Blackblood Werewolf: Larry Naeyaert

A famous Alchemist began experimenting with new more modern methods of healing, working specifically on an Elite Ogre when a giant Warg entered the tent and disrupted the experiment.  While the experiment was a disaster, the result was a special Ogre Elite individual: an Ogre that can transform once per day into a giant Fighting Werewolf.  [Werewolf is based on the Confrontation figure Onyx]

Once per day, the Ogre Lycanthrope can use all of his actions to transform into the Werewolf.  He will remain a werewolf for two full turns.  Upon his third activation, he will return to the Ogre Elite Guard state.  If he has taken two wounds as a werewolf, when he transforms back into an Ogre, he will die (but can be restored by the Breath of Life potion).

One Lycanthrope may be in a force for every 1000, or portion of 1000, in an army (like spell casters).


CC

MW

PW

LD

AC

W

ST

MV

A

Def

S

Cost

 

15

10

-

15

2

2

4

3

23

-1

2

95

Lycanthrope

16

10

-

13

3

3

5

4

25

-2

2

-

Werewolf

 

Special Rules:  Immune to panic and fear, Feint (as Lycanthrope only), Secondary Attack (As Werewolf only)

Equipment:        Two Handed Falchion, bite Damage 12 (as Werewolf only and is always the secondary attack)

Weapon:            Two-Handed Falchion [CR = CC, DAM =13], Two-Handed Weapon

Structure:         Individual

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