The following material is an adaptation of mecha from MACROSS DIGITAL MISSION VF-X, a video game for the Sony Playstation based on the original Japanese MACROSS TV series (which became Robotech here in the U.S.). Please feel free to use, copy, and distribute it as you see fit. All I ask is that you give proper credit to me and do not claim that it is your own work. Comments and suggestions are welcome.

VF-1F FIRE VALKYRIE

RPG Stats by Steel Viper ([email protected])
Background info provided by the MACROSS ONLINE COMPENDIUM

BACKGROUND

The VF-1 Valkyrie is widely regarded as the most popular variable fighter ever made. It is also one of the most prolific. Between 2009 and 2015 over six thousand Valkyries were constructed, and even in 2040 roughly 30% of these fighters still remain in service with reserve fleets, militias, and frontier colonies.

During the time between 2029 and 2032, the UN reserve forces, as well as guard forces positioned at nearly every colony that didn’t have a dedicated Spacy base, found them selves with out dated VF-1 and VF-4 variable fighter’s, while the UN Main forces were upgrading to more advanced design’s.  Not wanting to leave their reservist out of the UN wide upgrades, the UN launched a program to develop upgrade packages for several of the older VF’s such as the VF-1, VF-4, and the VA-14.  One of the products of these projects was the VF-1F Fire Valkyrie.

The first prototype upgrade to the VF-1F was completed in 2030.  After working out a few bugs with the system’s, as well as with the upgrade process, the Spacy began upgrading all remaining VF-1’s to the new variant.  By 2033, almost all VF-1A, J, and S models had been upgraded to the new F model.

Though no match for the far newer and more advanced VF-11, or even the aging VF-14, the VF-1F was a huge improvement in firepower and survivability over the original Valkyrie.  With such improvements as an arm shield, light weight laser gun pods, and improved armor, the VF-1F was a very different craft from the VF-1 it started as.  Examples of the VF-1 are known to have been in service up through 2049, and it’s believed that many are still in service on various outer colony planets. (History current as of 2057 AD)
 

RPG STATS

Vehicle Type: VF-1F Fire Valkyrie
Class: Tactical Variable Fighter
Manufacturer: Stonewell Bellcom and Shinnakasu Industries (original), Project VIPER UN Special Project (upgrades)
Crew: One pilot wearing Tactical Life Support System

MDC BY LOCATION:

(1) Head                                        100
    Head Mounted Lasers (1, 2 or 4)              30 each
    Arms (2)                                    100 each
    Hands (2)                                    35 each
    Legs/Thrusters (2)                          200 each
(2) Main Body                                   275
    Pilot's Compartment/Escape Pod              200
    Retractable Utility Arms (3)                  5 each
    Wings (2)                                   125 each
    Tails (2)                                    50 each
    LU-5 Gun Pod (2)                            100
    Arm Shield                                  100
NOTES:
  1. Destroying the head of the fighter will knock out the mecha's major sensor systems, including all of the optics systems (infrared, nightvision, thermal). Radar and communications will be unaffected.
  2. Depleting the MDC of the main body will destroy the mecha. The pilot and cockpit section/escape pod will be automatically ejected from the doomed mecha before it explodes by the mecha's main computer.

SPEEDS:

RUNNING, SOLDIER CONFIGURATION:
100 mph (160 kmph)
LEAPING, SOLDIER CONFIGURATION:
30 ft (9 m) high or 50 ft (15.2 m) long without thrusters.
FLYING, SOLDIER CONFIGURATION:
300 mph (480 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, GERWALK CONFIGURATION:
Mach One (670 mph/1072 kmph) maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Mach 4.2+ (2814 mph/4502 kph) max speed at 10,000 meters or less above sea level.  Mach 6.7+ (4489 mph/7182 kph) max speed at 10,000+ meters above sea level.   The VF-1F is fully transatmospheric without the use of a rocket booster.
MAX ENGINE THRUST:
325-610(afterburner) kN total from main engines.

STATISTICAL DATA:

HEIGHT:
47.0 ft (14.10 m) in soldier configuration.
29.0 ft (8.70 m) in gerwalk configuration.
12.8 ft (3.84 m) in fighter configuration.
WIDTH:
18.2 ft (5.45 m) at shoulders in soldier configuration.
49.3 ft (14.78 m) in gerwalk or fighter configuration with wings at maximum extension.
LENGTH:
16.0 ft (4.80 m) in soldier configuration.
37.3 ft (11.30 m) in gerwalk configuration.
47.4 ft (14.23 m) in fighter configuration.
WEIGHT:
Empty: 13,250 kg
Standard T-O Weight: 18,500 kg
Max T-O Weight: 42,000 kg
PHYSICAL STRENGTH:
Equal to a P.S. of 60
CARGO:
Small compartment behind pilot's seat for personal belongings.
POWER PLANT:
Two Nakajima/P&W/Rolls Royce FX-2005 thermonuclear turbine engines. Six Nakajima NBS-1 high thrust vernier thrusters, four in the legs and two in the `backpack’ in Soldier and Gerwalk mode
COMPATIBLE FAST PACKS:
Dorsal: NP-BP-01, NP-BP-02, NR-BP-T1, NP-BP-10, NP-BP-11, NP-BP-12, NP-BP-19
Arm: NP-AR-01, NP-AU-T1
Leg: NP-FB-01, NP-FB-T1, NP-FB-10

WEAPON SYSTEMS:


    1. QUAD LIGHT LASER CANNONS: These are standard light lasers, similar to those mounted in the original  VF-1 Valkyrie.  They are mounted two in the nose and one on each engine near the inlet.  They are primarily used for the anti-aircraft purpose, though they serve as light anti-armor weapons just as nicely.
    2. HEAD LASERS: Like the original VF-1, the VF-1F plus has a laser mounted on its head. In Gerwalk and Fighter mode this laser is located on the underbelly of the aircraft. In Soldier mode the laser has 360 degree rotation. The VF-1F only carries one head laser typically, though it has been known to be modified with two or four head lasers.
    3. LU-5 LASER GUN POD: The LU-5 gun pod is a medium laser rifle. These gun pods mount to the sides of the engines, allowing space for the arm shield.  It uses charged capacitors for clips. 4. WING MISSILE HARD POINTS: Each wing of the VF-1F has three hardpoints on it for holding missiles and other armaments. Each hardpoint can hold one long-range missile or three medium range missiles (and other armaments are possible).
    5. HAND TO HAND COMBAT: If necessary, the pilot of the VF-1F can engage in melee combat rather than use a weapon. The Valkyrie is extremely agile and can execute most typical hand to hand combat moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.
     

    DAMAGE:

STANDARD EQUIPMENT FOR THE VF-1F:


COMBAT BONUSES FOR VF-1F FIRE VALKYRIE TRAINING:

Note: Valkyrie Combat Training (from Macross II) or Veritech Combat Training (from Robotech) can be substituted for either of the skills below. If this is the case, then the pilot gets a bonus of +1 to parry and dodge and one extra melee attack per round in addition to the his normal combat bonuses due the speed and power of the Enhanced Valkyrie.

BASIC VALKYRIE COMBAT TRAINING

ADVANCED VALKYRIE COMBAT TRAINING


REFERENCES USED IN THIS DESIGN

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