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They are studied extensively in Chapters 9 and 10 where the intricacies of the AWT, programming for the web, and GUI programming are covered. Graphical User Interfaces (GUIs) Starting in Chapter 2, the authors integrate a GUI library that allows students to better understand concepts through visualization and have some fun. GUI concepts are always presented in the context of good problem solving and program development. Optional sections on graphics appear starting in Chapter 4, again to spur student interest and keep them motivated. Proven Software Development Process The book conveys the relationship between good problem-solving skills and effective software development by consistently applying a proven software development method that has been adapted to the object-oriented paradigm. |