BmpAnim - a bitmap animation component that animates strips of likesized bitmaps
("frames") stored in a single bitmap.

Copyright  1997 by Peter Thrnqvist; all rights reserved.
This component is freeware but I retain all rights to it.


Install the component as usual.

Check out the included project for an example of use.

Properties:
Align:
  aligns the component to whatever, but does not stretch the frame
AutoSize:
  if true, adjusts the size of the components frame to the size of individual
  bitmaps.
Color:
  the color to use as transparent color (transparent must be True too)
Direction:
  specify in what direction the animation should run: forwards, backwards,
  fwd and back, back and fwd
Enabled:
  when true, the animation runs
Image:
  the bitmap to take the frames from
Max:
  the last frame to display when animating
Min:
  the first frame to display when animating
NumFrames:
  the number of frames in the bitmap. the component calculates this
  automatically, but if the result is wrong, you can set it manually
Orientation:
  specify how the frames are stored: top-down or left-right.
  M$ stores their Internet apps animation in the top-down fashion.
  Normal people (like you and me) store it in left-right fashion.
  Calculated automatically, but manually changeable.
Position:
  the frame to display when not animating (Enabled := False)
Speed:
  the number of frames to display / sec.
Transparent:
  when True, uses the value set in Color as a transparent color
