Space Wolves Army army three

Unit Name ## WS BS St To Wo In At Ld Save Cost
Wolf Lord 1 5 5 4+1 4 3 5 4/5 10 2+ 165
Independent Character; True Grit; Frost Blade; Bolter-Meltagun
  Runic Armour 2+ armour save. [20]
  Wolf Tooth Necklace The model always hits on a 3+ in close combat. [10]
  Wolf Tail Talisman If the model is affected by a Psychic Power, roll a D6 - on a 6+ he is unaffected (the power works normally on other models). [1]
  Fenrisian Wolves 2 4 - 4 4 1 4 2 8 6+ [24]
Wolf Guard Battle Leader 1 5 5 4+1 4 2 5 4/5 9 2+ 165
Independent Character; True Grit; Frost Blade; Bolter-Meltagun
  Runic Armour 2+ armour save. [20]
  Wolf Tooth Necklace The model always hits on a 3+ in close combat. [10]
  Wolf Tail Talisman If the model is affected by a Psychic Power, roll a D6 - on a 6+ he is unaffected (the power works normally on other models). [1]
  Bionics If the model is killed, roll a D6 at the start of next turn; if a 6 is rolled, he gets back up with one wound left. [10]
  Melta Bombs When assaulting vehicles or immobile Dreadnoughts, model may make 1 attack with an AP of 8+2D6. [5]
  Fenrisian Wolves 2 4 - 4 4 1 4 2 8 6+ [24]
Grey Hunter Pack 6 4 4 4 4 1 4 1/2* 8 3+ 220
True Grit; Bolter / CCW (x1); Bolter / Power Fist (x2); Plasma Pistol / CCW (x2); Meltagun (x1)
  Rhino APC 1 BS: 4 Front: 11 Side: 11 Rear: 10 [55]
Carries up to 10 Space Marines; Tank; If immobilised, can attempt to repair instead of shooting - this succeeds on the roll of a 6; Storm Bolter
    Extra Armour Count 'Crew Stunned' results as 'Crew Shaken'. [5]
Grey Hunter Pack 6 4 4 4 4 1 4 1/2* 8 3+ 220
True Grit; Bolter / CCW (x1); Bolter / Power Fist (x2); Plasma Pistol / CCW (x2); Meltagun (x1)
  Rhino APC 1 BS: 4 Front: 11 Side: 11 Rear: 10 [55]
Carries up to 10 Space Marines; Tank; If immobilised, can attempt to repair instead of shooting - this succeeds on the roll of a 6; Storm Bolter
    Extra Armour Count 'Crew Stunned' results as 'Crew Shaken'. [5]
Leman Russ Exterminator 1 BS: 4 Front: 14 Side: 12 Rear: 10 205
Tank; Turret Linked Autocannon; Hull Lascannon; 2 Sponson Heavy Bolters
Grey Hunter Pack 9 4 4 4 4 1 4 1/2* 8 3+ 344
True Grit; Bolter / CCW (x4); Bolter / Power Fist (x2); Plasma Pistol / CCW (x2); Meltagun (x1)
  Wolf Guard Leader 1 4 4 4 4 1 4 2/3 9 3+ [70]
True Grit; Plasma Pistol; Bolter-Meltagun
    Wolf Tooth Necklace The model always hits on a 3+ in close combat. [10]
    Master Crafted Weapon Allows one failed to hit roll to be re-rolled per turn. Choose which weapon is master-crafted before the battle. [10]
  Rhino APC 1 BS: 4 Front: 11 Side: 11 Rear: 10 [55]
Carries up to 10 Space Marines; Tank; If immobilised, can attempt to repair instead of shooting - this succeeds on the roll of a 6; Storm Bolter
    Extra Armour Count 'Crew Stunned' results as 'Crew Shaken'. [5]
Blood Claws Pack 8 3 3 4 4 1 4 1/2* 8 3+ 184
Headstrong; Berserk Charge; Bolt Pistol & CCWep. (x5); Plasma Pistol / CCW (x2); Flamer (x1); Frag Grenades
  Rhino APC 1 BS: 4 Front: 11 Side: 11 Rear: 10 [50]
Carries up to 10 Space Marines; Tank; If immobilised, can attempt to repair instead of shooting - this succeeds on the roll of a 6; Storm Bolter
Option Footnotes:
  Bolt Pistol 12"R, S4, AP5, Pistol.
  Bolter 24"R, S4, AP5, Rapid Fire.
  Bolter-Meltagun Bolter: 24"R, S4, AP5, Rapid Fire. Meltagun: 12"R, S8, AP1, Assault 1, +D6 AP at 6". May only fire Meltagun once per battle. May not fire both weapons at once.
  CC Weapon +1A if used with another CCW / pistol.
  Close Combat Weapon +1A if used with another Pistol or Close Combat Weapon.
  Flamer Template, S4, AP5, Assault 1.
  Frag Grenades When attacking troops in cover, both sides go simultaneosly. Power Fists still go last.
  Frost Blade No armour save. +1 Strength.
  Heavy Bolter 36"R, S5, AP4, Heavy 3.
  Lascannon 48" R, S9, AP2, Heavy 1.
  Linked Autocannon 48" R, S7, AP4, Heavy 2, Linked.
  Meltagun 12"R, S8, AP1, +D6 AP at 6".
  Plasma Pistol 12"R, S7, AP2, Pistol. Overheats: If you roll a 1 to hit, make a save or take a wound.
  Plasma Pistol 12" R, S7, AP2, Pistol. Overheats- if you roll a '1' to hit, make a save or take a wound.
  Power Fist Doubles strength, always go last & no armour save in close combat.
  Storm Bolter 24"R, S4, AP5, Assault 2.
Total Army Cost: 1503 Pts.
Notes:
Models in Army: 41



Roster created with Army Builder - Copyright (c) 1998-2000 by Lone Wolf Development, Inc.
Hosted by www.Geocities.ws

Hosted by www.Geocities.ws

1