The following material is an original mecha design for MACROSS:GENERATIONS, a fan-RPG sequel to the original Japanese MACROSS TV series (which became Robotech here in the U.S.). Please feel free to use, copy, and distribute it as you see fit. Comments and suggestions are welcome.

VF-30 JAGUAR II VARIABLE FIGHTER 

Original RPG Stats by TALON ([email protected])
Modified RPG Stats by KAMIKAZI ([email protected])
Layout Style Adapted from DAVE DEITRICH ([email protected])

BACKGROUND

The YF-18 Prototype Advanced Variable Fighter (AVF) was designed and built in 2039 by Dreamstars Incorporated as their entry into the Project Super Nova design contest being conducted by the UN Spacy. Project Super Nova's main purpose was to develop a new variable fighter to replace the aging VF-11 Thunderbolt as the main fighter for UN Spacy military forces. The YF-18 was not selected for the final competition at the New Edwards Flight Center on planet Eden

In mid 2046, engineers at General Galaxy began experimentation with the highly controversial brain control system first used on the YF-21 AVF entry. Believing the perfection of this revolutionary control interface would herald a new age in variable fighter concepts, much like the original VF-X Valkyrie did for conventional fighter craft in the early 21st century, the General Galaxy team commenced testing a reworked version of the system for possible use in future design entries.

General Galaxy saw a perfect testbed for the improved BCS interface in Dreamstars' losing YF-18 prototype. Combined with the YF-18's capabilities and ease of installation in space formerly taken up by heavily-laden weapons bays, the BCS gave the fighter a new lease on life. The first remodeled YF-30 prototype equipped with the BCS flew in November of 2046, much to the delight of the original veterans of General Galaxy's Super Nova BCS/BDI project team and the designers of the YF-30 at Dreamstars. Representatives of the United Nations Government were not as amused, however, first balking at the cost of implementing a fighter utilizing the advanced, but still possibly hazardous control interface, and second at the practicality of such a fighter. Once again, to the dismay of General Galaxy staff members, the YF-30 was turned down.

But then came Operation Orpheus of 2047, where a mysterious new Varauta fighter craft now designated the FZ-150 Combat Zaubergeran made its debut. Equipped with a brainwave control system, the FZ-150, originating from a bomber model, the FBz-99 Zaubergeran, dueled twice with a UN Spacy VF-19 Excalibur, nearly defeating the AVF in both accounts. This incident prompted UN Spacy officials to take another look at the mothballed YF-30 and the capabilities of the BCS.

As usual, General Galaxy was delighted at the prospect, and flew the YF-30 in mock combat against the rival company Shinsei Industries' VF-19A Excalibur in Eden's atmosphere, and then against the VF-19S Excalibur in the asteroid fields spanning between Mars and Jupiter. Superior in original design to its Varauta counterpart, the YF-30 defeated the larger Excalibur in both counts, demonstrating superior speed, maneuverability and turning radius to the nimble VF-19. Tests against Varauta variable fighter designs captured during the Varauta/Macross-07 War resulted in similar victories, where the YF-30 was capable of maneuvering from directly ahead of the slower Varauta craft and into its 'six' in a matter of seconds.

Final tests ended, and the UN Spacy ordered six of the newly christened VF-30 Jaguar IIs, while the UNAF ordered another four. The VF-30 is much too expensive for mass production. Instead, its niche in the infrastructure of the United Nations Government Armed Forces is to become that of an interdiction fighter craft assigned to elite squadrons operating much in the concept of Macross-07's Diamond and Emerald Force.

RPG STATS

Vehicle Types: VF-30 
Class: High Performance Variable Interdiction Fighter
Manufacturer: Dreamstars/General Galaxy
Crew: One pilot wearing Tactical Life Support System

MDC BY LOCATION:
(1)Head100
Arms (2)120 each
(2)Main Body300
Legs/Thrusters (2)200 each
Main Wings (2)150 each
Tails (2)40 each
Wrist Shields/Thrust Vectors50 each
GV-17 Gunpods (2)100 each
(3)Pinpoint Barrier Shield100
Reinforced Pilot Compartment175

NOTES:

  1. Destroying the head of the fighter will knock out the mecha's major sensor systems, including all of the optics systems (infrared, nightvision, thermal). Radar and communications will be unaffected.
  2. Depleting the MDC of the main body will destroy the mecha. The pilot and cockpit section/escape pod will be automatically ejected from the doomed mecha before it explodes by the mecha's main computer.
  3. The pinpoint barrier shield regenerates at a rate of 50 MDC per round. Even if completely destroyed the shield will regenerate within 2 melee rounds. The shield is usually generated on the right arm of the VF-30.

SPEEDS:

RUNNING, BATTLOID CONFIGURATION:
150 mph (240 kmph)
LEAPING, BATTLOID CONFIGURATION:
75 ft (22.7 m) high or 90 ft (27.7 m) long without thrusters.
FLYING, BATTLOID CONFIGURATION:
Mach 1 (670 mph/1,072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, GERWALK CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Mach 5.5+ (3,685 mph/5,896 kmph) max speed at 10,000 meters or less above sea level. Mach 10.5+ (7,035 mph/11,256 kmph) max speed at 10,000-30,000 meters above sea level. Mach 31+ (20,770 mph/33,232 kmph) max speed at 30,000+ meters above sea level. The VF-30 is fully trans-atmospheric and can attain orbit above an Earth-type planet without extra booster assistance. Maximum rate of ascent is 44,000 meters/minute..
MAX ENGINE THRUST:
73,800 kg x2 in an atmosphere. 85,100 kg x2 in space.

STATISTICAL DATA:

HEIGHT:
45.5 ft (13.78 m) in battloid configuration.
24.90 ft (7.54 m) in gerwalk configuration.
12.11 ft (3.67 m) in fighter configuration.
WIDTH:
22.10 ft (6.69 m) at shoulders in battloid configuration.
38.27 ft (11.56 m) in gerwalk or fighter configuration with wings at maximum extension.
LENGTH:
13.95 ft (4.22m) in battloid configuration.
38.97 ft (11.80m) in gerwalk configuration.
55.83 ft (16.91 m) in fighter configuration.
WEIGHT:
7,900 kg.

PHYSICAL STRENGTH:
Equal to a P.S. of 50
CARGO:
Small compartment behind pilot's seat for personal belongings.
POWER PLANT:
Two Shinnakasu Industry/Pratt & Whitney/Rolls Royce FF-2550J thermonuclear turbine engines, designed for dual atmosphere/space use with semi-concealed air intakes for use in an Earth-type atmosphere. Two independent convergent/divergent exhaust vents mounted on engines and two additional vectored thrust-ports implementing pseudo three-dimensional vectored thrusting for greater maneuverability and V/STOL performance. In addition, several Pratt & Whitney HMM-7 high-maneuverability vernier thrusters are mounted on the wingtips, stabilizers, nose, and other key locations for added performance.

WEAPON SYSTEMS:

  1. MAULER REB-21J RAPID-CYCLING LASER CLUSTERS: The VF-30's primary energy weapon are two triple-barreled laser guns mounted on the forearms in battloid or gerwalk modes, and firing out of concealed ports in fighter mode. In fighter mode, the guns are fixed forward and can only traverse to a max angle of 30 degrees from the front fire arc. However in gerwalk/soldier modes they can be aimed in any direction simply by moving the mecha's arms.

  2. GU-15 MULTIPURPOSE GUN POD: The main weapon of the VF-30 are two GU-15 55mm gunpods produced by Howard Industries. The gunpod is carried within two special internal bays in fighter mode and is hand-held in gerwalk and battloid modes. Unlike the gunpods used by the original VF-1 Valkyrie, the GU-15 uses clips of ammo instead of a self-contained supply in the barrel of the gun. One spare clip is carried in each bay for the GU-15.

  3. BIFORS SHORT-RANGED MISSILE CLUSTERS (2): Instead of mounting external weapons hardpoints, the VF-30 carries all its ordinance within concealed weapons bays. This results in an extremely stealthy profile generating a minimal (RCS) radar-cross-signature at any given time. For use in the case of a close quarters dogfights, two short-ranged missile launchers are hidden beneath a retractable panel directly forward of the VF-30's dorsal vectored thruster assemblage in fighter mode, and on the shoulders in battloid mode. Both launchers are designed to accommodate any short-ranged missile in service with the UN Spacy, including the new short-ranged high maneuverability missiles.

  4. MEDIUM CAPACITY WEAPONS BAYS (4): Instead of mounting external weapons hardpoints, the VF-30 carries all its ordinance within concealed weapons bays. This results in an extremely stealthy profile generating a minimal (RCS) radar-cross-signature at any given time. Two medium capacity weapons bays are located on each leg, protected behind a retractable panel. In correlation to the VF-30's capabilities as a beyond-visual-range fighter, standard loads consist of medium-ranged missiles or the new medium-ranged high maneuverability missiles.

  5. HEAVY CAPACITY WEAPONS BAY: Instead of mounting external weapons hardpoints, the VF-30 carries all its ordinance within concealed weapons bays. This results in an extremely stealthy profile generating a minimal (RCS) radar-cross-signature at any given time. A single heavy weapons bay is located on the fighter's underbelly in fighter and gerwalk mode, and within the mecha's main body in battloid mode. In correlation to the VF-30's capabilities as a beyond-visual-range fighter, standard loads consist of long-ranged missiles or the new medium-ranged high maneuverability missiles.

  6. HAND TO HAND COMBAT: If necessary, the pilot of the VF-30 can engage in melee combat rather than use a weapon. The variable fighter is extremely agile and can execute most typical hand to hand combat moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.

    DAMAGE:

STANDARD EQUIPMENT FOR THE VF-30:


COMBAT BONUSES FOR VF-30 COMBAT TRAINING:

BASIC VARIABLE FIGHTER COMBAT TRAINING

ADVANCED VF-30 BTS COMBAT TRAINING
Hosted by www.Geocities.ws

1