The following material is an adaptation of a design from the original Japanese MACROSS TV series. Please feel free to use, copy, and distribute it as you see fit. All I ask is that you give proper credit to the author and do not claim that it is your own work. Comments and suggestions are welcome.


DAEDALUS CLASS SEMI-SUBMERSIBLE ASSAULT LANDING VESSEL (2009)

RPG Stats by DANIEL HENWOOD ([email protected])
Modified by Kamikazi ([email protected])
Background info provided by the MACROSS ONLINE COMPENDIUM

BACKGROUND

Named after the mythical Greek inventor and builder of the labyrinth and man-made wings the Daedalus Assault Landing Vessel is a work of art. Essentially an immense cross between a landing ship and a submarine the Daedalus Class Vessels are unrivalled on the sea's, with the singular exception of their sister ships, the Prometheus Class Carriers. Able to withstand great pressures and being airtight would be essential for the fate that would befall both the Daedalus and the Prometheus on February 7th 2009 when the SDF-1, South Ataria Island, Daedalus and Prometheus vessels were folded to near Pluto. Sealed within the Daedalus's super-structure the ships crew were dazed but unharmed by the miscalculated fold of the SDF-01 which took them with it.

The Daedalus could not be left orbiting Pluto, and like the Prometheus it was attached to the SDF-01 Macross. When the SDF-01 would change to Storm Attacker mode it would essentially become one of its arms, and the Daedalus in particular with assistance from the SDF-01's pin point barrier defense system was used in the Daedalus attack, which would involve a Zentraedi ship being breached by the Daedalus 'arm', and firing its weapons, (destroids and all,) from inside the enemy ship.

Once Space War II was completed the Daedalus, like the Prometheus, was removed from the SDF-01 and two ARMD Platforms were instead attached in replacement. The Daedalus returned to service as a Naval Assault Landing Vessel. Having proven itself as a reliable and hardy design the Daedalus class of vessels were manufactured on both Earth and UN Colony Worlds in greater numbers. Despite the cessation of the destroid class of mecha, the Daedalus Class Vessels still carry many of them owned by the UNSM, and UN Army. In some cases they will carry other military vehicles such as tanks, and armored personnel carriers, or more troops.

RPG STATS

Government: United Nations Government (Earth)
Ship Type: Super Large Scale Semi-Submersible Assault Landing Vessel
Class: Daedalus Class
Manufacturer: ORTEC Company/UN Spacy

Crew: 1,965 total
Command Tower: 30
Main Ship: 1,450
Destroid Pilots: 160 + 25 reserve
Troops: 300
Notable Ships of Class:
SLV-111 Daedalus (launched April 2006, attached to the SDF-1 during its miscalculated fold jump to Pluto)

MDC BY LOCATION:

(1) Main Body                                   6,000
(2) Command Tower                                 500
(2) Sensor Array (behind Command Tower)           350
    Landing Ramp                                  850
    Main Deck Lifts (3)                           300 each

(4) Main Propellers (2)                           650 each
(4) Secondary Engines (4)                         200 each

    Surface-to-Surface Rocket Launcher Pods (2)   200 each
    Super Sea Sparrow/Harpoon Launchers (3)       175 each
    20mm Vulcan Phalanx CIWS (3)                  150 each
    12.7mm Short Range Guns (3)                   100 each
    Torpedo Launcher Tubes (6)                    200 each

    Small Airlocks/Access Hatches (12)            150 each
    Large Airlocks (4)                            300 each
    Outer Hull (per 40ft area)                    120
    Interior walls (per 20ft)                      20

NOTES:

  1. Depleting the MDC of the main body will put the Vessel out of commission. All internal systems will shut down, including life support. The ship itself will be an unsalvageable sinking wreck.
  2. Destroying the command tower will instantly kill the command staff and deprive the ship of all forms of long range communications, radar and targeting. The range and targeting capabilities of the secondary systems are equal to that of a VF-1 Valkyrie. The ship can still operate, but is at -3 on initiative, -3 to strike, and number of attacks per melee of the weapon systems are reduced by half. Destroying the main sensory array behind the command tower will have the same effect, but the command staff will not be killed instantly.
  3. Depleting the MDC of the main propellers will force the ship to rely on its secondary propellers. Depleting the MDC of the main propellers AND secondary propellers will leave the ship adrift at sea.

SPEEDS:

Speed(Surface): 32+ Knots
Speed(Semi-Submerged): 18 Knots
Maximum Range: Unlimited (estimated 30 year life span)

STATISTICAL DATA:

Length: 488 metres
Weight: 570,500 tons (Full Load)
Main Drive:
Nuclear; 4 pressurised water reactors; 8 turbines giving 520,000+ horsepower
Radar System: Standard

WEAPON SYSTEMS:

  1. SURFACE-TO-SURFACE ROCKET LAUNCHER PODS (2): The primary surface based weapon of the Daedalus class vessels. These two SSM Pods are designed to provide saturation fire against beach/land emplacements to facilitate an easier beach landing by the UNSM Marines and other troops carried on board the Daedalus Vessel. As was shown by beach landings during World War II, troops attempting to make a beach landing suffer atrocious causalities if not provided with adequate supporting fire. Its for this reason that these devastatingly powerful weapons were fitted to the Daedalus vessels.

  2. SUPER SEA SPARROW/HARPOON MISSILE LAUNCHERS (3): Vertical launching combined launchers on the Daedalus carry both the Sea Sparrow Anti-Ship Missile, and the Harpoon Anti-Submarine missile, both of which have comparable characteristics to each other however wholly different roles. Designed to be launched from the surface these missiles utilize their own internal guidance systems after launch to lock onto and home in on their target. Both fast and powerful it was felt that the Daedalus vessels would require something with a hard hitting punch in the event of Naval Warfare.

  3. 20MM VULCAN PHALANX CIWS (3): As part of the close in defense complement of the Daedalus Class Vessels they are armed with automated Vulcan Cannons. These 6 barreled high speed firing weapons are designed to take out close in threats to the ships above water, primarily enemy aircraft that have slipped through the defense net. After Space War II these Vulcans would be replaced with Laser Phalanx turrets providing the exact same firepower, range and effectiveness without a dependency on ammunition as the Laser Phalanx turrets run straight from the Nuclear Power reactors.

  4. 12.7MM SHORT RANGE GUNS CIWS (3): The weakest and shortest ranged weapon of the Daedalus Class Vessels are the 12.7mm short range machineguns designed as very close in defensive weapons that work in conjunction with the Vulcan Cannons. The 12.7mm guns are usually manually operated but they can if required by automatically controlled the same system as the Vulcan cannons. Unlike the Vulcan cannons however the 12.7mm guns would not be replaced with laser phalanx turrets but would remain as they are.

  5. TORPEDO LAUNCHER TUBES (6): The primary anti-submersible weapon of the Daedalus Class Vessels. The torpedo launcher tubes fire heavy warhead torpedo's designed to destroy submarines, and/or sea based installations with a single torpedo.


SYSTEMS OF NOTE:

 

MECHA COMPLEMENT (STANDARD):

MBR-04-MK IV Tomahawk Destroid: 50
ADR-04-MK X Defender Destroid: 36
MBR-07-MK II Spartan Destroid: 28
SDR-04-MK XII Phalanx Destroid: 24
HWR-00-MK II Monster Destroid : 2
Sea Sergeants: 10
Mini-Subs: 4
Trucks(Other Vehicles): 20

REFERENCES USED IN THIS DESIGN

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