98	*					SOL_ACT_SURRENDER	SOL_ACT_REST	*
99	*					SOL_ACT_SURRENDER	*				*
21	SOL_STANCE_STAND	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
22	SOL_STANCE_STAND	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
22	SOL_STANCE_STAND	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
22	SOL_STANCE_STAND	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
22	SOL_STANCE_STAND	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
21	SOL_STANCE_STAND	SOL_ACT_COWER	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
21	SOL_STANCE_STAND	*				SOL_ACT_TURN		WEAP_TYPE_FLAME_THROWER
23	SOL_STANCE_CROUCH	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
24	SOL_STANCE_CROUCH	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
24	SOL_STANCE_CROUCH	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
24	SOL_STANCE_CROUCH	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
24	SOL_STANCE_CROUCH	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
23	SOL_STANCE_CROUCH	SOL_ACT_COWER	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
23	SOL_STANCE_CROUCH	*				SOL_ACT_TURN		WEAP_TYPE_FLAME_THROWER
25	SOL_STANCE_PRONE	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
26	SOL_STANCE_PRONE	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
26	SOL_STANCE_PRONE	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
26	SOL_STANCE_PRONE	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
26	SOL_STANCE_PRONE	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
26	SOL_STANCE_PRONE	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
25	SOL_STANCE_PRONE	SOL_ACT_COWER	SOL_ACT_REST		WEAP_TYPE_FLAME_THROWER
25	SOL_STANCE_PRONE	*				SOL_ACT_TURN		WEAP_TYPE_FLAME_THROWER
33	SOL_STANCE_STAND	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_FLAME_THROWER
33	SOL_STANCE_STAND	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_FLAME_THROWER
34	SOL_STANCE_STAND	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_FLAME_THROWER
35	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_FLAME_THROWER
35	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_FLAME_THROWER
36	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_FLAME_THROWER
37	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_FLAME_THROWER
38	SOL_STANCE_STAND	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_MG
38	SOL_STANCE_STAND	*				SOL_ACT_TURN		WEAP_TYPE_MG
38	SOL_STANCE_STAND	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_LIGHT_MG
38	SOL_STANCE_STAND	*				SOL_ACT_TURN		WEAP_TYPE_LIGHT_MG
39	SOL_STANCE_STAND	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_MG
39	SOL_STANCE_STAND	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_MG
39	SOL_STANCE_STAND	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_MG
39	SOL_STANCE_STAND	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_LIGHT_MG
39	SOL_STANCE_STAND	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_LIGHT_MG
39	SOL_STANCE_STAND	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_LIGHT_MG
40	SOL_STANCE_CROUCH	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_LIGHT_MG
40	SOL_STANCE_CROUCH	*				SOL_ACT_TURN		WEAP_TYPE_LIGHT_MG
41	SOL_STANCE_CROUCH	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_LIGHT_MG
41	SOL_STANCE_CROUCH	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_LIGHT_MG
41	SOL_STANCE_CROUCH	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_LIGHT_MG
42	SOL_STANCE_PRONE	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_LIGHT_MG
42	SOL_STANCE_PRONE	*				SOL_ACT_TURN		WEAP_TYPE_LIGHT_MG
43	SOL_STANCE_PRONE	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_LIGHT_MG
43	SOL_STANCE_PRONE	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_LIGHT_MG
43	SOL_STANCE_PRONE	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_LIGHT_MG
55	SOL_STANCE_STAND	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
55	SOL_STANCE_STAND	*				SOL_ACT_TURN		WEAP_TYPE_ANTI_TANK
55	SOL_STANCE_STAND	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
55	SOL_STANCE_STAND	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
56	SOL_STANCE_STAND	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
56	SOL_STANCE_STAND	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
56	SOL_STANCE_STAND	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
57	SOL_STANCE_CROUCH	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
57	SOL_STANCE_CROUCH	*				SOL_ACT_TURN		WEAP_TYPE_ANTI_TANK
57	SOL_STANCE_CROUCH	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
57	SOL_STANCE_CROUCH	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
58	SOL_STANCE_CROUCH	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
58	SOL_STANCE_CROUCH	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
58	SOL_STANCE_CROUCH	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
59	SOL_STANCE_PRONE	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
59	SOL_STANCE_PRONE	*				SOL_ACT_TURN		WEAP_TYPE_ANTI_TANK
59	SOL_STANCE_PRONE	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
59	SOL_STANCE_PRONE	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
60	SOL_STANCE_PRONE	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
60	SOL_STANCE_PRONE	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
60	SOL_STANCE_PRONE	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_ANTI_TANK
72	SOL_STANCE_CROUCH	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_MG
72	SOL_STANCE_CROUCH	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_MG
72	SOL_STANCE_CROUCH	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_MG
72	SOL_STANCE_CROUCH	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_MG
72	SOL_STANCE_CROUCH	*				SOL_ACT_TURN		WEAP_TYPE_MG
73	SOL_STANCE_PRONE	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_MG
73	SOL_STANCE_PRONE	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_MG
73	SOL_STANCE_PRONE	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_MG
73	SOL_STANCE_PRONE	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_MG
73	SOL_STANCE_PRONE	*				SOL_ACT_TURN		WEAP_TYPE_MG
72	SOL_STANCE_CROUCH	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_MG
72	SOL_STANCE_CROUCH	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_MG
72	SOL_STANCE_CROUCH	SOL_ACT_SETTING_UP	SOL_ACT_REST	WEAP_TYPE_MG
73	SOL_STANCE_PRONE	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_MG
73	SOL_STANCE_PRONE	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_MG
73	SOL_STANCE_PRONE	SOL_ACT_SETTING_UP	SOL_ACT_REST	WEAP_TYPE_MG
74	SOL_STANCE_CROUCH	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_MORTAR
74	SOL_STANCE_CROUCH	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_MORTAR
74	SOL_STANCE_CROUCH	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_MORTAR
74	SOL_STANCE_CROUCH	*				SOL_ACT_TURN		WEAP_TYPE_MORTAR
75	SOL_STANCE_PRONE	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_MORTAR
75	SOL_STANCE_PRONE	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_MORTAR
75	SOL_STANCE_PRONE	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_MORTAR
75	SOL_STANCE_PRONE	*				SOL_ACT_TURN		WEAP_TYPE_MORTAR
76	SOL_STANCE_CROUCH	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_MORTAR
76	SOL_STANCE_CROUCH	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_MORTAR
76	SOL_STANCE_CROUCH	SOL_ACT_SETTING_UP	SOL_ACT_REST	WEAP_TYPE_MORTAR
76	SOL_STANCE_CROUCH	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_MORTAR
77	SOL_STANCE_PRONE	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_MORTAR
77	SOL_STANCE_PRONE	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_MORTAR
77	SOL_STANCE_PRONE	SOL_ACT_SETTING_UP	SOL_ACT_REST	WEAP_TYPE_MORTAR
77	SOL_STANCE_PRONE	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_MORTAR
82	SOL_STANCE_STAND	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_CC
82	SOL_STANCE_STAND	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_CC
82	SOL_STANCE_CROUCH	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_CC
82	SOL_STANCE_CROUCH	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_CC
81	SOL_STANCE_STAND	SOL_ACT_FIRE	SOL_ACT_MOVE_SLOW	WEAP_TYPE_CC
81	SOL_STANCE_STAND	SOL_ACT_AIM		SOL_ACT_MOVE_SLOW	WEAP_TYPE_CC
80	SOL_STANCE_STAND	SOL_ACT_FIRE	*					WEAP_TYPE_CC
80	SOL_STANCE_STAND	SOL_ACT_AIM		*					WEAP_TYPE_CC
81	SOL_STANCE_CROUCH	SOL_ACT_FIRE	SOL_ACT_MOVE_SLOW	WEAP_TYPE_CC
81	SOL_STANCE_CROUCH	SOL_ACT_AIM		SOL_ACT_MOVE_SLOW	WEAP_TYPE_CC
80	SOL_STANCE_CROUCH	SOL_ACT_FIRE	*					WEAP_TYPE_CC
80	SOL_STANCE_CROUCH	SOL_ACT_AIM		*					WEAP_TYPE_CC
0	SOL_STANCE_STAND	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_RIFLE
0	SOL_STANCE_STAND	*				SOL_ACT_TURN		WEAP_TYPE_RIFLE
1	SOL_STANCE_STAND	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_RIFLE
1	SOL_STANCE_STAND	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_RIFLE
1	SOL_STANCE_STAND	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_RIFLE
2	SOL_STANCE_CROUCH	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_RIFLE
2	SOL_STANCE_CROUCH	*				SOL_ACT_TURN		WEAP_TYPE_RIFLE
3	SOL_STANCE_CROUCH	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_RIFLE
3	SOL_STANCE_CROUCH	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_RIFLE
3	SOL_STANCE_CROUCH	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_RIFLE
4	SOL_STANCE_PRONE	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_RIFLE
4	SOL_STANCE_PRONE	*				SOL_ACT_TURN		WEAP_TYPE_RIFLE
5	SOL_STANCE_PRONE	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_RIFLE
5	SOL_STANCE_PRONE	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_RIFLE
5	SOL_STANCE_PRONE	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_RIFLE
6	SOL_STANCE_STAND	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_RIFLE
6	SOL_STANCE_STAND	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_RIFLE
7	SOL_STANCE_CROUCH	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_RIFLE
7	SOL_STANCE_CROUCH	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_RIFLE
8	SOL_STANCE_PRONE	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_RIFLE
8	SOL_STANCE_PRONE	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_RIFLE
0	SOL_STANCE_STAND	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_SUBMG
0	SOL_STANCE_STAND	*				SOL_ACT_TURN		WEAP_TYPE_SUBMG
1	SOL_STANCE_STAND	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_SUBMG
1	SOL_STANCE_STAND	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_SUBMG
1	SOL_STANCE_STAND	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_SUBMG
2	SOL_STANCE_CROUCH	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_SUBMG
2	SOL_STANCE_CROUCH	*				SOL_ACT_TURN		WEAP_TYPE_SUBMG
3	SOL_STANCE_CROUCH	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_SUBMG
3	SOL_STANCE_CROUCH	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_SUBMG
3	SOL_STANCE_CROUCH	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_SUBMG
4	SOL_STANCE_PRONE	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_SUBMG
4	SOL_STANCE_PRONE	*				SOL_ACT_TURN		WEAP_TYPE_SUBMG
5	SOL_STANCE_PRONE	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_SUBMG
5	SOL_STANCE_PRONE	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_SUBMG
5	SOL_STANCE_PRONE	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_SUBMG
6	SOL_STANCE_STAND	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_SUBMG
6	SOL_STANCE_STAND	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_SUBMG
7	SOL_STANCE_CROUCH	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_SUBMG
7	SOL_STANCE_CROUCH	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_SUBMG
8	SOL_STANCE_PRONE	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_SUBMG
8	SOL_STANCE_PRONE	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_SUBMG
0	SOL_STANCE_STAND	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
0	SOL_STANCE_STAND	*				SOL_ACT_TURN		WEAP_TYPE_SEMIAUTO
1	SOL_STANCE_STAND	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
1	SOL_STANCE_STAND	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
1	SOL_STANCE_STAND	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
2	SOL_STANCE_CROUCH	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
2	SOL_STANCE_CROUCH	*				SOL_ACT_TURN		WEAP_TYPE_SEMIAUTO
3	SOL_STANCE_CROUCH	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
3	SOL_STANCE_CROUCH	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
3	SOL_STANCE_CROUCH	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
4	SOL_STANCE_PRONE	SOL_ACT_REST	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
4	SOL_STANCE_PRONE	*				SOL_ACT_TURN		WEAP_TYPE_SEMIAUTO
5	SOL_STANCE_PRONE	SOL_ACT_AIM		SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
5	SOL_STANCE_PRONE	SOL_ACT_FIRE	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
5	SOL_STANCE_PRONE	SOL_ACT_LOAD	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
6	SOL_STANCE_STAND	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
6	SOL_STANCE_STAND	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
7	SOL_STANCE_CROUCH	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
7	SOL_STANCE_CROUCH	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
8	SOL_STANCE_PRONE	SOL_ACT_RELOAD	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
8	SOL_STANCE_PRONE	SOL_ACT_AMMO	SOL_ACT_REST		WEAP_TYPE_SEMIAUTO
15	SOL_STANCE_STAND	SOL_ACT_FIRE	*					WEAP_TYPE_GRENADE
15	SOL_STANCE_CROUCH	SOL_ACT_FIRE	*					WEAP_TYPE_GRENADE
83	SOL_STANCE_PRONE	SOL_ACT_FIRE	*					WEAP_TYPE_GRENADE
15	SOL_STANCE_STAND	SOL_ACT_FIRE	*					WEAP_TYPE_DEMO_CHARGE
15	SOL_STANCE_CROUCH	SOL_ACT_FIRE	*					WEAP_TYPE_DEMO_CHARGE
83	SOL_STANCE_PRONE	SOL_ACT_FIRE	*					WEAP_TYPE_DEMO_CHARGE
50	SOL_STANCE_STAND	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_MG
50	SOL_STANCE_STAND	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_MG
50	SOL_STANCE_STAND	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_LIGHT_MG
50	SOL_STANCE_STAND	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_LIGHT_MG
51	SOL_STANCE_STAND	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_MG
51	SOL_STANCE_STAND	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_LIGHT_MG
52	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_MG
52	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_MG
52	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_LIGHT_MG
52	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_LIGHT_MG
53	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_MG
53	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_LIGHT_MG
54	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_MG
54	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_LIGHT_MG
67	SOL_STANCE_STAND	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_ANTI_TANK
67	SOL_STANCE_STAND	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_ANTI_TANK
68	SOL_STANCE_STAND	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_ANTI_TANK
69	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_ANTI_TANK
69	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_ANTI_TANK
70	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_ANTI_TANK
71	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_ANTI_TANK
16	SOL_STANCE_STAND	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_RIFLE
16	SOL_STANCE_STAND	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_RIFLE
17	SOL_STANCE_STAND	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_RIFLE
18	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_RIFLE
18	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_RIFLE
19	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_RIFLE
20	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_RIFLE
20	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_RIFLE
20	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_RIFLE
16	SOL_STANCE_STAND	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_SUBMG
16	SOL_STANCE_STAND	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_SUBMG
17	SOL_STANCE_STAND	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_SUBMG
18	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_SUBMG
18	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_SUBMG
19	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_SUBMG
20	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_SUBMG
20	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_SUBMG
20	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_SUBMG
16	SOL_STANCE_STAND	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_SEMIAUTO
16	SOL_STANCE_STAND	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_SEMIAUTO
17	SOL_STANCE_STAND	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_SEMIAUTO
18	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_SEMIAUTO
18	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_SEMIAUTO
19	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_SEMIAUTO
20	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_SLOW	WEAP_TYPE_SEMIAUTO
20	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_AVG	WEAP_TYPE_SEMIAUTO
20	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_FAST	WEAP_TYPE_SEMIAUTO
96	SOL_STANCE_STAND	SOL_ACT_LOADER	SOL_ACT_REST		*
96	SOL_STANCE_CROUCH	SOL_ACT_LOADER	SOL_ACT_REST		*
97	SOL_STANCE_PRONE	SOL_ACT_LOADER	SOL_ACT_REST		*
0	SOL_STANCE_STAND	SOL_ACT_REST	SOL_ACT_REST		*
1	SOL_STANCE_STAND	SOL_ACT_AIM		SOL_ACT_REST		*
1	SOL_STANCE_STAND	SOL_ACT_FIRE	SOL_ACT_REST		*
1	SOL_STANCE_STAND	SOL_ACT_LOAD	SOL_ACT_REST		*
2	SOL_STANCE_CROUCH	SOL_ACT_REST	SOL_ACT_REST		*
3	SOL_STANCE_CROUCH	SOL_ACT_AIM		SOL_ACT_REST		*
3	SOL_STANCE_CROUCH	SOL_ACT_FIRE	SOL_ACT_REST		*
3	SOL_STANCE_CROUCH	SOL_ACT_LOAD	SOL_ACT_REST		*
4	SOL_STANCE_PRONE	SOL_ACT_REST	SOL_ACT_REST		*
5	SOL_STANCE_PRONE	SOL_ACT_AIM		SOL_ACT_REST		*
5	SOL_STANCE_PRONE	SOL_ACT_FIRE	SOL_ACT_REST		*
5	SOL_STANCE_PRONE	SOL_ACT_LOAD	SOL_ACT_REST		*
6	SOL_STANCE_STAND	SOL_ACT_RELOAD	SOL_ACT_REST		*
6	SOL_STANCE_STAND	SOL_ACT_AMMO	SOL_ACT_REST		*
7	SOL_STANCE_CROUCH	SOL_ACT_RELOAD	SOL_ACT_REST		*
7	SOL_STANCE_CROUCH	SOL_ACT_AMMO	SOL_ACT_REST		*
8	SOL_STANCE_PRONE	SOL_ACT_RELOAD	SOL_ACT_REST		*
8	SOL_STANCE_PRONE	SOL_ACT_AMMO	SOL_ACT_REST		*
78	SOL_STANCE_STAND	SOL_ACT_COWER	SOL_ACT_REST		*
78	SOL_STANCE_CROUCH	SOL_ACT_COWER	SOL_ACT_REST		*
79	SOL_STANCE_PRONE	SOL_ACT_COWER	SOL_ACT_REST		*
9	SOL_STANCE_PRONE	*				SOL_ACT_STAND		*
11	SOL_STANCE_PRONE	*				SOL_ACT_CROUCH		*
12	SOL_STANCE_CROUCH	*				SOL_ACT_PRONE		*
13	SOL_STANCE_CROUCH	*				SOL_ACT_STAND		*
10	SOL_STANCE_STAND	*				SOL_ACT_CROUCH		*
14	SOL_STANCE_STAND	*				SOL_ACT_PRONE		*
16	SOL_STANCE_STAND	*				SOL_ACT_MOVE_SLOW	*
16	SOL_STANCE_STAND	*				SOL_ACT_MOVE_AVG	*
17	SOL_STANCE_STAND	*				SOL_ACT_MOVE_FAST	*
18	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_SLOW	*
18	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_AVG	*
19	SOL_STANCE_CROUCH	*				SOL_ACT_MOVE_FAST	*
20	SOL_STANCE_PRONE	*				SOL_ACT_MOVE_SLOW	*
0	SOL_STANCE_STAND	*				SOL_ACT_REST		*
2	SOL_STANCE_CROUCH	*				SOL_ACT_REST		*
4	SOL_STANCE_PRONE	*				SOL_ACT_REST		*
0	SOL_STANCE_STAND	*				*					*
4	SOL_STANCE_PRONE	*				*					*
2	SOL_STANCE_CROUCH	*				*					*
