The Company of Crimson are a group of English live role-playing veterans who play in the age of Queen Victoria. Refs. Jema Davies, Dave Troll and Nik Hewitt run irregular live role play games based in 19th century Victorian England, a world of ether-tricity, science, art, poetry, fairies, gothic horror and eating vast quantities of cake.  Victorianism at it's finest through the experience of live role-playing with the Petrie family and UK based live/table-top/PBM role-playing campaign, The Company of Crimson. God bless Queen Victoria. Company of Crimson, English LRP in The age of Queen Victoria. The collected adventures of a group of associates, lead by Professor Flinders Petrie, in the late 19th Century. Live Role Play in Victorian England. Outrageous Victoriana mixes with long running intrigue. English LRP in the Yorksire moors, heart of England, London and the home counties, LRP from frocks to fairies and from ether to steam, with time for Tiffin naturally. Take a look at our UK based English role-play game set in the age of the Raj, the age of Queen Victoria, the age of steam, the age of corsetry - Company of Crimson, an outrageous 19th century English live role-playing campaign in the age of Queen Victoria. Company of Crimson characters range from Sir Harry Flashman VC to Professor Flinders Petrie, from Miss. Athena Agnew to Viscount Rupert Buffington and magician Mr. David DeVant, it's not real though, it's just our twisted brand of English LRP, set in the late 19th century, the age of the Raj, the age of Queen Victoria. This is the collected adventures of a group of associates whos interests range from the supernatural to the ether, from religion to steam, from archaeology to poetry, from theatre to law, from the gothic to Victoriana. Live Role Play in Victorian England.
League of Crimson

League of Crimson - 1920s Live Role Playing The Year was 1922 League of Crimson - 1920s Live Role Playing

King George V

In a world rebuilt from War, George V ruled a crumbling Empire. This is the age of Barn Stormers, Flappers & the discovery of Tutenkhamun's tomb, of Lost Worlds, Cocktails & Ghost stories, of Art Deco and Aeroplanes, "Nosferatu" & the lovely Lillian Gish.

Lillian GishIt was the year a curse was released. A time of Great Exploration & a diamond as big as the Ritz, of the Charleston and the Land Speed Record…

It was a time of silent films, of strange sights & sounds, where the glories of modern transportation & the advances of Science ride hand in hand with the Golden Age of Couture, Hollywood & Jazz.


Through the busy streets of London figures weave brisk patterns of purpose. On sleek ocean liners they lean towards a better future. Nippies & Physicists, Rugged Archaeologists, War Veterans, Bankers & Stars.

Amidst this age of reason a group of beneficiaries are bound together by the words of a dead man. Following a trail of symbols and clues for a higher purpose, through the bizarre, supernatural and dangerous. Discovering the past to rewrite their destiny...
Gentlemen Racers
Flappers
They call themselves,
The League of Crimson

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