|
Skill
|
|
Name
|
Explanation
|
MP
Needed
|
| Brain
Attack |
Puts
target enemy in "darkness" condition for 3 turns |
5
|
| Brain
Buster |
It
is more efficient than "Brain Attack", but its duration is only
of 1 turn |
10
|
| Silence
Attack |
Puts
target enemy in "silence" condition for 3 turns |
5
|
| Silence
Buster |
It
is more efficient than "Silence Attack", but its duration is only
of 1 turn |
10
|
| Sleep
Attack |
Puts
target enemy in "sleep" condition for 3 turns |
5
|
| Sleep
Buster |
It
is more efficient than "Sleep Attack", but its duration is only
of 1 turn |
10
|
| Delay
Attack |
The
enemy can't move for a certain amount of time |
8
|
| Delay
Buster |
The
enemy can't move for a long time |
18
|
| Zombie
Attack |
Puts
target enemy in "zombie" condition |
10
|
| Penalty3 |
Puts
target enemy in "sleep", "silence" and "darkness"
conditions for 3 turns |
24
|
| Power
Break |
Reduces
the attack power of target enemy |
8
|
| Magic
Break |
Reduces
the magical power of target enemy |
8
|
| Armor
Break |
Reduces
the physical defense of target enemy |
12
|
| Mental
Break |
Reduces
the magical defense of target enemy |
12
|
| Mug |
Steals
an item from target enemy while attacking |
10
|
| Quick
Trick |
After
attacking the enemy, the order of turns changes |
12
|
|
Special
|
|
Name
|
Explanation
|
MP
Needed
|
| Steal |
Steals an item
from target enemy |
-
|
| Use |
You can use
different items to attack enemies |
-
|
| Flee |
With this command
you escape from battle |
-
|
| Pray |
Recovers HP
of all party members |
-
|
| Encourage |
Raises attack
power and physical defense of all allies |
-
|
| Aim |
Hit% of all
party members is increased |
-
|
| Concentration |
Magical power
and magical defense of all party members is increased |
-
|
| Abandon |
Raises evade
rate to all party members |
-
|
| Good Fortune |
Raises party
members' luck. Hit%, evade rate and critical hit% is increased. |
-
|
| Misfortune |
Decreases party
members' luck. Hit%, evade rate and critical hit% goes down. |
-
|
| Dragon Sword |
Player absorbs
HP and MP of target enemy. Kimari can learn the abilities of the enemy with
this command. |
-
|
| Protect |
Protects an
ally from physical attack of the enemy |
-
|
| Iron Wall |
While defending,
you cover an ally from the attack of the enemy. |
-
|
| Throw Gil |
Damages the
enemy depending the amount of gil you throw |
-
|
| Threaten |
Stops the enemy
for a certain amount of time |
12
|
| Taunt |
You call the
enemy to attack only the ally that uses this command |
4
|
| Entrust |
The overdrive
gauge of an ally can be given to another character |
8
|
| Mimic |
An imitation
of the previous action is done by the player (except summon spells and overdrives). |
28
|
| Magic Combo |
It allows the
player to do twice a magic spell. |
-
|
| Bribe |
The enemy goes
if you give it certain amount of gil. |
-
|