WEAPON SYSTEMS CATEGORIES:
The short range missiles are carried in important number by the UN variable fighters and destroids; they represent the most important part of these mecha's firepower and are often used in barrage fire; many pilots know the terror that inflicts a huge volley of SRM's used in short range, only aces manage to get out of such situations.
Weapon | Warhead | Mega-Damage | Speed | Maximum Range | Blast Radius | M.D.C. |
---|---|---|---|---|---|---|
Blaster Mk-1 | High Explosive (light) | 1D4x10 | 500mph(804kmph) | 4 miles (6.0km) | 10ft(3m) | 5 |
Blaster Mk-2 | High Explosive (medium) | 1D6x10 | 500mph (804kmph) | 3 miles (4.8km) | 15ft (4.6m) | 5 |
Blaster Mk-3 | High Explosive (heavy) | 2D4x10 | 500mph(804kmph) | 2 miles (3.2km) | 20ft (6.1m) | 5 |
Super Blaster | High Explosive (x-heavy) | 2D6x10 | 450mph (724kmph) | 1 mile (1.6km) | 25ft (7.6m) | 5 |
Bear | Fragmentation (light) | 1D4x10 | 450mph (724kmph) | 2 miles (3.2km) | 20ft (6.1m) | 5 |
Grizzly | Fragmentation (heavy) | 2D4x10 | 450mph (724kmph) | 1 mile (1.6km) | 30ft (9.1m) | 5 |
Piranha | Armor Piercing (medium) | 1D6x10 | 650mph (1045kmph) | 5 miles (8km) | 5ft (1.5m) | 5 |
Fencer | Armor Piercing (heavy) | 2D6x10 | 650mph (1045kmph) | 2.5 miles (4km) | 5ft (1.5m) | 5 |
Tigerclaw | Plasma/Napalm (medium) | 1D6x10 | 500mph (804kmph) | 3 miles (4.8m) | 15ft (4.6m) | 5 |
Tigerteeth | Plasma/Napalm (heavy) | 2D6x10 | 500mph (804kmph) | 1.5 miles (2.4m) | 25ft (7.6m) | 5 |
Eminem | Tear Gas | None | 200mph (321kmph) | 1/2 mile (.8km) | 30ft (9.1m) | 5 |
Minmay | Knock-Out Gas | None | 200mph (321kmph) | 1/2 mile (0.8km) | 30ft (9.1m) | 5 |
Rastabob | Smoke | None | 300mph (482.7kmph) | 1 mile (1.6km) | 30ft (9.1m) | 5 |
Firestarter | Fire Retardant | None | 200mph (321kmph) | 1/2 mile (0.8km) | 30ft (9.1m) | 5 |
The medium range missiles is the first weapon used in an aerospace engagement, these missiles have a long range and are perfect for a first hit with the safety of distance; they dispose of many different payloads depending of the targets, note that due to their advanced technology they can be used as well on aerospace targets than on ground based ones.
Weapon | Warhead | Mega-Damage | Speed | Maximum Range | Blast Radius | M.D.C. | |
---|---|---|---|---|---|---|---|
Hauteclaire | High Explosive (light) | 1D6x10 | 1500mph (2411kmph) | 50 miles (80.4km) | 20ft (6.1m) | 10 | |
Mjolnir | High Explosive (medium) | 2D4x10 | 1200mph (1929kmph) | 40 miles (64.3km) | 20ft (6.1m) | 10 | |
Gungnir | High Explosive (heavy) | 2D6x10 | 1200mph (1929kmph) | 40 miles (64.3km) | 30ft (9.1m) | 10 | |
Ragnarok | High Explosive (x-heavy) * | 3D6x10 | 1000mph (1608kmph) | 30 miles (48.2km) | 30ft (9.1m) | 10 | |
Diehard Mk-1 | Fragmentation (medium) | 2D4x10 | 1000mph (1608kmph) | 40 miles (64.3km) | 40ft (12.2m) | 10 | |
Diehard Mk-2 | Fragmentation (heavy) | 2D6x10 | 1000mph (1608kmph) | 30 miles (48.2km) | 50ft (15.2m) | 10 | |
Bolter | Armor Piercing (medium) | 2D4x10 | 1600mph (2571kmph) | 60 miles (80.4km) | 15ft (4.6m) | 10 | |
Super Bolter | Armor Piercing (heavy) * | 3D6x10 | 1500mph (2411kmph) | 50 miles (80.4km) | 20ft (6.1m) | 10 | |
Balrog | Plasma/Napalm (medium) | 2D6x10 | 1400mph (2251kmph) | 40 miles (64.3km) | 40ft (12.2m) | 10 | |
Smaug | Plasma/Napalm (heavy) * | 4D6x10 | 1200mph (1929kmph) | 20 miles (32.1km) | 50ft (15.2m) | 10 | |
Santa Claus | Multi-Warhead (light) | 2D4x10 | 1500mph (2411kmph) | 80 miles (128.7km) | 20ft (6.1m) | 10 | |
Fairylander | Multi-Warhead (heavy) * | 5D6x10 | 1000mph (1608kmph) | 50 miles (80.4km) | 40ft (12.2m) | 10 | |
Myst | Smoke | None | 1000mph (1608kmph) | 40 miles (64.3km) | 40ft (12.2m) | 10 | |
Torgar | Fire Retardant | None | 1000mph (1608kmph) | 40 miles (64.3km) | 40ft (12.2m) | 10 | |
* Missiles are available as Smart Bombs (see above). |
The long range missiles are heavy weapons designed for taking out capital ships or command mecha, they are only issued to competent attack pilots for operations including heavy engagement; as their medium range counterparts, the LRM's can be used against ground based targets.
Weapon | Warhead | Mega-Damage | Speed | Maximum Range | Blast Radius | M.D.C. | |
---|---|---|---|---|---|---|---|
Arrow | High Explosive (light) | 2D4x10 | 2010mph (3228kmph) | 700 miles (1125km) | 20ft (6.1m) | 20 | |
Javalin | High Explosive (medium) | 2D6x10 | 1800mph (2892kmph) | 600 miles (965km) | 30ft (9.1m) | 20 | |
Spear | High Explosives (heavy) | 3D6x10 | 1600mph (2571kmph) | 500 miles (804km) | 40ft (12.2m) | 20 | |
Super Phoenix | High Explosives (x-heavy) * | 4D6x10 | 1400mph (2251kmph) | 400 miles (643km) | 50ft (15.2m) | 20 | |
Stalion | Fragmentation (light) | 2D6x10 | 1400mph (2251kmph) | 600 miles (965km) | 80ft (24.4m) | 20 | |
Trojan Horse | Fragmentation (heavy) | 3D4x10 | 1400mph (2251kmph) | 400 miles (643km) | 100ft (30.5m) | 20 | |
Swordfish Mk-1 | Armor Piercing (medium) | 2D4x10 | 2010mph (3228kmph) | 800 miles (1286km) | 15ft (4.6m) | 20 | |
Swordfish Mk-2 | Armor Piercing (heavy) * | 3D6x10 | 2010mph (3228kmph) | 500 miles (804km) | 30ft (9.1m) | 20 | |
Fireball Mk-1 | Plasma/Napalm (light) | 2D6x10 | 1800mph (2892kmph) | 700 miles (1125km) | 40ft (12.2m) | 20 | |
Fireball Mk-2 | Plasma/Napalm (medium) | 3D6x10 | 1600mph (2571kmph) | 600 miles (965km) | 50ft (15.2m) | 20 | |
Fireball Mk-3 | Plasma/Napalm (heavy) * | 4D6x10 | 1400mph (2251kmph) | 500 miles (804km) | 60ft (18.3m) | 20 | |
Fireball Mk-4 | Plasma/Napalm (x-heavy) * | 5D6x10 | 1400mph (2251kmph) | 500 miles (804km) | 80ft (24.4m) | 20 | |
Harpoon | Proton Torpedo (medium) * | 4D6x10 | 2010mph (3228kmph) | 1200 miles (1928km) | 50ft (15.2m) | 25 | |
Super Harpoon | Proton Torpedo (heavy) * | 6D6x10 | 2010mph (3228kmph) | 800 miles (1286km) | 80ft (24.4m) | 25 | |
Mickey Mouse | Nuclear (light) * | 2D6x10 | 2010mph (3228kmph) | 1400 miles (2249km) | 40ft (12.2m) | 20 | |
Almagordo | Nuclear (medium) * | 3D6x10 | 2010mph (3228kmph) | 1200 miles (1928km) | 50ft (15.2m) | 20 | |
Planet Buster | Nuclear (heavy) * | 1D4x100 | 2010mph (3228kmph) | 1000 miles (1608km) | 80ft (24.4m) | 20 | |
Armageddon | Nuclear (x-heavy) * | 1D6x100 | 2010mph (3228kmph) | 1000 miles (1608km) | 100ft (30.5m) | 20 | |
Disney Land | Nuclear Multi-Warhead * | 2D4x100 | 2010mph (3228kmph) | 1200 miles (1928km) | 200ft (61m) | 25 | |
RMS-1 Tornado | Nuclear Anti-Warship (RMS1)* | 3D6x1,000 | 670mph (1076kmph) | 500 miles (804km) | 2500ft (762.5m) | 25 | |
RMS-2 Hurricane | Nuclear Anti-Warship (RMS2) * | 4D6x1,000 | 670mph (1076kmph) | 500 miles (804km) | 2500ft (762.5m) | 25 | |
* Missiles are available as Smart Bombs (see above). |
The bombs of 2049 have a deadly accuracy compared to their old ancestors of the 20th century; using many guiding modes such as laser or now the new Spiritia target acquisition device, they can be loaded with miscellaneous payloads such as explosives, sub ammunitions or plasma gel...Death from above.
Weapon | Warhead | Mega-Damage | Speed | Maximum Range | Blast Radius | M.D.C. |
---|---|---|---|---|---|---|
Mk-82 Snakeye | High Explosive | 5D6 | 500mph (804kmph) | 1 mile (1.6km) | 5ft (1.5m) | 1 |
Mk-84 Rockeye | Fragmentation | 5D6 | 500mph (804kmph) | 1/2 mile (0.8km) | 20ft (6.1m) | 1 |
Mk-85 Damocles | Armor Piercing | 1D4x10 | 1400mph (2251kmph) | 1 mile (1.6km) | 3ft (0.9m) | 1 |
Mk-86 Cerberus |
Plasma/Heat | 1D6x10 | 1200mph (1929kmph) | 1 mile (1.6km) | 15ft (1.5m) | 1 |
Mk-81 Scarlett | Tear Gas | None | 500mph (804kmph) | 1/2 mile (0.8km) | 20ft (6.1m) | 1 |
Mk-83 Sandman | Knock-Out Gas | None | 500mph (804kmph) | 1/2 mile (0.8km) | 20ft (6.1m) | 1 |
Mk-80 Mysterio | Smoke | None | 500mph (804kmph) | 1/2 mile (0.8km) | 20ft (6.1m) | 1 |
Mk-87 Pyro | Fire Retardant | None | 500mph (804kmph) | 1/2 mile (0.8km) | 20ft (6.1m) | 1 |
Known as the new generation of missiles used in air to air combat by the UN Armed forces, the High Maneuverability missiles benefits from the limited Artificial Intelligence processors developed in 2040 with the project Super Nova; even if not always deployed on the battlefield, these weapons had to enter service as the standard VF ordinance for the line fighters such as the VF-19 Excalibur. With such missiles thought, the upgraded version of the VF-11 Thunderbolt keeps a technological advantage on other variable fighters, in such combats, the first who has fired generally wins.
Weapon | Warhead | Mega-Damage | Speed | Maximum Range | Blast Radius | M.D.C. |
---|---|---|---|---|---|---|
Sidewinder | Short Range High Maneuverability | 3D4x10 | 600mph (965kmph) | 6 miles (9.6km) | 10ft (3m) | 5 |
Phoenix | Medium Range High Maneuverability | 5D4x10 | 1500mph (2411kmph) | 80 miles (128.7km) | 25ft (7.6m) | 15 |
Stinger | High Maneuverability Mini-Missile | 1D4x10 | 500mph (804kmph) | 1 mile (1.6km) | 3ft (0.9m) | 1 |
These weapons are only issued for special mission, the Dumbfire not being guided, they are always used for ground support; the Wild Weasel are well known HARM missiles to clear enemy defense positions; and the Pacificator is one of the new generation of disabling weapons issued for spacecraft capture.
Weapon | Weapon Class | Mega-Damage | Speed | Maximum Range | Blast Radius | M.D.C. | Additional |
---|---|---|---|---|---|---|---|
Dumbfire | External Rocket Pod (Ammo=10) | 4D6 per rocket | 600mph (965kmph) | 1 mile (1.6km) | 3ft (0,9m) | 20 | -1 to Strike |
Wild Weasel | Multi-Warhead (LRM) | 2D4x10 | 1500mph (2411kmph) | 80 miles (128.7km) | 20ft (6.1m) | 10 | RWR Targeting |
Pacificator | Magnetic Pulse Warhead (LRM) | 3D6x10 | 1200mph (1929kmph) | 40 miles (64.3km) | 20ft (6.1m) | 10 | Disables at 50% of target's MDC |