Here is a list of most abilities

Skills | Special
Skill
Name
Explanation
MP Needed
Brain Attack Puts target enemy in "darkness" condition for 3 turns
5
Brain Buster It is more efficient than "Brain Attack", but its duration is only of 1 turn
10
Silence Attack Puts target enemy in "silence" condition for 3 turns
5
Silence Buster It is more efficient than "Silence Attack", but its duration is only of 1 turn
10
Sleep Attack Puts target enemy in "sleep" condition for 3 turns
5
Sleep Buster It is more efficient than "Sleep Attack", but its duration is only of 1 turn
10
Delay Attack The enemy can't move for a certain amount of time
8
Delay Buster The enemy can't move for a long time
18
Zombie Attack Puts target enemy in "zombie" condition
10
Penalty3 Puts target enemy in "sleep", "silence" and "darkness" conditions for 3 turns
24
Power Break Reduces the attack power of target enemy
8
Magic Break Reduces the magical power of target enemy
8
Armor Break Reduces the physical defense of target enemy
12
Mental Break Reduces the magical defense of target enemy
12
Mug Steals an item from target enemy while attacking
10
Quick Trick After attacking the enemy, the order of turns changes
12


Special
Name
Explanation
MP Needed
Steal Steals an item from target enemy
-
Use You can use different items to attack enemies
-
Flee With this command you escape from battle
-
Pray Recovers HP of all party members
-
Encourage Raises attack power and physical defense of all allies
-
Aim Hit% of all party members is increased
-
Concentration Magical power and magical defense of all party members is increased
-
Abandon Raises evade rate to all party members
-
Good Fortune Raises party members' luck. Hit%, evade rate and critical hit% is increased.
-
Misfortune Decreases party members' luck. Hit%, evade rate and critical hit% goes down.
-
Dragon Sword Player absorbs HP and MP of target enemy. Kimari can learn the abilities of the enemy with this command.
-
Protect Protects an ally from physical attack of the enemy
-
Iron Wall While defending, you cover an ally from the attack of the enemy.
-
Throw Gil Damages the enemy depending the amount of gil you throw
-
Threaten Stops the enemy for a certain amount of time
12
Taunt You call the enemy to attack only the ally that uses this command
4
Entrust The overdrive gauge of an ally can be given to another character
8
Mimic An imitation of the previous action is done by the player (except summon spells and overdrives).
28
Magic Combo It allows the player to do twice a magic spell.
-
Bribe The enemy goes if you give it certain amount of gil.
-

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