gurps: mazes and monsters!
I'm a big Knights of the Dinner Table Fan. Recently Kenzor Co. published Hackmaster. Now I like the idea of a parody of AD&D, but I'm not willing to shell out the bucks required to play. Thus: Mazes and Monsters.

M&M is a world of quick death, Monty Haul treasure hordes and lots of other munchy stuff. It was created in about two hours with the help of three of my players. We're making it up as we go along.

Thus far we know this much about the world:

    There is a guild for everything (including adventuring). You'd better belong or a member of the Assassin's Guild will come looking for you.
 
    Elves are about as well liked as lice at Playschool. The one inn the adventures have been to was named "The Bloodied Elf".
 
    There seems to be a prophecy, something about a ring that was found by a hobbit and now must be destroyed. It can only be destroyed by placing  it upon the tail of a Dragon who resides at Mount of Mideath.
 

players and characters

carl
Being the only Elf who couldn't dance, he was forced to leave the forest.

cliff as vinnie kilcern
Vinnie Kilcern of Clan Kilcern. Honest business men all. He's a bard. Sure he is.

Mary as Odd Bob
Odd Bob the Hob Gob has dreams of becoming a mighty mage. If she could only keep from eating the mages before she learns from them.
 
 

The Adventures

1: Guilds and prophecy
In which the wizard Greygary and encountered. He tells of the prophecy of the Uno Ring. Vinnie "believes" that he is the ring bearer. A quest is planned for a trip to Mount Mideath to place the ring upon the tail of the Dragon. Greygary spends a bunch of Vinnie's money. Vinnie makes a deal with his uncle to pay his Adventurer Guild dues.

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