| Liste des changements aux textes des cartes. Cards Errata and changes. |
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After Genocide (LOD-086) [The title of card LOD-086 should be "After the Struggle".] 1 - 2 Amazon Archer (LON-062,DB1-EN233) Tribute 2 monsters on your side of the field to inflict 1200 points of damage to your opponent's Life Points. Amazoness Fighter (MFC-060, DR1-EN115 ) 2 [The ATK of Amazoness Fighter should be 1500.] Appropriate (PSV-024 ) You can activate this card when your opponent draws a card outside of his/her Draw Phase. After that, each time your opponent draws cards outside of his/her Draw Phase, you draw 2 cards. Aqua Spirit (LON-068 , DB2-EN006 ) 1 - 2 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WATER monster in your Graveyard. During each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn. Armed Ninja (LOB-106 , SDP-018 , DB1-EN130) 1 FLIP: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position. Armored Glass (PSV-019 ) 1 - 2 You can only activate this card when a monster is equpped with an Equip Card. Negate the effects of all Equip Cards on the field during the turn this card is activated. Attack and Receive (PSV-054 , DB1-EN173 ) 1 - 2 You can only activate this card when you take damage to your Life Points. Inflict 700 points of damage to your opponent's Life Points. Also, inflict 300 points of damage to your opponent's Life Points for each "Attack and Receive" card in your Graveyard. Bait Doll (LON-096 ) Force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the Graveyard). Then shuffle the Deck. Barrel Behind the Door (PGD-096 ,DR1-EN143 ) 2 You can only activate this card when an effect that inflicts damage to your Life Points is activated (except Battle Damage). Switch the Effect Damage you receive to your opponent's Life Points. Bazoo the Soul-Eater (LON-064 , TP5-EN007, DB2-EN003) 1 You can remove from play up to 3 Monster Cards in your Graveyard to increase the ATK of this monster by 300 points for each card removed from play, until the end of your opponent's next turn. This effect can only be used once during your turn. Beastking of the Swamps (TP1-EN014 TP5-EN014) You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). Berserk Dragon (DCR-019 , DR1-EN181) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "A Deal with Dark Ruler". This card can attack all monsters on your opponent's side of the field once each. Decrease the ATK of this card by 500 points during the End Phase of each of your turns. Big Bang Shot (MFC-086 , DR1-EN141) 1 - 2 Increase the ATK of a monster equipped with this card by 400 points. When the equipped monster attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card is removed from the field, remove the equipped monster from play. Big Shield Gardna (TP5-EN002, DB1-EN097 ) [The title of card DB1-EN097 is misspelled, it should be "Big Shield Gardna".] Bite Shoes (PSV-080) 1 FLIP: Change the battle position of 1 face-up monster on the field. Blast Juggler (MRD-034 ,DB1-EN161 ) 1 - 2 You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less. Blast with Chain (LOD-088, DB2-EN197 , Deck: Warrior's Triumph) After activation, this card is treated as an Equip Card that increases the ATK of the equipped monster by 500 points. Equip a monster on your side of the field with this card. If this card is destroyed by the effect of another card while it is an Equip Card, select 1 card on the field and destroy it. Blue-Eyes Toon Dragon (SRl-000,MRL-000,SDP- , DB1-EN066) 2 This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. This card cannot attack in the turn that it is Summoned. Unless you pay 500 Life Points, this monster cannot attack. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, your must select the Toon Monster as an attack target. Boar Soldier (SRl-en089 ,MRL-089) 1 If this card is Normal Summoned, destroy this card. If your opponent controls 1 or more monsters, decrease the ATK of this card by 1000 points. Bombardment Beetle (PSV-087, DB1-EN197) 1 FLIP: Pick up and see 1 face-down Defense Position Monster Card on your opponent's side of the field. If it is an Effect Monster, destroy it (its Flip Effect is not activated), and if the card is not, return it to its original position. Burning Beast (MFC-016, DR1-EN071) 2 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) Burning Land (PSV-061, DB1-EN177) 2 Destroy all Field Spell Cards on the field. Inflict 500 points of damage to each player's Life Points during his/her Standby Phase. Buster Blader (PSV-050, 2003 Collector's Tins, DL1-, DB1-EN095) Increase the ATK of this card by 500 points for each Dragon-Type monster on your opponent's side of the field and in your opponent's Graveyard. Cannon Soldier (MRD-106, DB2-EN061) 2 Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points. Catapult Turtle (MRD-075, DB2-EN047) Tribute 1 monster on your side of the field. Inflict damage equal to half of the Tributed monster's ATK to your opponent's Life Points. Ceasefire (PSV-030, DB1-EN083) Flip all face-down Defense Position monsters on the field face-up. Flip Effects are not activated at this time. Inflict 500 points of damage to your opponent's Life Points for each Effect Monster on the field. Centrifugal Field (FET-en045) 1 When a Fusion Monster(s) is destroyed and sent to the Graveyard by a card effect, the owner of that Fusion Monster selects 1 of the Fusion Material Monsters written in the card text of that Fusion Monster from his/her Graveyard and Special Summons it to the field. Chain Destruction (PSV-006, TP4-en004, DB1-EN070) 1 - 2 You can activate this card when a monster with an ATK 2000 or less is Normal Summoned, Flip Summoned or Special Summoned. Destroy all monsters with the same name in the summoning player's hand and Deck. The Deck is then shuffled. Chain Disappearance (IOC-052, DR2-EN052) 1 You can only activate this card when a monster(s) with an ATK of 1000 or less is Normal Summoned, Flip Summoned or Special Summoned. Remove from play those Summoned monster(s), and your opponent removes from play all monsters of the same name in their hand and Deck. Their Deck is then shuffled. Chain Energy (SRl-en046, MRL-046,DB1-EN030) 1 - 2 Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand. Change of Heart (MRD-060, SDY- , SDJ- , SDP- , SYE- ,SKE-, DB1-EN168) 1 - 2 Select 1 monster on your opponent's side of the field. Take control of the selected monster until the End Phase of this turn. Charm of Shabti (PGD-074, DR1-EN022) 2 Discard this card from your hand. Until the End Phase, make the Battle Damage to monsters that include "Gravekeeper's" in their card name 0. Cobra Jar (PGD-075, DR1-EN023) 2 FLIP: Special Summon 1 "Poisonous Snake Token" (Reptile-Type/EARTH/3 Stars/ATK 1200/DEF 1200). When the "Poisonous Snake Token" is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points. Cocoon of Evolution (MRD-011, DB1-EN148) 2 You can equip this card from your hand as an Equip Spell Card to a face-up "Petit Moth" on the field. If equipped, the ATK and DEF of "Cocoon of Evolution" is applied to "Petit Moth". Coffin Seller (PGD-093, DR1-EN041) 1 - 2 Each time Monster Card(s) are sent to your opponent's Graveyard, inflict 300 points of damage to your opponent's Life Points. Collected Power (LON-078) Select 1 face-up monster on the field. Equip this monster with all face-up Equip Cards on the field. If the target of the Equip Card is not correct, destroy the Equip Card. Command Knight (2004 Collector's Tins, DB2-EN, SDeck Warrior's Triumph) While at least 1 other monster exists on your side of the field, your opponent cannot select this card as an attack target. Also, as long as this card remains face-up on the field, increase the ATK of all your Warrior-Type monsters by 400 points. Confiscation (SRl-en038, MRL-038 , DB1-EN023) 1 - 2 Pay 1000 Life Points. Look at your opponent's hand, select 1 card among them and discard it to the Graveyard. Contract with the Abyss (DCR-086, DR1-EN248) 1 This card is used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are Ritual Summoning. Curse of Royal (PGD-044, TP5-EN018, DB2-EN) 1 - 2 Negate the activation and the effect of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it. Cyber Jar (SRL-EN077 , MRL-077 , DB1-EN043) FLIP: Destroy all monsters on the field. Both players then pick up 5 cards from the top of their respective Decks and Special Summon all Level 4 or lower Monster Cards among them on the field in face-up Attack Position or face-down Defense Position. The rest of the cards picked up are added to their respective hands. Cyclon Laser (LoN-095) 2 You can only equip this card to "Gradius". Increase the ATK of "Gradius" by 300 points. When the equipped "Gradius" attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Dark Coffin (PGD-047 , DB2-EN244) 2 When this face-down card is destroyed and sent to the Graveyard, your opponent selects and executes 1 of the following effects: *Discard 1 random card in their hand. *Select 1 monster on their side of the field and destroy it. Dark Necrofear (LoN-065 , DL2- , DB2-EN004 MC1-EN005) 1 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If this card is destroyed as a result of battle or by your opponent's card effect while it is a Monster Card, it is treated as an Equip Card during the End Phase of this turn, and equip 1 of your opponent's monsters with this card. As long as it is equipped with this card, you control the equipped monster. Dark Room of Nightmare (PGD-082 , DR1-EN030, SD ) Each time damage, except Battle Damage, is inflicted to your opponent's Life Points, inflict 300 points of damage to your opponent's Life Points. This card's effect is not applied to the effect of "Dark Room of Nightmare". Dark Zebra (SRL-EN084 , MRL-084) 1 If this is the only Monster Card in your control during your Standby Phase, it is changed to Defense Position. You cannot change the position of this card during the same turn. Deck Devastation Virus (FET-EN058 ) Tribute 1 DARK monster with an ATK of 2000 points or more on your side of the field. Check all monsters on your opponent's side of the field, your opponent's hand, and all cards he/she draws (until the end of your opponent's 3rd turn after this card's activation), and destroy all monsters with an ATK of 1500 or less. Deepsea Warrior (PSV-079 , DB1-EN 193) 1 - 2 As long as "Umi" is face-up on the field, this card is unaffected by any Spell Cards. De-Fusion (LoN-097 ) 2 Return 1 Fusion Monster on the field to the Fusion Deck. In addition, if all the Fusion Material Monsters that were used for the Fusion Summon of that Fusion Monster are in your Graveyard, you can Special Summon them all to the field. Delinquent Duo (SRL-EN ,MRL- , DB1-EN ) 1 Pay 1000 Life Points. Your opponent randomly selects and discards 1 card from his/her hand and then selects and discards another card from his/her hand. Des Dendle (MFC-015, DR1-EN070) 1 - 2 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Vampire Orchis" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 "Wicked Plant Token" (Plant-Type/EARTH/1 Star/ATK 800/DEF 800). (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) De-Spell (SDY- SDK-, SDJ- , SDP- , SKE- ) 1 Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position. Destiny Board (LoN-088, DB2-EN021) 2 At the end of each of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up on the field. If it is from your Deck, then shuffle your Deck. When "Spirit Message" cards "I", "N", "A", and "L" are all on your side of the field in their proper order, you are declared the winner. If any of your "Spirit Message" cards or "Destiny Board" are removed from the field, all your "Spirit Message" cards and "Destiny Board" on the field are sent to your Graveyard immediately. Disarmament (MFC-102 , DR1-157 ) 2 Destroy all Equip Cards on the field. DNA Surgery (PSV-026 , DB1-EN081) 1 - 2 When you activate this card, declare 1 Type of monster. As long as this card remains face-up on the field, all face-up monsters become the Type you declared. Dragon Capture Jar (LoB-045 , SDP- , TP3-EN , DB1-EN111) 2 As long as this card remains face-up on the field, all face-up Dragon-Type monsters are changed to Defense Position and cannot change their Battle Position. Dragon Piper (MRD-067 , DB2-EN040 ) FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position. Dust Tornado (PSV-011 , SKE-045 SD2-024 YSD-035 DB1-EN075 ,SDK- ) 2 Destroy 1 Spell or Trap Card on your opponent's side of the field. You can then Set 1 Spell or Trap Card from your hand. Ectoplasmer (SoD-EN043) 1 Only once during each player's End Phase, the turn player Tributes 1 face-up monster on his/her side of the field and inflicts damage to the opponent's Life Points equal to half of the original ATK of the Tributed Monster. Electric Snake (SRl-EN008 , MRL-008 , DB1-EN007 ) 1 - 2 When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck. Elegant Egotist (MRD-024 , TP3-EN , DB1-EN156 ) 2 You can only activate this card when there are 1 or more "Harpie Lady" on the field. Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or your Deck. Enchanted Javelin (PSV-015 , SDP- , DB1-EN077) 1 - 2 Increase your Life Points by the ATK of 1 opponent's attacking monster. Eternal Rest (SRL-EN060 , MRL-060 ,SDJ- , DB1-EN035) 1 - 2 Destroy all monsters equipped with Equip Cards. Exchange (EDS-001 , DB1-EN170) 2 Both players show their hands to each other and select 1 card from each other's hand. Add the selected card to your hand and you can use it in this Duel. (When the cards are sent to the Graveyard, they are sent to the Graveyard of the original owner.) Exiled Force (LoD-023 , DB2-EN143 , SD5-EN010) 1 - 2 By Tributing this face-up card, destroy 1 monster on the field. Exodia Necross (DCR-020 , DR1-EN182 ) 1 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Contract with Exodia". This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards, and during each of your Standby Phases, increase the ATK of this card by 500 points. This card is destroyed when any of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" or "Left Leg of the Forbidden One" is not in your Graveyard. Exodia the Forbidden One (LOB124- , DB1-EN139) When you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel. Fairy King Truesdale (WC4-001) 1 As long as this card remains in face-up Defense Position on the field, increase the ATK and DEF of all Plant-Type monsters on your side of the field by 500 points. Fairy Meteor Crush (PSV-063 , SKE- , DB1-EN178 ) 2 When a monster equipped with this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Fake Trap (MRD-056 , SDJ- , DB1-EN164 ) 1 - 2 You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the Set card(s). Falling Down (DCR-088 , DR1-EN250 ) 1 - 2 Destroy this card if there is no Archfiend card on your side of the field. Take control of 1 of your opponent's monsters that is equipped with this card. You take 800 points of damage during each of your opponent's Standby Phases. Final Destiny (SRL-EN035 , MRL-035 , DB1-EN020 ) 2 Discard 5 cards from your hand. Destroy all cards on the field. Flying Kamakiri #1 (SRL-EN091 , MRL-091 ,DB1-EN054 ) 2 When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 WIND monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck. Forced Requisition (PSV-025 , DB1-EN080 ) 1 - 2 You can activate this card when you discard from your hand. After that, each time you discard from your hand, your opponent must also discard the same number of cards from his/her hand. Freezing Beast (MFC-017 , DR1-EN072 ) 1 - 2 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) Fusion Gate (LoN-098 , DB2-EN030 HL1-EN005) 1 - 2 As long as this card remains face-up on the field, a Fusion Monster can be Fusion Summoned without using "Polymerization". The Fusion Material monsters used in the Fusion Summon are not sent to the Graveyard, but are removed from play. Future Fusion (POTD-EN044 ) Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Fusion Deck. Special Summon a Fusion Monster from your Fusion Deck with the same name as the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card. Garuda the Wind Spirit (LON-070 ) 1 This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by removing 1 WIND monster in your Graveyard from play. As long as this monster remains face-up on the field, you may change the battle position of 1 of your opponent's face-up Monster Cards at each End Phase of your opponent's turn. Gate Guardian (MRD-000 ) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Sanga of the Thunder", "Kazejin" and "Suijin". Gearfried the Iron Knight (PSV-101 , SDJ- , CT3- , DB1-EN204 , SDWarrior's Triumph) 1 - 2 When an Equip Card is equipped to this card, destroy the Equip Card. Giant Germ (SRL-EN085 , MRL-085 , DB1-EN050 ) 2 When this card is sent to the Graveyard as a result of battle, inflict 500 points of damage to your opponent's Life Points. You can also Special Summon up to 2 "Giant Germ" cards from your Deck to your side of the field in face-up Attack Position. Then shuffle your Deck. Giant Rat (SRL-EN079 , MRL-079 , SYE- , DB1-EN045 ) When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck. Goblin's Secret Remedy (LOB-099 , TP3-EN011 ) Increase your Life Points by 600 points. Goddess with the Third Eye (TP5-EN010 , TP1-EN013, DB2-EN097 ) 2 You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). Gradius' Option (LoD-060 , DB2-EN170 ) 1 - 2 This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by selecting 1 face-up "Gradius" on your side of the field. The ATK and DEF of this card becomes the same as the ATK and DEF of the selected "Gradius". If the selected "Gradius" is removed from the field, destroy this card. Gravedigger Ghoul (LOB-065 ) Select up to 2 Monster Card(s) from your opponent's Graveyard. Remove the selected card(s) from play. Gravekeeper's Servant (SRL-EN031 , MRL-031 , DB1-EN017 ) 2 Unless your opponent sends 1 card from the top of his/her Deck to the Graveyard, he/she cannot declare an attack. Graverobber (PSV-008 , DB1-EN072 ) 1 - 2 Select 1 Spell Card from your opponent's Graveyard. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage. Gravity Bind (PSV-073 , TP4-EN018 , DB1-EN187, SDFury from the Deep) 1 - 2 All Level 4 or higher monsters on the field cannot attack. Great Moth (MRD-070 , DB2-EN043 ) 2 This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution". Ground Collapse (PSV-070 , DB1-EN184 ) 1 - 2 Select 2 Monster Card Zones on the field. Neither player can use the selected zones. You cannot select a zone that is occupied by a Monster Card. Guardian Ceal (DCR-006 , DR1-EN168 ) 2 This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Shooting Star Bow - Ceal" on your side of the field. Send an Equip Card on your side of the field equipped to this card to the Graveyard to destroy 1 monster on your opponent's side of the field. Guardian Elma (DCR-005 , DR1-EN167 ) 1 - 2 This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Butterfly Dagger - Elma" on your side of the field. When this card is Normal Summoned or Special Summoned successfully, you can equip 1 appropriate Equip Spell Card in your Graveyard to this card. Harpie Lady Sisters (MRD-009 , DB1-EN146 ) 1 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Elegant Egotist". Heart of the Underdog (IOC-032 , DR2-EN032 ) 1 During your Draw Phase, when you draw a Normal Monster Card(s), you can draw 1 more card by showing it to your opponent. Hiro's Shadow Scout (SRL-EN024 , MRL-024 , SDP- , DB1-EN012 ) 1 - 2 FLIP: Your opponent draws 3 cards. Both players look at the cards . If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard. Hysteric Fairy (LoN-042 , DB1-EN238 ) 1 - 2 Tribute 2 monsters on your side of the field to increase your Life Points by 1000 points. Imperial Order (PSV-104 , DB1-EN086 ) 1 As long as this card remains face-up on the field, negate the effects of all Spell Cards on the field. Pay 700 Life Points during each of your Standby Phases. If you do not, this card is destroyed. Infernalqueen Archfiend (DCR-071 , DR1-EN233 ) 1 - 2 The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Standby Phase, increase the ATK of 1 Archfiend Monster Card by 1000 points until the End Phase. Infinite Dismissal (PSV-072 , DB1-EN186) 1 - 2 Level 3 or lower monsters are destroyed during the End Phase of the turn that they are Normal Summoned or Flip Summoned. Insect Queen (CT1-EN005 , DB2-EN123 ) 2 You cannot declare an attack with this card without Tributing 1 monster on your side of the field. Increase the ATK of this card by 200 points for each face-up Insect-Type monster on the field. Special Summon 1 "Insect Monster Token" (Insect-Type/EARTH/1 Star/ATK 100/DEF 100) in Attack Position on your side of the field during the End Phase of each turn that this card destroys your opponent's monster. Inspection (PSV-038 ) 2 During your opponent's Standby Phase, you can pay 500 Life Points to randomly select 1 card in your opponent's hand and look at it. Jam Breeding Machine (LON-026 , DB1-EN229 ) 2 During each of your Standby Phases, Special Summon 1 "Slime Token" (Aqua-Type/WATER/LEVEL 1/ATK 500/DEF 500) in Attack Position to your side of the field. As long as this card remains face-up on the field, you cannot Normal Summon, Flip Summon or Special Summon any other monster (except Slime Tokens). Justi-Break (CDIP-EN ,SP02- ) Activate only when your opponent declares an attack against a face-up Normal Monster on your side of the field. Destroy all monsters on the field, except face-up Attack Position Normal Monsters. Karate Man (SRL-EN083 , MRL-083 , SDJ- , TP4-EN013 , DB1-EN049 ) 1 - 2 You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase. Kazejin (MRD-026 , DB1-EN158 ) You can only activate this card's effect during your opponent's damage calculation. Make the ATK of a monster attacking this card 0 during damage calculation. This effect can only be used once as long as this card remains face-up on the field. Kiryu (MFC-009 , DR1-EN064 ) 1 - 2 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 900 points, and you can Tribute this card to allow the equipped monster to attack your opponent's Life Points directly this turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) Kiseitai (PSV-046 , DB1-EN093 ) 1 - 2 When your opponent's monster attacks this card in face-down Defense Position, this card becomes an Equip Spell Card equipped to the attacking monster (No damage calculation is conducted). During each of your opponent's Standby Phases, increase your Life Points by half of the ATK of the monster equipped with this card. Koitsu (MFC-080 , DR1-EN135 ) 2 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Aitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) Kotodama (SRL-EN095 , MRL-095 , DB1-EN058 ) 1 - 2 As long as this card remains face-up on the field, more than 1 monster with the same name cannot exist face-up on the field. If a monster with the same name as a face-up monster on the field is Normal Summoned, Flip Summoned, Special Summoned or flipped face-up later, it is destroyed. (If monsters with the same name are Summoned or flipped face-up at the same time, they are all destroyed.) Kuriboh (MRD-071 , SYE- , DB2-EN044 , PCY-005) 2 Discard this card from your hand. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase. Kycoo the Ghost Destroyer (LON-062 , TP5-EN006 , DB2-EN002 ) Each time this card inflicts Battle Damage to your opponent's Life Points, you can remove from play up to 2 Monster Cards in your opponent's Graveyard. As long as this card remains face-up on the field, your opponent cannot remove from play any cards in either Graveyard. Larvae Moth (MRD-007 , DB1-EN144) 1 - 2 This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by offering "Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution". Last Will (TP7-EN , SDY- , SYE-031 ) 2 If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck. Lava Golem (PGD-107 , IOC-SE4 , DR1-EN051 ) 2 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 monsters on your opponent's side of the field, and is Special Summoned to your opponent's side of the field. This card inflicts 1000 points of damage to the Life Points of this card's controller during each of his/her Standby Phases. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn. Life Absorbing Machine (LoD-012 ) 1 As long as this card remains face-up on the field, during your Standby Phase increase your Life Points by an amount equal to half of the total Life Points you paid in your last turn. Light of Intervention (PSV-031 , SKE- , DB1-EN084 ) 1 - 2 Monster Cards cannot be Set face-down. Monsters Set in Defense Position are Normal Summoned in face-up Defense Position. Lightforce Sword (PSV-005 , DB1-EN069 ) 1 - 2 Select 1 card randomly from your opponent's hand and remove it from play face-down. Keep the card out of play for 3 of your opponent's turns. During your opponent's Standby Phase of the 4th turn, the card is returned to his/her hand. Limiter Removal (PSV-064 , DB1-EN179 , CP01-007 ) Double the ATK of all face-up Machine-Type monsters that are on your side of the field when you activate this card. During the End Phase, destroy all Monster Cards that were affected by this effect. Lord of D. (SDK-041 SKE-016 , BPT-004 ) 1 As long as this card remains face-up on the field, all Dragon-Type monsters cannot be targeted by Spell Cards, Trap Cards, or effects of monsters that designate a target. Luster Dragon (LOD-050 ) [The card name of card LOD-050 should be "Luster Dragon #2". Magic Drain (PSV-071 , TP4-EN017 , DB1-EN185 ) 2 You can activate this card when your opponent activates a Spell Card. Your opponent can discard 1 Spell Card from his/her hand to negate the effect of this card. If your opponent does not, negate the activation of the Spell Card of your opponent and destroy it. Magical Hats (PSV-033 , DB1-EN087 ) Select 2 non-Monster Cards from your Deck and 1 of your Monster Cards on the field, then shuffle your Deck. Shuffle the 3 selected cards and Set them on the field in face-down Defense Position. The 2 cards selected from your Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase. You can only use this effect during your opponent's Battle Phase. Magical Thorn (TP5-EN003 , DB2-EN107 ) 1 When your opponent's card(s) in his/her hand are discarded to the Graveyard, inflict 500 points of damage to his/her Life Points for each card that was discarded. Magician of Faith (MRD-036 , SDJ- , SD6-EN005 , DB1-EN163 , YSD-EN012 ) 1 - 2 FLIP: Select 1 Spell Card from your Graveyard. Add the selected card to your hand. Maha Vailo (SRL-EN012 , MRL-012 , SDJoey Evolution, DB1-EN009 ) 1 Increase the ATK of this card by 500 points for each Equip Card equipped to this card. Major Riot (PSV-029 ) You can activate this card when 1 or more of your monsters are returned from the field to your hand by your opponent's card effect. Return all Monster Cards on the field to your respective hands. Both you and your opponent then Special Summon from your hand the same number of Monster Cards on the field in face-down d�fense Position. Manga Ryu-Ran (SRl-EN071 ,MRL-071 , SDP- , DB1-EN038 ) 1 - 2 This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. This card cannot attack in the turn that it is Summoned. Unless you pay 500 Life Points, this monster cannot attack. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, your must select the Toon Monster as an attack target. Maryokutai (LON-076 , DB2-EN011 ) 1 - 2 You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it. Mask of Darkness (MRD-014 , SDP-013 , DB1-EN150 ) 1 - 2 FLIP: Select 1 Trap Card from your Graveyard. Add the selected card to your hand. Mask of Restrict (LON-018 , DB1-EN221 ) 1 Neither player can Tribute any monster under any conditions. Mask of Weakness (LON-015 , DB1-EN218 ) 2 Decrease the ATK of 1 attacking monster by 700 points until the end of the turn. Messenger of Peace (SRL-EN102 , MRL-102 , DB1-EN065 ) Neither player can declare attacks with face-up monsters with an ATK of 1500 or more. Pay 100 Life Points during each of your Standby Phases. If you do not, destroy this card. Metallizing Parasite - Lunatite (DCR-074 , DR1-EN236 ) 1 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster will be unaffected by the effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed as a result of battle, destroy this card instead.) Michizure (PSV-051) 1 You can activate this card when a monster is sent from the field to your Graveyard. Destroy 1 monster on the field. Mirage Knight (DCR-018 , DR1-EN180 ) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Flare Knight". When this card battles another monster, during damage calculation increase the ATK of this card by the original ATK of the opponent's monster. During the End Phase after this card was involved in battle, remove this card from play. Mirror Force (MRD-138 , DB2-EN081 ) You can only activate this card when your opponent's monster declares an attack. Destroy all Attack Position monsters on your opponent's side of the field. Mirror Wall (PSV-016 , DB1-EN078 ) 2 Halve the ATK of all your opponent's attacking monsters. Pay 2000 Life Points during each of your Standby Phases. If you do not, destroy this card. Monster Reborn (LOB-118 , DB1-EN133 , SDY- ,SDK- ,SDJ- ,SDP- ,SYE- ,SKE- ) Select 1 monster from either you or your opponent's Graveyard. Special Summon the selected monster on your side of the field. Monster Recovery (PSV-066 , DB1-EN181 ) Unite 1 of your own monsters on your side of the field and your hand with your Deck and then shuffle it. Draw the same number of cards that were in your hand from the Deck. (You cannot activate this card if you have your opponent's card in your hand.) Morphing Jar #2 (PSV-040 , DB1-EN092 ) FLIP: Return all Monster Cards on the field to their respective Decks and shuffle them. You and your opponent then pick up cards until you both have the same number of Monster Cards that were returned to each Deck. Special Summon the Level 4 or lower monsters to the field in face-down Defense Position. The rest of the cards picked up are discarded to the Graveyard. Mother Grizzly (SRL-EN , MRL- , DB1-EN , SD Fury from the Deep) When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 WATER monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck. Mysterious Puppeteer (SDK- , SKE- ) Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points. Mystic Tomato (SRL-EN , MRL- , SKE- , TP4-EN ,DB1-EN ) When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 DARK monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck. Mystical Knight of Jackal (PGD- , DR1-EN ) When this card destroys 1 monster on your opponent's side of the field and sends it to your opponent's Graveyard as a result of battle, you can then return the card to the top of your opponent's Deck. Mystical Sheep #1 ( ) You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). Narrow Pass (PGD- , DR1-EN ) This card can only be activated when both players have 2 monsters or less on their respective sides of the field. Both players can only Normal Summon up to 2 additional monsters on their sides of the field. Necrovalley (PGD- , DL3-EN , DR1-EN ) As long as this card remains on the field, negate the effects of Spell, Trap, and Monster Cards that affect a card(s) in the Graveyard, and neither player can remove cards in the Graveyards from play. Also, as long as this card remains on the field, increase the ATK and DEF of all monsters that include "Gravekeeper's" in their card name by 500 points. Nightmare Wheel (PGD-, DR1-EN ) Select 1 monster on your opponent's side of the field. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position. During each of your Standby Phases, this card inflicts 500 points of damage to your opponent's Life Points. When the selected monster is removed from the field, destroy this card. Nimble Momonga (SRL-EN , MRL- , TP4-EN , DB1-EN ) When this card is sent to the Graveyard as a result of battle, increase your Life Points by 1000 points. You can also Special Summon up to 2 "Nimble Momonga" cards from your Deck to your side of the field in face-down Defence Position. Then shuffle your Deck. Nobleman of Crossout (PSV- , SKE- , DB1-EN , SDDragon Roar, SDZombie Madness, SDBlaze of Destruction) Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks. Nobleman of Extermination (PSV- , TP4-EN , DB1-EN ) Destroy 1 face-down Spell or Trap Card and remove it from play. If the card is a Trap Card, both players must check their respective Decks and remove all cards of the same name from play. Then shuffle the Decks. Null and Void (SOD- ) You can only activate this card when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and discard them all to the Graveyard. Nuvia the Wicked (LON- , DB1-EN ) If this monster is Normal Summoned, destroy this card. If your opponent controls any monster, decrease the ATK of this card by 200 points for each monster on your opponents side of the field. Ocean Dragon Lord - Neo-Daedalus (SD Fury from the Deep) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Levia-Dragon - Daedalus" on your side of the field. Send "Umi" on your side of the field to the Graveyard to send all cards in both players' hands and on the field to the Graveyard, except this card. Old Vindictive Magician (MFC- , DR1-EN ) FLIP: Destroy 1 monster on your opponent's side of the field. Painful Choice (SRL-EN , MRL- , DB1-EN ) Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the Graveyard. Parasite Paracide (PSV- , DB1-EN ) FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is Special Summoned on your opponent's side of the field in face-up Defense Position and inflicts 1000 points of damage to your opponent's Life Points. Then all face-up monsters on your opponent's side of the field become Insect-Type as long as this card remains face-up on the field. Perfectly Ultimate Great Moth (DB2-EN , ) This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 6th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution". Pigeonholing Books of Spell (MFC- , DR1-EN ) Pick up the top 3 cards of your Deck and return those cards to the top of the Deck in any order. Your opponent cannot look at the cards. Pitch-Dark Dragon (MFC- , DR1-EN ) Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) Polymerization (LOB- , SDJ- , DB1-EN ) Send Fusion Material Monsters that are listed by a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon the Fusion Monster from your Fusion Deck. Prickle Fairy (IOC- , DR2-EN ) While this card is face-up on your side of the field, your opponent cannot attack Insect-Type monsters. The battle position of a monster that battles with this card is changed to Defense Position at the end of the Damage Step. Reaper of the Cards (LOB- , DB1-EN ) FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position. Red-Moon Baby (PSV- , DB1-EN ) You can Special Summon to your side of the field a monster destroyed and sent to the Graveyard as a result of battle by this card at the end of the Battlle Phase. Relinquished (SRL-EN , MRL- , SDP- , DB1-EN ) Select 1 monster on your opponent's side of the field and equip it to this card (this effect can only be used once per turn and you can only equip 1 monster at a time to this card). The ATK and DEF of this card become the same amounts as the monster equipped to this card. If this card is destroyed as a result of battle, the equipped monster is destroyed instead, and any battle damage you received from the battle is also inflicted to your opponent's Life Points. Revival Jam (LON- , DB1-EN ) When this card is sent to the Graveyard as a result of battle, you can pay 1000 Life Points. Then, Special Summon this card in face-up Defense Position during your next Standby Phase. Ring of Magnetism (MRD- , SDP- , DB2-EN ) You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack. Rivalry of Warlords (MFC- , DR1-EN ) Each player sends monsters from his/her side of the field to the Graveyard so that he/she only controls 1 Type of monster. As long as this card remains on the field, each player can only have 1 Type of monster on the field. Robbin' Goblin (MRD- , SDP- , DB2-EN ) Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 random card from their hand. Rope of Life (PGD- , DR1-EN ) When 1 of your monsters is sent to the Graveyard as a result of battle, discard your entire hand to activate this card. Special Summon the monster to the field, increasing the ATK of the monster by 800 points. Royal Command (LON- , DB2-EN ) Negate the activation and effects of all Flip Effect monsters' effects. Ryu Senshi (LOD- , TP6-EN , DB2-EN ) "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effects of a Spell Card that targets this card and destroy it. Sanga of the Thunder (MRD- , DB1-EN ) You can only activate this card's effect during your opponent's damage calculation. Make the ATK of a monster attacking this card 0 during damage calculation. This effect can only be used once as long as this card remains face-up on the field. Sangan (MRD- , SDJ- , SYE- , DB2-EN ) When this card is sent from the field to the Graveyard, select 1 monster with an ATK of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck. Second Goblin (MFC- , DR1-EN ) Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) Shadow of Eyes (PSV- , DB1-EN ) You can only activate this card when your opponent Sets a Monster Card in Defense Position. Change it to face-up Attack Position. If the Monster Card has a Flip Effect, it is not activated. Shield & Sword (MRD- , SDJ- , DB2-EN ) Switch the original ATK and DEF of all face-up monsters on the field until the end of the End Phase. Any additions and subtractions to ATK and DEF due to card effects are applied to the new ATK and DEF. Monsters Summoned after this card's activation are excluded. Shining Angel (SRL-EN , MRL- , DB1-EN ) When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 LIGHT monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck. Skull Lair (ON- , DB2-EN ) Remove from play any number of Monster Cards in your Graveyard to destroy 1 face-up monster on the field whose Level is equal to the number of the cards you removed from play. Snake Fang (SRL-EN , MRL- ) Decrease 1 face-up monster's DEF by 500 points until the end of this turn. Snatch Steal (SRL-EN , MRL- , DB1-EN , SDDragon's Roar, SDZombie Madness, SDBlaze of Destruction, SDFury from the Deep,SD Warrior's Triumph) Take control of a monster on your opponent's side of the field that is equipped with this card. Increase your opponent's Life Points by 1000 points during each of their Standby Phases. Solemn Judgment (MRD- , DB2-EN ) Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster. Solomon's Lawbook (PSV- ) Skip your next Standby Phase. Soul Exchange (TP7-EN , SDY- , SKE- ) Select 1 monster on your opponent's side of the field. This turn, if you would Tribute a monster on your side of the field, Tribute the selected monster instead. You cannot conduct your Battle Phase during the turn that you activate this card. Soul of Purity and Light (LON- , DB2-EN ) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during their Battle Phase. Soul Release (MRD- , SDP- , DB1-EN ) Select up to 5 cards from either your or your opponent's Graveyard(s) and remove them from play. Spell Shield Type-8 (MFC- , DR1-EN , SD Blaze of Destruction, SD Fury from the Deep) Select and activate 1 of the following effects: *Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card. *Send 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it. Spellbinding Circle (SRL-EN , MRL- , SYE- , DB1-EN ) Select 1 monster. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position. When the selected monster is destroyed, this card is also destroyed. Spirit Message 'A' (ON- , DB2-EN ) This card can only be placed on the field by the effect of "Destiny Board". Spirit Message 'I' (LON- , DB2-EN ) This card can only be placed on the field by the effect of "Destiny Board". Spirit Message 'L' (LON- , DB2-EN ) This card can only be placed on the field by the effect of "Destiny Board". Spirit Message 'N' (LON- , DB2-EN ) This card can only be placed on the field by the effect of "Destiny Board". Spirit of Flames (LON- ) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your Battle Phase. Spirit of the Breeze (LON- , DB1-EN ) As long as this card remains in face-up Attack Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases. Spirit Ryu (LOD- , SKE- , DB2-EN ) You can only activate this effect during your Battle Step, if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the Graveyard to increase the ATK and DEF of this card by 1000 points until the End Step. Suijin (MRD- , DB1-EN ) You can only activate this card's effect during your opponent's damage calculation. Make the ATK of a monster attacking this card 0 during damage calculation. This effect can only be used once as long as this card remains face-up on the field. Super Roboyarou (LOD- ) "Roboyarou" + "Robolady" You can Special Summon "Super Robolady" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster battles with a monster. Sword Hunter (PSV- , DB1-EN ) A monster destroyed by this card as a result of battle becomes an Equip Card at the end of the Battle Phase that increases the ATK of this card by 200 points. Swords of Revealing Light (LOB- , SYE- , DB1-EN ) Flip all face-down monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. As long as this card remains face-up on the field, your opponent cannot declare an attack. Tailor of the Fickle (SRL-EN , MRL- ,DB1-EN ) Switch 1 Equip Card equipped to a monster to another correct target. The Bistro Butcher (MRD- , DB2- ) When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck. The Emperor's Holiday (LON- , DB2-EN ) Negate the effects of all Equip Cards. The Fiend Megacyber (PSV- , TP4-EN , DB1-EN ) You can Special Summon this card from your hand if your opponent has at least 2 more monsters on the field than you do. The Flute of Summoning Dragon (SDK- , SKE- ) You can only activate this card when "Lord of D." is face-up on the field. Special Summon up to 2 Dragon-Type monsters from your hand to your side of the field. The Forceful Sentry (SRL-EN , MRL- , DB1-EN ) Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled. The Legendary Fisherman (PSV-, DB1-EN ) As long as "Umi" is face-up on the field, this card is unaffected by any Spell Cards. Monsters on your opponent's side of the field cannot select this card as an attack target. The Regulation of Tribe (PSV- ) Declare 1 Type of monster. Monsters of the declared Type cannot attack. Tribute 1 monster from your side of the field during each of your Standby Phases. If you do not, this card is destroyed. The Rock Spirit (LON- , DB2-EN ) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. Increase the ATK of this monster by 300 points during your opponent's Battle Phase. The Unfriendly Amazon (LON- ) Tribute 1 of your monsters on the field (excluding this monster) during each of your Standby Phases. If you do not, this card is destroyed. Thousand-Eyes Restrict (PSV- , DL1- , DB1-EN ) "Relinquished" + "Thousand-Eyes Idol" As long as this card remains face-up on the field, other monsters cannot change their battle positions or attack. Select 1 monster on your opponent's side of the field and equip it to this card (this effect can only be used once per turn and you can only equip 1 monster at a time to this card). The ATK and DEF of this card become the same amounts as the monster equipped to this card. If this card is destroyed as a result of battle, the equipped monster is destroyed instead. Throwstone Unit (LOD- ) Tribute 1 Warrior-Type monster on your side of the field to destroy 1 face-up monster on the field whose DEF is equal to or less than the ATK of "Throwstone Unit". Toll (SRL-EN , DB1-EN ) Each player must pay 500 Life Points to declare an attack. Toon Mermaid (SRL-EN , SDP- , DB1-EN ) This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. This card cannot attack in the turn that it is Summoned. Unless you pay 500 Life Points, this monster cannot attack. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, your must select the Toon Monster as an attack target. Toon Summoned Skull (SRL-EN , SDP- , DB1-EN ) This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. This card cannot attack in the turn that it is Summoned. Unless you pay 500 Life Points, this monster cannot attack. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, your must select the Toon Monster as an attack target. Tornado Wall (LON- , DB1-EN , SD Fury from the Deep) This card can only be activated when "Umi" is active on the field. As long as "Umi" remains face-up on the field, any damage from attacking monsters to your Life Points becomes 0. When "Umi" is removed from the field, this card is also destroyed. Trap Master (SDY- , SDK- , SKE- ) FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position. Tribute Doll (MFC- , DR1-EN ) Tribute 1 monster on your side of the field to activate this card. Special Summon 1 Level 7 monster that can be Normal Summoned from your hand. That monster cannot attack this turn. Troop Dragon (LOD- DB2-EN ) If this card is destroyed and sent to the Graveyard as a result of battle, select and Special Summon 1 "Troop Dragon" from your Deck to your side of the field. Then shuffle your Deck. Two-Man Cell Battle (SOD- ) During each player's End Phase, the turn player can Special Summon 1 Level 4 Normal Monster from his/her hand. Type Zero Magic Crusher (PSV- , DB1-EN ) Discard 1 Spell Card from your hand to inflict 500 points of damage to your opponent's Life Points. UFO Turtle (SRL-EN , MRL- , DB1-EN , SD Blaze of Destruction) When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 FIRE monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck. Ultimate Offering (SDY- , SDK- , SDJ- , SDP- ) By paying 500 Life Points, Normal Summon or Set 1 extra monster. You can only activate this effect during your Main Phase or your opponent's Battle Phase. Versago the Destroyer (TP1-EN , TP5-EN ) You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). Vilepawn Archfiend (DCR- ,DR1-EN ) The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. As long as this card remains on the field, your opponent cannot attack any Archfiend Monster Card on your side of the field except "Vilepawn Archfiend". Waboku (SDY- , SDJ- , SDP- , SYE- ) You take no Battle Damage this turn. Your monsters cannot be destroyed as a result of battle this turn. Wall Shadow (SRL-EN , MRL- ) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Labyrinth Wall" equipped with "Magical Labyrinth". Winged Minion (LOD- , DB2-EN ) Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field. Witch of the Black Forest (MRD- , SDP- , SKE- , DB2-EN ) When this card is sent from the field to the Graveyard, select 1 monster with a DEF of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck. Woodland Sprite (LOD- , DB2-EN ) Send 1 Equip Card equipped to this card to the Graveyard. Inflict 500 points of damage to your opponent's Life Points. XY-Dragon Cannon (MFC- , DR1-EN ) "X-Head Cannon" + "Y-Dragon Head" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-up Spell or Trap Card on your opponent's side of the field. XYZ-Dragon Cannon (MFC- , CT3- , DR1, DP1- ) "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. By discarding 1 card from your hand, destroy 1 card on your opponent's side of the field. XZ-Tank Cannon (MFC- , DR1-EN ) "X-Head Cannon" + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Spell or Trap Card on your opponent's side of the field. Y-Dragon Head (MFC- , DR1-EN ) Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) YZ-Tank Dragon (MFC- , DR1-EN) "Y-Dragon Head" + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent's side of the field. Z-Metal Tank (MFC- , DR1-EN) Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) Zombie Tiger (MFC- , DR1-EN ) Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Decayed Commander" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points, and each time it destroys 1 of your opponent's monsters, your opponent discards 1 card randomly from his/her hand. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) |
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| Si vous ^etes un joueur AYu-gi-oh il est important que vous connaissiez les changements apport�es aux d�finitions de certaines cartes. C'est un peu p�nible assimil� mais aloons bon pas le choix!!! If you are playing Yu-gi-og card game then you need to know those different correction to card text.The new definition you will find here does replace the one on the cards .I know i know it's a damn pain but no choices right? |
| Arghh!!! |