Weapons

Weapon Dropped By Area Hit Range Notes
Ultimate Jeweled Battle Axe n/a Forge 6000 - 7500 strongest weapon
in the game
Enchanted Scimitar 5th Fathom Whirlpool Vast Ocean 5400-6700 never misses
Rod of Destiny (Rod) Limbo Keeper Limbo 5500 - 6500 must die to get
this weapon
Enchanted Sword 4th Fathom Whirlpool Vast Ocean 5000 - 5500 never misses
Triumphant Jelewed Battle Axe (TJBA) n/a Forge 5000 - 6500 none
Earth Obsideon Sword (EOS) n/a Forge 4781 - 6180 kills the air guard
Air crystal Sword (ACS) n/a Forge 4781 - 6180 kills the earth elemental
Fire Ruby Sword (FRS) n/a Forge 4781 - 6180 kills the water elemental
Repeating Crossbow of Accuracy(RCOA) Vast Desert Hidden Treasure 4781 - 6180 never misses
Enchanted Sabre 3rd fathom Whirlpool Vast Ocean 4500-5000 never misses
Superior Jeweled Batlle Axe (SJBA) n/a Forge 4000 - 5500 none
Boe of Equinox (Boe) Forge Forge 4000 - 5000 none
Enchanted Swort Sword Vast Ocean 3rd Fathom Whirlpool 4000 - 4500 never misses
Aqua Sapphire Sword Forge Forge 3600 - 4800 kills the fire elemental
Enchanted Dagger 2nd Fathom Whirlpool Vast Ocean 3500 - 4000 never misses
Jeweled Battle Axe (Jba) n/a Forge 3000 - 4500 none
Flaming Scimitar Traveling Merchant Vast Desert 3000-4000 fantastic on
fatique
Enachanted Knife Whirlpool (Surface) Vast Ocean 2940 - 3420 never misses
Sword of Darkness (Sod) n/a Weapon Shop 2500 - 3500 bad on fatique
Jeweled Emerald Wand (Jew) n/a Forge 2000 - 3000 none
Glowing Light Sabre (GLS) n/a forge 1190 - 3150 none
Battle Axe n/a Weapons shop 1200 - 2400 none
Staff of the Desert Wind The desert The Merchant 725 - 2350 none
Dagger of the Night (DoN) n/a forge 600 - 1600 Fantastic on fatique
Magi Staff n/a Weapons Shop 400 - 1150 Higher Wisdom causes
more damage
Ogre club Mountains The Ogres 200 - 400 none
Rubber Ducky The desert Hidden Treasure 50 - 450 none
Throwing Axes n/a Weapon Shop 175 - 400 none
Scimitar n/a Weapon shop 100 - 201 none
Guard Sword The castle Rookie Guard 95 - 203 beat the rookie guard
Morning Star n/a Weapon Shop 1 - 100 none
War Hammer Druid Valley The Druid 35 - 75 Beat the Druid
Katana n/a Weapon Shop 35 - 45 none
Mace n/a Weapon Shop 6 - 53 none
Warrior Sword The Sewers The Warrior 25 - 35 none
Gleaming Short Sword n/a Weapon Shop 12 - 32 none
Desert Knife The Desert The Merchant 0 - 30 non
Staff of Eternity n/a Weapon Shop 15 - 29 none
Flaming Staff Vast Valley Old Wizard 15 - 23 none
Sword n/a WeaponShop 9- 19 none
Pike n/a Weapon Shop 2 - 23 none
Staff n/a Weapon Shop 5 - 13 none


starter weapons do 5 - 13 points of damage with the exception of the dwarven starter weapon. When the Dwarf dies, his/her weapon will be replaced with a claw knife that does 1 point of damage per attack



SHILLA GoH
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