DIG12	EQU	FP_CARRY+1
FP_DIG34	EQU	FP_CARRY+2
FP_DIG56	EQU	FP_CARRY+3
FP_DIG78	EQU	FP_CARRY+4
FP_SIGN 	EQU	FP_CARRY+5
MSIGN		BIT	FP_SIGN.0
FP_EXP		EQU	FP_CARRY+6
FP_NIB1 	EQU	FP_DIG12
FP_NIB2 	EQU	FP_NIB1+1
FP_NIB3 	EQU	FP_NIB1+2
FP_NIB4 	EQU	FP_NIB1+3
FP_NIB5 	EQU	FP_NIB1+4
FP_NIB6 	EQU	FP_NIB1+5
FP_NIB7 	EQU	FP_NIB1+6
FP_NIB8 	EQU	FP_NIB1+7
FP_ACCX 	EQU	FP_NIB1+8
FP_ACCC 	EQU	FP_NIB1+9
FP_ACC1 	EQU	FP_NIB1+10
FP_ACC2 	EQU	FP_NIB1+11
FP_ACC3 	EQU	FP_NIB1+12
FP_ACC4 	EQU	FP_NIB1+13
FP_ACC5 	EQU	FP_NIB1+14
FP_ACC6 	EQU	FP_NIB1+15
FP_ACC7 	EQU	FP_NIB1+16
FP_ACC8 	EQU	FP_NIB1+17
FP_ACCS 	EQU	FP_NIB1+18
	;
$EJECT
	ORG	1993H
	;
	;**************************************************************
	;
	; The floating point entry points and jump table
	;
	;**************************************************************
	;
	AJMP	FLOATING_ADD
	AJMP	FLOATING_SUB
	AJMP	FLOATING_COMP
	AJMP	FLOATING_MUL
	AJMP	FLOATING_DIV
	AJMP	HEXSCAN
	AJMP	FLOATING_POINT_INPUT
	AJMP	FLOATING_POINT_OUTPUT
	AJMP	CONVERT_BINARY_TO_ASCII_STRING
	AJMP	CONVERT_ASCII_STRING_TO_BINARY
	AJMP	MULNUM10
	AJMP	HEXOUT
	AJMP	PUSHR2R0
	;
$EJECT
	;
FLOATING_SUB:
	;
	MOV	P2,#ARG_STACK_PAGE
	MOV	R0,ARG_STACK
	DEC	R0		;POINT TO SIGN
	MOVX	A,@R0		;READ SIGN
	CPL	ACC.0
	MOVX	@R0,A
	;
	;AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
	;
FLOATING_ADD:
	;
	;AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
	;
	;
	ACALL	MDES1		;R7=TOS EXP, R6=TOS-1 EXP, R4=TOS SIGN
				;R3=TOS-1 SIGN, OPERATION IS R1 # R0
	;
	MOV	A,R7		;GET TOS EXPONENT
	JZ	POP_AND_EXIT	;IF TOS=0 THEN POP AND EXIT
	CJNE	R6,#0,LOAD1	;CLEAR CARRY EXIT IF ZERO
	;
	;**************************************************************
	;
SWAP_AND_EXIT:	; Swap external args and return
	;
	;**************************************************************
	;
	ACALL	LOAD_POINTERS
	MOV	R7,#FP_NUMBER_SIZE
	;
SE1:	MOVX	A,@R0		;SWAP THE ARGUMENTS
	MOVX	@R1,A
	DEC	R0
	DEC	R1
	DJNZ	R7,SE1
	;
POP_AND_EXIT:
	;
	MOV	A,ARG_STACK	;POP THE STACK
	ADD	A,#FP_NUMBER_SIZE
	MOV	ARG_STACK,A
	CLR	A
	RET
	;
	;
LOAD1:	SUBB	A,R6		;A = ARG 1 EXP - ARG 2 EXP
	MOV	FP_EXP,R7	;SAVE EXPONENT AND SIGN
	MOV	FP_SIGN,R4
	JNC	LOAD2		;ARG1 EXPONENT IS LARGER OR SAME
	MOV	FP_EXP,R6
	MOV	FP_SIGN,R3
	CPL	A
	INC	A		;COMPENSATE FOR EXP DELTA
	XCH	A,R0		;FORCE R0 TO POINT AT THE LARGEST
	XCH	A,R1		;EXPONENT
	XCH	A,R0
	;
LOAD2:	MOV	R7,A		;SAVE THE EXPONENT DELTA IN R7
	CLR	ADD_IN
	CJNE	R5,#0,$+5
	SETB	ADD_IN
	;
$EJECT
	; Load the R1 mantissa
	;
	ACALL	LOADR1_MANTISSA ;LOAD THE SMALLEST NUMBER
	;
	; Now align the number to the delta exponent
	; R4 points to the string of the last digits lost
	;
	CJNE	R7,#DIGIT+DIGIT+3,$+3
	JC	$+4
	MOV	R7,#DIGIT+DIGIT+2
	;
	MOV	FP_CARRY,#00	;CLEAR THE CARRY
	ACALL	RIGHT		;SHIFT THE NUMBER
	;
	; Set up for addition and subtraction
	;
	MOV	R7,#DIGIT	;LOOP COUNT
	MOV	R1,#FP_DIG78
	MOV	A,#9EH
	CLR	C
	SUBB	A,R4
	DA	A
	XCH	A,R4
	JNZ	$+3
	MOV	R4,A
	CJNE	A,#50H,$+3	;TEST FOR SUBTRACTION
	JNB	ADD_IN,SUBLP	;DO SUBTRACTION IF NO ADD_IN
	CPL	C		;FLIP CARRY FOR ADDITION
	ACALL	ADDLP		;DO ADDITION
	;
	JNC	ADD_R
	INC	FP_CARRY
	MOV	R7,#1
	ACALL	RIGHT
	ACALL	INC_FP_EXP	;SHIFT AND BUMP EXPONENT
	;
ADD_R:	AJMP	STORE_ALIGN_TEST_AND_EXIT
	;
ADDLP:	MOVX	A,@R0
	ADDC	A,@R1
	DA	A
	MOV	@R1,A
	DEC	R0
	DEC	R1
	DJNZ	R7,ADDLP	;LOOP UNTIL DONE
	RET
	;
$EJECT
	;
SUBLP:	MOVX	A,@R0		;NOW DO SUBTRACTION
	MOV	R6,A
	CLR	A
	ADDC	A,#99H
	SUBB	A,@R1
	ADD	A,R6
	DA	A
	MOV	@R1,A
	DEC	R0
	DEC	R1
	DJNZ	R7,SUBLP
	JC	FSUB6
	;
$EJECT
	;
	; Need to complement the result and sign because the floating
	; point accumulator mantissa was larger than the external
	; memory and their signs were equal.
	;
	CPL	FP_SIGN.0
	MOV	R1,#FP_DIG78
	MOV	R7,#DIGIT	;LOOP COUNT
	;
FSUB5:	MOV	A,#9AH
	SUBB	A,@R1
	ADD	A,#0
	DA	A
	MOV	@R1,A
	DEC	R1
	CPL	C
	DJNZ	R7,FSUB5	;LOOP
	;
	; Now see how many zeros their are
	;
FSUB6:	MOV	R0,#FP_DIG12
	MOV	R7,#0
	;
FSUB7:	MOV	A,@R0
	JNZ	FSUB8
	INC	R7
	INC	R7
	INC	R0
	CJNE	R0,#FP_SIGN,FSUB7
	AJMP	ZERO_AND_EXIT
	;
FSUB8:	CJNE	A,#10H,$+3
	JNC	FSUB9
	INC	R7
	;
	; Now R7 has the number of leading zeros in the FP ACC
	;
FSUB9:	MOV	A,FP_EXP	;GET THE OLD EXPONENT
	CLR	C
	SUBB	A,R7		;SUBTRACT FROM THE NUMBER OF ZEROS
	JZ	FSUB10
	JC	FSUB10
	;
	MOV	FP_EXP,A	;SAVE THE NEW EXPONENT
	;
	ACALL	LEFT1		;SHIFT THE FP ACC
	MOV	FP_CARRY,#0
	AJMP	STORE_ALIGN_TEST_AND_EXIT
	;
FSUB10: AJMP	UNDERFLOW_AND_EXIT
	;
$EJECT
	;***************************************************************
	;
FLOATING_COMP:	; Compare two floating point numbers
		; used for relational operations and is faster
		; than subtraction. ON RETURN, The carry is set
		; if ARG1 is > ARG2, else carry is not set
		; if ARG1 = ARG2, F0 gets set
	;
	;***************************************************************
	;
	ACALL	MDES1		;SET UP THE REGISTERS
	MOV	A,ARG_STACK
	ADD	A,#FP_NUMBER_SIZE+FP_NUMBER_SIZE
	MOV	ARG_STACK,A	;POP THE STACK TWICE, CLEAR THE CARRY
	MOV	A,R6		;CHECK OUT EXPONENTS
	CLR	F0
	SUBB	A,R7
	JZ	EXPONENTS_EQUAL
	JC	ARG1_EXP_IS_LARGER
	;
	; Now the ARG2 EXPONENT is > ARG1 EXPONENT
	;
SIGNS_DIFFERENT:
	;
	MOV	A,R3		;SEE IF SIGN OF ARG2 IS POSITIVE
	SJMP	$+3
	;
ARG1_EXP_IS_LARGER:
	;
	MOV	A,R4		;GET THE SIGN OF ARG1 EXPONENT
	JZ	$+3
	CPL	C
	RET
	;
EXPONENTS_EQUAL:
	;
	; First, test the sign, then the mantissa
	;
	CJNE	R5,#0,SIGNS_DIFFERENT
	;
BOTH_PLUS:
	;
	MOV	R7,#DIGIT	;POINT AT MS DIGIT
	DEC	R0
	DEC	R0
	DEC	R0
	DEC	R1
	DEC	R1
	DEC	R1
	;
	; Now do the compare
	;
CLOOP:	MOVX	A,@R0
	MOV	R6,A
	MOVX	A,@R1
	SUBB	A,R6
	JNZ	ARG1_EXP_IS_LARGER
	INC	R0
	INC	R1
	DJNZ	R7,CLOOP
	;
	; If here, the numbers are the same, the carry is cleared
	;
	SETB	F0
	RET			;EXIT WITH EQUAL
	;
$EJECT
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;
FLOATING_MUL:	; Floating point multiply
;
;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
;
	ACALL	MUL_DIV_EXP_AND_SIGN
	;
	; check for zero exponents
	;
	CJNE	R6,#00,$+5	;ARG 2 EXP ZERO?
	AJMP	ZERO_AND_EXIT
	;
	; calculate the exponent
	;
FMUL1:	MOV	FP_SIGN,R5	;SAVE THE SIGN, IN CASE OF FAILURE
	;
	MOV	A,R7
	JZ	FMUL1-2
	ADD	A,R6		;ADD THE EXPONENTS
	JB	ACC.7,FMUL_OVER
	JBC	CY,FMUL2	;SEE IF CARRY IS SET
	;
	AJMP	UNDERFLOW_AND_EXIT
	;
FMUL_OVER:
	;
	JNC	FMUL2		;OK IF SET
	;
FOV:	AJMP	OVERFLOW_AND_EXIT
	;
FMUL2:	SUBB	A,#129		;SUBTRACT THE EXPONENT BIAS
	MOV	R6,A		;SAVE IT FOR LATER
	;
	; Unpack and load R0
	;
	ACALL	UNPACK_R0
	;
	; Now set up for loop multiply
	;
	MOV	R3,#DIGIT
	MOV	R4,R1B0
	;
$EJECT
	;
	; Now, do the multiply and accumulate the product
	;
FMUL3:	MOV	R1B0,R4
	MOVX	A,@R1
	MOV	R2,A
	ACALL	MUL_NIBBLE
	;
	MOV	A,R2
	SWAP	A
	ACALL	MUL_NIBBLE
	DEC	R4
	DJNZ	R3,FMUL3
	;
	; Now, pack and restore the sign
	;
	MOV	FP_EXP,R6
	MOV	FP_SIGN,R5
	AJMP	PACK		;FINISH IT OFF
	;
$EJECT
	;DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
	;
FLOATING_DIV:
	;
	;DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
	;
	ACALL	MDES1
	;
	; Check the exponents
	;
	MOV	FP_SIGN,R5	;SAVE THE SIGN
	CJNE	R7,#0,DIV0	;CLEARS THE CARRY
	ACALL	OVERFLOW_AND_EXIT
	CLR	A
	SETB	ACC.ZERO_DIVIDE
	RET
	;
DIV0:	MOV	A,R6		;GET EXPONENT
	JZ	FMUL1-2 	;EXIT IF ZERO
	SUBB	A,R7		;DELTA EXPONENT
	JB	ACC.7,D_UNDER
	JNC	DIV3
	AJMP	UNDERFLOW_AND_EXIT
	;
D_UNDER:JNC	FOV
	;
DIV3:	ADD	A,#129		;CORRECTLY BIAS THE EXPONENT
	MOV	FP_EXP,A	;SAVE THE EXPONENT
	ACALL	LOADR1_MANTISSA ;LOAD THE DIVIDED
	;
	MOV	R2,#FP_ACCC	;SAVE LOCATION
	MOV	R3,R0B0 	;SAVE POINTER IN R3
	MOV	FP_CARRY,#0	;ZERO CARRY BYTE
	;
DIV4:	MOV	R5,#0FFH	;LOOP COUNT
	SETB	C
	;
DIV5:	MOV	R0B0,R3 	;RESTORE THE EXTERNAL POINTER
	MOV	R1,#FP_DIG78	;SET UP INTERNAL POINTER
	MOV	R7,#DIGIT	;LOOP COUNT
	JNC	DIV7		;EXIT IF NO CARRY
	;
DIV6:	MOVX	A,@R0		;DO ACCUMLATION
	MOV	R6,A
	CLR	A
	ADDC	A,#99H
	SUBB	A,R6
	ADD	A,@R1
	DA	A
	MOV	@R1,A
	DEC	R0
	DEC	R1
	DJNZ	R7,DIV6 	;LOOP
	;
	INC	R5		;SUBTRACT COUNTER
	JC	DIV5		;KEEP LOOPING IF CARRY
	MOV	A,@R1		;GET CARRY
	SUBB	A,#1		;CARRY IS CLEARED
	MOV	@R1,A		;SAVE CARRY DIGIT
	CPL	C
	SJMP	DIV5		;LOOP
	;
	; Restore the result if carry was found
	;
DIV7:	ACALL	ADDLP		;ADD NUMBER BACK
	MOV	@R1,#0		;CLEAR CARRY
	MOV	R0B0,R2 	;GET SAVE COUNTER
	MOV	@R0,5		;SAVE COUNT BYTE
	;
	INC	R2		;ADJUST SAVE COUNTER
	MOV	R7,#1		;BUMP DIVIDEND
	ACALL	LEFT
	CJNE	R2,#FP_ACC8+2,DIV4
	;
	DJNZ	FP_EXP,DIV8
	AJMP	UNDERFLOW_AND_EXIT
	;
DIV8:	MOV	FP_CARRY,#0
	;
$EJECT
	;***************************************************************
	;
PACK:	; Pack the mantissa
	;
	;***************************************************************
	;
	; First, set up the pointers
	;
	MOV	R0,#FP_ACCC
	MOV	A,@R0		;GET FP_ACCC
	MOV	R6,A		;SAVE FOR ZERO COUNT
	JZ	PACK0		;JUMP OVER IF ZERO
	ACALL	INC_FP_EXP	;BUMP THE EXPONENT
	DEC	R0
	;
PACK0:	INC	R0		;POINT AT FP_ACC1
	;
PACK1:	MOV	A,#8		;ADJUST NIBBLE POINTER
	MOV	R1,A
	ADD	A,R0
	MOV	R0,A
	CJNE	@R0,#5,$+3	;SEE IF ADJUSTING NEEDED
	JC	PACK3+1
	;
PACK2:	SETB	C
	CLR	A
	DEC	R0
	ADDC	A,@R0
	DA	A
	XCHD	A,@R0		;SAVE THE VALUE
	JNB	ACC.4,PACK3
	DJNZ	R1,PACK2
	;
	DEC	R0
	MOV	@R0,#1
	ACALL	INC_FP_EXP
	SJMP	PACK4
	;
PACK3:	DEC	R1
	MOV	A,R1
	CLR	C
	XCH	A,R0
	SUBB	A,R0
	MOV	R0,A
	;
PACK4:	MOV	R1,#FP_DIG12
	;
	; Now, pack
	;
PLOOP:	MOV	A,@R0
	SWAP	A		;FLIP THE DIGITS
	INC	R0
	XCHD	A,@R0
	ORL	6,A		;ACCUMULATE THE OR'ED DIGITS
	MOV	@R1,A
	INC	R0
	INC	R1
	CJNE	R1,#FP_SIGN,PLOOP
	MOV	A,R6
	JNZ	STORE_ALIGN_TEST_AND_EXIT
	MOV	FP_EXP,#0	;ZERO EXPONENT
	;
	;**************************************************************
	;
STORE_ALIGN_TEST_AND_EXIT:	;Save the number align carry and exit
	;
	;**************************************************************
	;
	ACALL	LOAD_POINTERS
	MOV	ARG_STACK,R1	;SET UP THE NEW STACK
	MOV	R0,#FP_EXP
	;
	; Now load the numbers
	;
STORE2: MOV	A,@R0
	MOVX	@R1,A		;SAVE THE NUMBER
	DEC	R0
	DEC	R1
	CJNE	R0,#FP_CARRY,STORE2
	;
	CLR	A		;NO ERRORS
	;
PRET:	RET			;EXIT
	;
$EJECT
INC_FP_EXP:
	;
	INC	FP_EXP
	MOV	A,FP_EXP
	JNZ	PRET		;EXIT IF NOT ZERO
	POP	ACC		;WASTE THE CALLING STACK
	POP	ACC
	AJMP	OVERFLOW_AND_EXIT
	;
;***********************************************************************
;
UNPACK_R0:	; Unpack BCD digits and load into nibble locations
;
;***********************************************************************
	;
	PUSH	R1B0
	MOV	R1,#FP_NIB8
	;
ULOOP:	MOVX	A,@R0
	ANL	A,#0FH
	MOV	@R1,A		;SAVE THE NIBBLE
	MOVX	A,@R0
	SWAP	A
	ANL	A,#0FH
	DEC	R1
	MOV	@R1,A		;SAVE THE NIBBLE AGAIN
	DEC	R0
	DEC	R1
	CJNE	R1,#FP_NIB1-1,ULOOP
	;
	POP	R1B0
	;
LOAD7:	RET
	;
$EJECT
	;**************************************************************
	;
OVERFLOW_AND_EXIT:	;LOAD 99999999 E+127,  SET OV BIT, AND EXIT
	;
	;**************************************************************
	;
	MOV	R0,#FP_DIG78
	MOV	A,#99H
	;
OVE1:	MOV	@R0,A
	DEC	R0
	CJNE	R0,#FP_CARRY,OVE1
	;
	MOV	FP_EXP,#0FFH
	ACALL	STORE_ALIGN_TEST_AND_EXIT
	;
	SETB	ACC.OVERFLOW
	RET
	;
$EJECT
	;**************************************************************
	;
UNDERFLOW_AND_EXIT:	;LOAD 0, SET UF BIT, AND EXIT
	;
	;**************************************************************
	;
	ACALL	ZERO_AND_EXIT
	CLR	A
	SETB	ACC.UNDERFLOW
	RET
	;
	;**************************************************************
	;
ZERO_AND_EXIT:		;LOAD 0, SET ZERO BIT, AND EXIT
	;
	;**************************************************************
	;
	ACALL	FP_CLEAR
	ACALL	STORE_ALIGN_TEST_AND_EXIT
	SETB	ACC.ZERO
	RET			;EXIT
	;
	;**************************************************************
	;
FP_CLEAR:
	;
	; Clear internal storage
	;
	;**************************************************************
	;
	CLR	A
	MOV	R0,#FP_ACC8+1
	;
FPC1:	MOV	@R0,A
	DEC	R0
	CJNE	R0,#FP_TEMP,FPC1
	RET
	;
$EJECT
	;**************************************************************
	;
RIGHT:	; Shift ACCUMULATOR RIGHT the number of nibbles in R7
	; Save the shifted values in R4 if SAVE_ROUND is set
	;
	;**************************************************************
	;
	MOV	R4,#0		;IN CASE OF NO SHIFT
	;
RIGHT1: CLR	C
	MOV	A,R7		;GET THE DIGITS TO SHIFT
	JZ	RIGHT5-1	;EXIT IF ZERO
	SUBB	A,#2		;TWO TO DO?
	JNC	RIGHT5		;SHIFT TWO NIBBLES
	;
	; Swap one nibble then exit
	;
RIGHT3: PUSH	R0B0		;SAVE POINTER REGISTER
	PUSH	R1B0
	;
	MOV	R1,#FP_DIG78	;LOAD THE POINTERS
	MOV	R0,#FP_DIG56
	MOV	A,R4		;GET THE OVERFLOW REGISTER
	XCHD	A,@R1		;GET DIGIT 8
	SWAP	A		;FLIP FOR LOAD
	MOV	R4,A
	;
RIGHTL: MOV	A,@R1		;GET THE LOW ORDER BYTE
	XCHD	A,@R0		;SWAP NIBBLES
	SWAP	A		;FLIP FOR STORE
	MOV	@R1,A		;SAVE THE DIGITS
	DEC	R0		;BUMP THE POINTERS
	DEC	R1
	CJNE	R1,#FP_DIG12-1,RIGHTL	;LOOP
	;
	MOV	A,@R1		;ACC = CH8
	SWAP	A		;ACC = 8CH
	ANL	A,#0FH		;ACC = 0CH
	MOV	@R1,A		;CARRY DONE
	POP	R1B0		;EXIT
	POP	R0B0		;RESTORE REGISTER
	RET
	;
RIGHT5: MOV	R7,A		;SAVE THE NEW SHIFT NUMBER
	CLR	A
	XCH	A,FP_CARRY	;SWAP THE NIBBLES
	XCH	A,FP_DIG12
	XCH	A,FP_DIG34
	XCH	A,FP_DIG56
	XCH	A,FP_DIG78
	MOV	R4,A		;SAVE THE LAST DIGIT SHIFTED
	SJMP	RIGHT1+1
	;
$EJECT
	;***************************************************************
	;
LEFT:	; Shift ACCUMULATOR LEFT the number of nibbles in R7
	;
	;***************************************************************
	;
	MOV	R4,#00H 	;CLEAR FOR SOME ENTRYS
	;
LEFT1:	CLR	C
	MOV	A,R7		;GET SHIFT VALUE
	JZ	LEFT5-1 	;EXIT IF ZERO
	SUBB	A,#2		;SEE HOW MANY BYTES TO SHIFT
	JNC	LEFT5
	;
LEFT3:	PUSH	R0B0		;SAVE POINTER
	PUSH	R1B0
	MOV	R0,#FP_CARRY
	MOV	R1,#FP_DIG12
	;
	MOV	A,@R0		;ACC=CHCL
	SWAP	A		;ACC = CLCH
	MOV	@R0,A		;ACC = CLCH, @R0 = CLCH
	;
LEFTL:	MOV	A,@R1		;DIG 12
	SWAP	A		;DIG 21
	XCHD	A,@R0
	MOV	@R1,A		;SAVE IT
	INC	R0		;BUMP POINTERS
	INC	R1
	CJNE	R0,#FP_DIG78,LEFTL
	;
	MOV	A,R4
	SWAP	A
	XCHD	A,@R0
	ANL	A,#0F0H
	MOV	R4,A
	;
	POP	R1B0
	POP	R0B0		;RESTORE
	RET			;DONE
	;
LEFT5:	MOV	R7,A		;RESTORE COUNT
	CLR	A
	XCH	A,R4		;GET THE RESTORATION BYTE
	XCH	A,FP_DIG78	;DO THE SWAP
	XCH	A,FP_DIG56
	XCH	A,FP_DIG34
	XCH	A,FP_DIG12
	XCH	A,FP_CARRY
	SJMP	LEFT1+1
	;
$EJECT
MUL_NIBBLE:
	;
	; Multiply the nibble in R7 by the FP_NIB locations
	; accumulate the product in FP_ACC
	;
	; Set up the pointers for multiplication
	;
	ANL	A,#0FH		;STRIP OFF MS NIBBLE
	MOV	R7,A
	MOV	R0,#FP_ACC8
	MOV	R1,#FP_NIB8
	CLR	A
	MOV	FP_ACCX,A
	;
MNLOOP: DEC	R0		;BUMP POINTER TO PROPAGATE CARRY
	ADD	A,@R0		;ATTEMPT TO FORCE CARRY
	DA	A		;BCD ADJUST
	JNB	ACC.4,MNL0	;DON'T ADJUST IF NO NEED
	DEC	R0		;PROPAGATE CARRY TO THE NEXT DIGIT
	INC	@R0		;DO THE ADJUSTING
	INC	R0		;RESTORE R0
	;
MNL0:	XCHD	A,@R0		;RESTORE INITIAL NUMBER
	MOV	B,R7		;GET THE NUBBLE TO MULTIPLY
	MOV	A,@R1		;GET THE OTHER NIBBLE
	MUL	AB		;DO THE MULTIPLY
	MOV	B,#10		;NOW BCD ADJUST
	DIV	AB
	XCH	A,B		;GET THE REMAINDER
	ADD	A,@R0		;PROPAGATE THE PARTIAL PRODUCTS
	DA	A		;BCD ADJUST
	JNB	ACC.4,MNL1	;PROPAGATE PARTIAL PRODUCT CARRY
	INC	B
	;
MNL1:	INC	R0
	XCHD	A,@R0		;SAVE THE NEW PRODUCT
	DEC	R0
	MOV	A,B		;GET BACK THE QUOTIENT
	DEC	R1
	CJNE	R1,#FP_NIB1-1,MNLOOP
	;
	ADD	A,FP_ACCX	;GET THE OVERFLOW
	DA	A		;ADJUST
	MOV	@R0,A		;SAVE IT
	RET			;EXIT
	;
$EJECT
	;***************************************************************
	;
LOAD_POINTERS:	; Load the ARG_STACK into R0 and bump R1
	;
	;***************************************************************
	;
	MOV	P2,#ARG_STACK_PAGE
	MOV	R0,ARG_STACK
	MOV	A,#FP_NUMBER_SIZE
	ADD	A,R0
	MOV	R1,A
	RET
	;
	;***************************************************************
	;
MUL_DIV_EXP_AND_SIGN:
	;
	; Load the sign into R7, R6. R5 gets the sign for
	; multiply and divide.
	;
	;***************************************************************
	;
	ACALL	FP_CLEAR	;CLEAR INTERNAL MEMORY
	;
MDES1:	ACALL	LOAD_POINTERS	;LOAD REGISTERS
	MOVX	A,@R0		;ARG 1 EXP
	MOV	R7,A		;SAVED IN R7
	MOVX	A,@R1		;ARG 2 EXP
	MOV	R6,A		;SAVED IN R6
	DEC	R0		;BUMP POINTERS TO SIGN
	DEC	R1
	MOVX	A,@R0		;GET THE SIGN
	MOV	R4,A		;SIGN OF ARG1
	MOVX	A,@R1		;GET SIGN OF NEXT ARG
	MOV	R3,A		;SIGN OF ARG2
	XRL	A,R4		;ACC GETS THE NEW SIGN
	MOV	R5,A		;R5 GETS THE NEW SIGN
	;
	; Bump the pointers to point at the LS digit
	;
	DEC	R0
	DEC	R1
	;
	RET
	;
$EJECT
	;***************************************************************
	;
LOADR1_MANTISSA:
	;
	; Load the mantissa of R0 into FP_Digits
	;
	;***************************************************************
	;
	PUSH	R0B0		;SAVE REGISTER 1
	MOV	R0,#FP_DIG78	;SET UP THE POINTER
	;
LOADR1: MOVX	A,@R1
	MOV	@R0,A
	DEC	R1
	DEC	R0
	CJNE	R0,#FP_CARRY,LOADR1
	;
	POP	R0B0
	RET
	;
$EJECT
	;***************************************************************
	;
HEXSCAN:	; Scan a string to determine if it is a hex number
		; set carry if hex, else carry = 0
	;
	;***************************************************************
	;
	ACALL	GET_DPTR_CHARACTER
	PUSH	DPH
	PUSH	DPL		;SAVE THE POINTER
	;
HEXSC1: MOVX	A,@DPTR 	;GET THE CHARACTER
	ACALL	DIGIT_CHECK	;SEE IF A DIGIT
	JC	HS1		;CONTINUE IF A DIGIT
	ACALL	HEX_CHECK	;SEE IF HEX
	JC	HS1
	;
	CLR	ACC.5		;NO LOWER CASE
	CJNE	A,#'H',HEXDON
	SETB	C
	SJMP	HEXDO1		;NUMBER IS VALID HEX, MAYBE
	;
HEXDON: CLR	C
	;
HEXDO1: POP	DPL		;RESTORE POINTER
	POP	DPH
	RET
	;
HS1:	INC	DPTR		;BUMP TO NEXT CHARACTER
	SJMP	HEXSC1		;LOOP
	;
HEX_CHECK:	;CHECK FOR A VALID ASCII HEX, SET CARRY IF FOUND
	;
	CLR	ACC.5		;WASTE LOWER CASE
	CJNE	A,#'F'+1,$+3    ;SEE IF F OR LESS
	JC	HC1
	RET
	;
HC1:	CJNE	A,#'A',$+3      ;SEE IF A OR GREATER
	CPL	C
	RET
	;
$EJECT
	;
PUSHR2R0:
	;
	MOV	R3,#HIGH (CONVT)  ;CONVERSION LOCATION
	MOV	R1,#LOW (CONVT)
	ACALL	CONVERT_BINARY_TO_ASCII_STRING
	MOV	A,#0DH		;A CR TO TERMINATE
	MOVX	@R1,A		;SAVE THE CR
	MOV	DPTR,#CONVT
	;
	; Falls thru to FLOATING INPUT
	;
$EJECT
	;***************************************************************
	;
FLOATING_POINT_INPUT:	; Input a floating point number pointed to by
			; the DPTR
	;
	;***************************************************************
	;
	ACALL	FP_CLEAR	;CLEAR EVERYTHING
	ACALL	GET_DPTR_CHARACTER
	ACALL	PLUS_MINUS_TEST
	MOV	MSIGN,C 	;SAVE THE MANTISSA SIGN
	;
	; Now, set up for input loop
	;
	MOV	R0,#FP_ACCC
	MOV	R6,#7FH 	;BASE EXPONENT
	SETB	F0		;SET INITIAL FLAG
	;
INLOOP: ACALL	GET_DIGIT_CHECK
	JNC	GTEST		;IF NOT A CHARACTER, WHAT IS IT?
	ANL	A,#0FH		;STRIP ASCII
	ACALL	STDIG		;STORE THE DIGITS
	;
INLPIK: INC	DPTR		;BUMP POINTER FOR LOOP
	SJMP	INLOOP		;LOOP FOR INPUT
	;
GTEST:	CJNE	A,#'.',GT1      ;SEE IF A RADIX
	JB	FOUND_RADIX,INERR
	SETB	FOUND_RADIX
	CJNE	R0,#FP_ACCC,INLPIK
	SETB	FIRST_RADIX	;SET IF FIRST RADIX
	SJMP	INLPIK		;GET ADDITIONAL DIGITS
	;
GT1:	JB	F0,INERR	;ERROR IF NOT CLEARED
	CJNE	A,#'e',$+5      ;CHECK FOR LOWER CASE
	SJMP	$+5
	CJNE	A,#'E',FINISH_UP
	ACALL	INC_AND_GET_DPTR_CHARACTER
	ACALL	PLUS_MINUS_TEST
	MOV	XSIGN,C 	;SAVE SIGN STATUS
	ACALL	GET_DIGIT_CHECK
	JNC	INERR
	;
	ANL	A,#0FH		;STRIP ASCII BIAS OFF THE CHARACTER
	MOV	R5,A		;SAVE THE CHARACTER IN R5
	;
GT2:	INC	DPTR
	ACALL	GET_DIGIT_CHECK
	JNC	FINISH1
	ANL	A,#0FH		;STRIP OFF BIAS
	XCH	A,R5		;GET THE LAST DIGIT
	MOV	B,#10		;MULTIPLY BY TEN
	MUL	AB
	ADD	A,R5		;ADD TO ORIGINAL VALUE
	MOV	R5,A		;SAVE IN R5
	JNC	GT2		;LOOP IF NO CARRY
	MOV	R5,#0FFH	;FORCE AN ERROR
	;
FINISH1:MOV	A,R5		;GET THE SIGN
	JNB	XSIGN,POSNUM	;SEE IF EXPONENT IS POS OR NEG
	CLR	C
	SUBB	A,R6
	CPL	A
	INC	A
	JC	FINISH2
	MOV	A,#01H
	RET
	;
POSNUM: ADD	A,R6		;ADD TO EXPONENT
	JNC	FINISH2
	;
POSNM1: MOV	A,#02H
	RET
	;
FINISH2:XCH	A,R6		;SAVE THE EXPONENT
	;
FINISH_UP:
	;
	MOV	FP_EXP,R6	;SAVE EXPONENT
	CJNE	R0,#FP_ACCC,$+5
	ACALL	FP_CLEAR	;CLEAR THE MEMORY IF 0
	MOV	A,ARG_STACK	;GET THE ARG STACK
	CLR	C
	SUBB	A,#FP_NUMBER_SIZE+FP_NUMBER_SIZE
	MOV	ARG_STACK,A	;ADJUST FOR STORE
	AJMP	PACK
	;
STDIG:	CLR	F0		;CLEAR INITIAL DESIGNATOR
	JNZ	STDIG1		;CONTINUE IF NOT ZERO
	CJNE	R0,#FP_ACCC,STDIG1
	JNB	FIRST_RADIX,RET_X
	;
DECX:	DJNZ	R6,RET_X
	;
INERR:	MOV	A,#0FFH
	;
RET_X:	RET
	;
STDIG1: JB	DONE_LOAD,FRTEST
	CLR	FIRST_RADIX
	;
FRTEST: JB	FIRST_RADIX,DECX
	;
FDTEST: JB	FOUND_RADIX,FDT1
	INC	R6
	;
FDT1:	JB	DONE_LOAD,RET_X
	CJNE	R0,#FP_ACC8+1,FDT2
	SETB	DONE_LOAD
	;
FDT2:	MOV	@R0,A		;SAVE THE STRIPPED ACCUMULATOR
	INC	R0		;BUMP THE POINTER
	RET			;EXIT
	;
$EJECT
	;***************************************************************
	;
	; I/O utilities
	;
	;***************************************************************
	;
INC_AND_GET_DPTR_CHARACTER:
	;
	INC	DPTR
	;
GET_DPTR_CHARACTER:
	;
	MOVX	A,@DPTR 	;GET THE CHARACTER
	CJNE	A,#' ',PMT1     ;SEE IF A SPACE
	;
	; Kill spaces
	;
	SJMP	INC_AND_GET_DPTR_CHARACTER
	;
PLUS_MINUS_TEST:
	;
	CJNE	A,#0E3H,$+5	;SEE IF A PLUS, PLUS TOKEN FROM BASIC
	SJMP	PMT3
	CJNE	A,#'+',$+5
	SJMP	PMT3
	CJNE	A,#0E5H,$+5	;SEE IF MINUS, MINUS TOKEN FROM BASIC
	SJMP	PMT2
	CJNE	A,#'-',PMT1
	;
PMT2:	SETB	C
	;
PMT3:	INC	DPTR
	;
PMT1:	RET
	;
$EJECT
	;***************************************************************
	;
FLOATING_POINT_OUTPUT:	; Output the number, format is in location 23
	;
	; IF FORMAT = 00 - FREE FLOATING
	;	    = FX - EXPONENTIAL (X IS THE NUMBER OF SIG DIGITS)
	;	    = NX - N = NUM BEFORE RADIX, X = NUM AFTER RADIX
	;		   N + X = 8 MAX
	;
	;***************************************************************
	;
	ACALL	MDES1		;GET THE NUMBER TO OUTPUT, R0 IS POINTER
	ACALL	POP_AND_EXIT	;OUTPUT POPS THE STACK
	MOV	A,R7
	MOV	R6,A		;PUT THE EXPONENT IN R6
	ACALL	UNPACK_R0	;UNPACK THE NUMBER
	MOV	R0,#FP_NIB1	;POINT AT THE NUMBER
	MOV	A,FORMAT	;GET THE FORMAT
	MOV	R3,A		;SAVE IN CASE OF EXP FORMAT
	JZ	FREE		;FREE FLOATING?
	CJNE	A,#0F0H,$+3	;SEE IF EXPONENTIAL
	JNC	EXPOUT
	;
	; If here, must be integer USING format
	;
	MOV	A,R6		;GET THE EXPONENT
	JNZ	$+4
	MOV	R6,#80H
	MOV	A,R3		;GET THE FORMAT
	SWAP	A		;SPLIT INTEGER AND FRACTION
	ANL	A,#0FH
	MOV	R2,A		;SAVE INTEGER
	ACALL	NUM_LT		;GET THE NUMBER OF INTEGERS
	XCH	A,R2		;FLIP FOR SUBB
	CLR	C
	SUBB	A,R2
	MOV	R7,A
	JNC	$+8
	MOV	R5,#'?'         ;OUTPUT A QUESTION MARK
	ACALL	SOUT1		;NUMBER IS TOO LARGE FOR FORMAT
	AJMP	FREE
	CJNE	R2,#00,USING0	;SEE IF ZERO
	DEC	R7
	ACALL	SS7
	ACALL	ZOUT		;OUTPUT A ZERO
	SJMP	USING1
	;
USING0: ACALL	SS7		;OUTPUT SPACES, IF NEED TO
	MOV	A,R2		;OUTPUT DIGITS
	MOV	R7,A
	ACALL	OUTR0
	;
USING1: MOV	A,R3
	ANL	A,#0FH		;GET THE NUMBER RIGHT OF DP
	MOV	R2,A		;SAVE IT
	JZ	PMT1		;EXIT IF ZERO
	ACALL	ROUT		;OUTPUT DP
	ACALL	NUM_RT
	CJNE	A,2,USINGX	;COMPARE A TO R2
	;
USINGY: MOV	A,R2
	AJMP	Z7R7
	;
USINGX: JNC	USINGY
	;
USING2: XCH	A,R2
	CLR	C
	SUBB	A,R2
	XCH	A,R2
	ACALL	Z7R7		;OUTPUT ZEROS IF NEED TO
	MOV	A,R2
	MOV	R7,A
	AJMP	OUTR0
	;
	; First, force exponential output, if need to
	;
FREE:	MOV	A,R6		;GET THE EXPONENT
	JNZ	FREE1		;IF ZERO, PRINT IT
	ACALL	SOUT
	AJMP	ZOUT
	;
FREE1:	MOV	R3,#0F0H	;IN CASE EXP NEEDED
	MOV	A,#80H-DIGIT-DIGIT-1
	ADD	A,R6
	JC	EXPOUT
	SUBB	A,#0F7H
	JC	EXPOUT
	;
	; Now, just print the number
	;
	ACALL	SINOUT		;PRINT THE SIGN OF THE NUMBER
	ACALL	NUM_LT		;GET THE NUMBER LEFT OF DP
	CJNE	A,#8,FREE4
	AJMP	OUTR0
	;
FREE4:	ACALL	OUTR0
	ACALL	ZTEST		;TEST FOR TRAILING ZEROS
	JZ	U_RET		;DONE IF ALL TRAILING ZEROS
	ACALL	ROUT		;OUTPUT RADIX
	;
FREE2:	MOV	R7,#1		;OUTPUT ONE DIGIT
	ACALL	OUTR0
	JNZ	U_RET
	ACALL	ZTEST
	JZ	U_RET
	SJMP	FREE2		;LOOP
	;
EXPOUT: ACALL	SINOUT		;PRINT THE SIGN
	MOV	R7,#1		;OUTPUT ONE CHARACTER
	ACALL	OUTR0
	ACALL	ROUT		;OUTPUT RADIX
	MOV	A,R3		;GET FORMAT
	ANL	A,#0FH		;STRIP INDICATOR
	JZ	EXPOTX
	;
	MOV	R7,A		;OUTPUT THE NUMBER OF DIGITS
	DEC	R7		;ADJUST BECAUSE ONE CHAR ALREADY OUT
	ACALL	OUTR0
	SJMP	EXPOT4
	;
EXPOTX: ACALL	FREE2		;OUTPUT UNTIL TRAILING ZEROS
	;
EXPOT4: ACALL	SOUT		;OUTPUT A SPACE
	MOV	R5,#'E'
	ACALL	SOUT1		;OUTPUT AN E
	MOV	A,R6		;GET THE EXPONENT
	JZ	XOUT0		;EXIT IF ZERO
	DEC	A		;ADJUST FOR THE DIGIT ALREADY OUTPUT
	CJNE	A,#80H,XOUT2	;SEE WHAT IT IS
	;
XOUT0:	ACALL	SOUT
	CLR	A
	SJMP	XOUT4
	;
XOUT2:	JC	XOUT3		;NEGATIVE EXPONENT
	MOV	R5,#'+'         ;OUTPUT A PLUS SIGN
	ACALL	SOUT1
	SJMP	XOUT4
	;
XOUT3:	ACALL	MOUT
	CPL	A		;FLIP BITS
	INC	A		;BUMP
	;
XOUT4:	CLR	ACC.7
	MOV	R0,A
	MOV	R2,#0
	MOV	R1,#LOW (CONVT)   ;CONVERSION LOCATION
	MOV	R3,#HIGH (CONVT)
	ACALL	CONVERT_BINARY_TO_ASCII_STRING
	MOV	R0,#LOW (CONVT)   ;NOW, OUTPUT EXPONENT
	;
EXPOT5: MOVX	A,@R0		;GET THE CHARACTER
	MOV	R5,A		;OUTPUT IT
	ACALL	SOUT1
	INC	R0		;BUMP THE POINTER
	MOV	A,R0		;GET THE POINTER
	CJNE	A,R1B0,EXPOT5	;LOOP
	;
U_RET:	RET			;EXIT
	;
OUTR0:	; Output the characters pointed to by R0, also bias ascii
	;
	MOV	A,R7		;GET THE COUNTER
	JZ	OUTR		;EXIT IF DONE
	MOV	A,@R0		;GET THE NUMBER
	ORL	A,#30H		;ASCII BIAS
	INC	R0		;BUMP POINTER AND COUNTER
	DEC	R7
	MOV	R5,A		;PUT CHARACTER IN OUTPUT REGISTER
	ACALL	SOUT1		;OUTPUT THE CHARACTER
	CLR	A		;JUST FOR TEST
	CJNE	R0,#FP_NIB8+1,OUTR0
	MOV	A,#55H		;KNOW WHERE EXIT OCCURED
	;
OUTR:	RET
	;
ZTEST:	MOV	R1,R0B0 	;GET POINTER REGISTER
	;
ZT0:	MOV	A,@R1		;GET THE VALUE
	JNZ	ZT1
	INC	R1		;BUMP POINTER
	CJNE	R1,#FP_NIB8+1,ZT0
	;
ZT1:	RET
	;
NUM_LT: MOV	A,R6		;GET EXPONENT
	CLR	C		;GET READY FOR SUBB
	SUBB	A,#80H		;SUB EXPONENT BIAS
	JNC	NL1		;OK IF NO CARRY
	CLR	A		;NO DIGITS LEFT
	;
NL1:	MOV	R7,A		;SAVE THE COUNT
	RET
	;
NUM_RT: CLR	C		;SUBB AGAIN
	MOV	A,#80H		;EXPONENT BIAS
	SUBB	A,R6		;GET THE BIASED EXPONENT
	JNC	NR1
	CLR	A
	;
NR1:	RET			;EXIT
	;
SPACE7: MOV	A,R7		;GET THE NUMBER OF SPACES
	JZ	NR1		;EXIT IF ZERO
	ACALL	SOUT		;OUTPUT A SPACE
	DEC	R7		;BUMP COUNTER
	SJMP	SPACE7		;LOOP
	;
Z7R7:	MOV	R7,A
	;
ZERO7:	MOV	A,R7		;GET COUNTER
	JZ	NR1		;EXIT IF ZERO
	ACALL	ZOUT		;OUTPUT A ZERO
	DEC	R7		;BUMP COUNTER
	SJMP	ZERO7		;LOOP
	;
SS7:	ACALL	SPACE7
	;
SINOUT: MOV	A,R4		;GET THE SIGN
	JZ	SOUT		;OUTPUT A SPACE IF ZERO
	;
MOUT:	MOV	R5,#'-'
	SJMP	SOUT1		;OUTPUT A MINUS IF NOT
	;
ROUT:	MOV	R5,#'.'         ;OUTPUT A RADIX
	SJMP	SOUT1
	;
ZOUT:	MOV	R5,#'0'         ;OUTPUT A ZERO
	SJMP	SOUT1
	;
SOUT:	MOV	R5,#' '         ;OUTPUT A SPACE
	;
SOUT1:	AJMP	OUTPUT
	;
$EJECT
	;***************************************************************
	;
CONVERT_ASCII_STRING_TO_BINARY:
	;
	;DPTR POINTS TO ASCII STRING
	;PUT THE BINARY NUMBER IN R2:R0, ERROR IF >64K
	;
	;***************************************************************
	;
CASB:	ACALL	HEXSCAN 	;SEE IF HEX NUMBER
	MOV	ADD_IN,C	;IF ADD_IN IS SET, THE NUMBER IS HEX
	ACALL	GET_DIGIT_CHECK
	CPL	C		;FLIP FOR EXIT
	JC	RCASB
	MOV	R3,#00H 	;ZERO R3:R1 FOR LOOP
	MOV	R1,#00H
	SJMP	CASB5
	;
CASB2:	INC	DPTR
	MOV	R0B0,R1 	;SAVE THE PRESENT CONVERTED VALUE
	MOV	R0B0+2,R3	;IN R2:R0
	ACALL	GET_DIGIT_CHECK
	JC	CASB5
	JNB	ADD_IN,RCASB	;CONVERSION COMPLETE
	ACALL	HEX_CHECK	;SEE IF HEX NUMBER
	JC	CASB4		;PROCEED IF GOOD
	INC	DPTR		;BUMP PAST H
	SJMP	RCASB
	;
CASB4:	ADD	A,#9		;ADJUST HEX ASCII BIAS
	;
CASB5:	MOV	B,#10
	JNB	ADD_IN,CASB6
	MOV	B,#16		;HEX MODE
	;
CASB6:	ACALL	MULNUM		;ACCUMULATE THE DIGITS
	JNC	CASB2		;LOOP IF NO CARRY
	;
RCASB:	CLR	A		;RESET ACC
	MOV	ACC.OVERFLOW,C	;IF OVERFLOW, SAY SO
	RET			;EXIT
	;
$EJECT
	;
MULNUM10:MOV	B,#10
	;
	;***************************************************************
	;
MULNUM: ; Take the next digit in the acc (masked to 0FH)
	; accumulate in R3:R1
	;
	;***************************************************************
	;
	PUSH	ACC		;SAVE ACC
	PUSH	B		;SAVE MULTIPLIER
	MOV	A,R1		;PUT LOW ORDER BITS IN ACC
	MUL	AB		;DO THE MULTIPLY
	MOV	R1,A		;PUT THE RESULT BACK
	MOV	A,R3		;GET THE HIGH ORDER BYTE
	MOV	R3,B		;SAVE THE OVERFLOW
	POP	B		;GET THE MULTIPLIER
	MUL	AB		;DO IT
	MOV	C,OV		;SAVE OVERFLOW IN F0
	MOV	F0,C
	ADD	A,R3		;ADD OVERFLOW TO HIGH RESULT
	MOV	R3,A		;PUT IT BACK
	POP	ACC		;GET THE ORIGINAL ACC BACK
	ORL	C,F0		;OR CARRY AND OVERFLOW
	JC	MULX		;NO GOOD IF THE CARRY IS SET
	;
MUL11:	ANL	A,#0FH		;MASK OFF HIGH ORDER BITS
	ADD	A,R1		;NOW ADD THE ACC
	MOV	R1,A		;PUT IT BACK
	CLR	A		;PROPAGATE THE CARRY
	ADDC	A,R3
	MOV	R3,A		;PUT IT BACK
	;
MULX:	RET			;EXIT WITH OR WITHOUT CARRY
	;
	;***************************************************************
	;
CONVERT_BINARY_TO_ASCII_STRING:
	;
	;R3:R1 contains the address of the string
	;R2:R0 contains the value to convert
	;DPTR, R7, R6, and ACC gets clobbered
	;
	;***************************************************************
	;
	CLR	A		;NO LEADING ZEROS
	MOV	DPTR,#10000	;SUBTRACT 10000
	ACALL	RSUB		;DO THE SUBTRACTION
	MOV	DPTR,#1000	;NOW 1000
	ACALL	RSUB
	MOV	DPTR,#100	;NOW 100
	ACALL	RSUB
	MOV	DPTR,#10	;NOW 10
	ACALL	RSUB
	MOV	DPTR,#1 	;NOW 1
	ACALL	RSUB
	JZ	RSUB2		;JUMP OVER RET
	;
RSUB_R: RET
	;
RSUB:	MOV	R6,#-1		;SET UP THE COUNTER
	;
RSUB1:	INC	R6		;BUMP THE COUNTER
	XCH	A,R2		;DO A FAST COMPARE
	CJNE	A,DPH,$+3
	XCH	A,R2
	JC	FAST_DONE
	XCH	A,R0		;GET LOW BYTE
	SUBB	A,DPL		;SUBTRACT, CARRY IS CLEARED
	XCH	A,R0		;PUT IT BACK
	XCH	A,R2		;GET THE HIGH BYTE
	SUBB	A,DPH		;ADD THE HIGH BYTE
	XCH	A,R2		;PUT IT BACK
	JNC	RSUB1		;LOOP UNTIL CARRY
	;
	XCH	A,R0
	ADD	A,DPL		;RESTORE R2:R0
	XCH	A,R0
	XCH	A,R2
	ADDC	A,DPH
	XCH	A,R2
	;
FAST_DONE:
	;
	ORL	A,R6		;OR THE COUNT VALUE
	JZ	RSUB_R		;RETURN IF ZERO
	;
RSUB2:	MOV	A,#'0'          ;GET THE ASCII BIAS
	ADD	A,R6		;ADD THE COUNT
	;
RSUB4:	MOV	P2,R3		;SET UP P2
	MOVX	@R1,A		;PLACE THE VALUE IN MEMORY
	INC	R1
	CJNE	R1,#00H,RSUB3	;SEE IF RAPPED AROUND
	INC	R3		;BUMP HIGH BYTE
	;
RSUB3:	RET			;EXIT
	;
$EJECT
	;***************************************************************
	;
HEXOUT: ; Output the hex number in R3:R1, supress leading zeros, if set
	;
	;***************************************************************
	;
	ACALL	SOUT		;OUTPUT A SPACE
	MOV	C,ZSURP 	;GET ZERO SUPPRESSION BIT
	MOV	ADD_IN,C
	MOV	A,R3		;GET HIGH NIBBLE AND PRINT IT
	ACALL	HOUTHI
	MOV	A,R3
	ACALL	HOUTLO
	;
HEX2X:	CLR	ADD_IN		;DON'T SUPPRESS ZEROS
	MOV	A,R1		;GET LOW NIBBLE AND PRINT IT
	ACALL	HOUTHI
	MOV	A,R1
	ACALL	HOUTLO
	MOV	R5,#'H'         ;OUTPUT H TO INDICATE HEX MODE
	;
SOUT_1: AJMP	SOUT1
	;
HOUT1:	CLR	ADD_IN		;PRINTED SOMETHING, SO CLEAR ADD_IN
	ADD	A,#90H		;CONVERT TO ASCII
	DA	A
	ADDC	A,#40H
	DA	A		;GOT IT HERE
	MOV	R5,A		;OUTPUT THE BYTE
	SJMP	SOUT_1
	;
HOUTHI: SWAP	A		;SWAP TO OUTPUT HIGH NIBBLE
	;
HOUTLO: ANL	A,#0FH		;STRIP
	JNZ	HOUT1		;PRINT IF NOT ZERO
	JNB	ADD_IN,HOUT1	;OUTPUT A ZERO IF NOT SUPRESSED
	RET
	;
$EJECT
	ORG	1FEBH		;FOR LINK COMPATABILITY
	;
	;
GET_DIGIT_CHECK:	; Get a character, then check for digit
	;
	ACALL	GET_DPTR_CHARACTER
	;
DIGIT_CHECK:	;CHECK FOR A VALID ASCII DIGIT, SET CARRY IF FOUND
	;
	CJNE	A,#'9'+1,$+3    ;SEE IF ASCII 9 OR LESS
	JC	DC1
	RET
	;
DC1:	CJNE	A,#'0',$+3      ;SEE IF ASCII 0 OR GREATER
	CPL	C
	RET
	;
	END
