SHILLA QUESTS
First Quest Saving the King in the Castle After you pass through the entire Castle and get to the last board.Save the King and you'll gain 10 Quest Points for freeing him.
Second Quest Defeat The Mermaid Hunter After you defeat the Mermaid Hunter and free the Mermaid you'll gain 20 Quest Points.The Mermaid Hunter will also drop you a Mermaiad scale which is needed to swim in the Vast Sea (equip it first before entering sea).
Third Quest Defeat the Druid Keep Just like a stronger castle you must fight to move make it to the top and free the Druid Master and recieve 30 Quest Points.
Fourth Quest Defeat The Arch Angel After you defeat the Arch Angel and free him.The Arch Angel will also drop you a Ruby Ring. You gain 40 Quest Points for defeating him.
This does not count as a Quest Traverse The Maze Within the many dead ends,warps, and directions in the maze located in the eastern part of the Cemetary, you will have to travel through it and locate the center of the inner maze to find the Compass,which will be used for a future area but, doesnt show up in your inventory after you take it,it instead gets listed in your character file as a hidden object used by your character for future gameplay.


SHILLA GoH
Hosted by www.Geocities.ws

1