| E v a s i o n Evasion is the art of being able to live to fight another day. If you can't beat your opponent, don't fight him. Evasion is also being able to move without being seen. It is as simple as that, in theory at least. But how do you actually do that? If someone is in pursuit of you, run! Find a spot to hide and run to it. Don't let your opponent see you, however. It is imperative that if you hide somewhere your enemy does not see you go into hiding. If he does he will most certainly kill you with complete ease. If you're running down a corridor, and you come to a corner, try and dive behind a box, so that he'll go running past and you can get the jump on him. Choosing a good hiding place can be difficult, and at times down-right frustrating. But, if you persevere, you will succeed. The easiest way to find a place to hide is to know the map. However your opponent will know the hiding spots as well. There are rather tight spots to hide in, so look around and experiment with different locations. If you don't have a Submachine Gun pointed at your tail, you can be a bit more conservative and liberal at the same time. Now, take your time; walk, don't run. Stay in the shadows if you can, or at least out of sight. Don't ever run out into the open unless you're in a group that is covering all angles, or you'll set yourself up as an easy target (Yes, one of the main advantages to being in a group is that a sniper might choose to kill someone else instead of you). If there's a fierce gun battle, find cover as quickly as possible, or else you'll soon find yourself on the receiving end of a few bullets. Move around the borders of the map. Take your time, while using stealth there is no need to rush. In fact, rushing will eliminate your stealth and act as a catalyst to your demise, as running produces footstep sounds. This can be avoided by taking things nice and slowly. On complex maps such as cs_italy, one of the best ways to avoid the enemy is to stay off the main routes. Go through side-corridors, crawl through vents, swim down a river, but if you're outnumbered, always try and keep off the 'busier' parts of the level, as the less enemies you run into, the greater your chance for survival. At most, you'll be encountering enemies only one or two at a time in these type of deserted parts of the level, so you stand a better chance of coming out on top than if you were running about outside shooting your gun all over the place. Stop often to ensure that you're not being followed, and if you are, sit behind a box so you can get the jump on them. Unfortunately, stealth is more something that must be learned more than it can be taught. You can get tips like crouch on ladders, walk, etc. Nevertheless, effectively avoiding your opponent requires a flare of luck and experience. Maybe the person you're trying to avoid is a newbie who won't be able to tell the difference between you and the wall, or maybe they're a CS veteran who'll see you immediately. Luck is the key word. Practice and you will end up evading your opponent without even realizing what you are doing. T e a m w o r k In order to win in CS you MUST work with your teammates as teammates. This is a team play mod for a reason. If you don't work as a team, your opponents will and they will win. Many games are totally dominated by one side because, while they are coordinated and cover all possible avenues of attack, the other team is in chaos, they argue amongst one another, or some members of the team go out of their way to act like an ass, making team work almost impossible. If that happens, then the team fragments into 8 or so people going solo, and they will always lose against a squad of 3 opponents, each of whom are covering each other. Attack and defend with at least one teammate at a time. Do nothing by yourself, except if you're the last alive. This is a team game for a reason. A lone maverick isn't going to win the match, and will be a prime target for the enemies, as he can only concentrate on one person at a time, while another enemy goes for the kill. As a team, split up into smaller groups (squads). Each squad should take a different route. Keep the squads together between rounds so you learn each other's habits. This way you will start to anticipate your 'mates' movements. This is ideal for clan games, but probably won't happen in a public game. Don't fret, just try to stay in ONE team rather then 6 one man teams. An important part of team play is knowing what they are about to do, and blocking a corridor that your team mates will need to escape by won't win you any popularity contests. Avoid blocking narrow entrances and exits, as it will frequently cost a team-member their life. Most maps have at least three different routes you can take. Send one squad on EACH of them. If you have an extra squad send it as backup to a particularly difficult route. Keep such squads off to a distance. Their role is more to provide backup in extreme emergencies, and cover fire if needed. If your team is acting all losey goosey, take command. Start giving orders, and insist that the team break up into evenly numbered squads. There is no point in sending a strong force one way, and a one-man army the other, so once he's eliminated, the enemies can close in on the main group's flank and take them by surprise. Have a member in each squad provide cover. This can mean covering the squad's rear or staying a ways back. If you have a sniper, keep him in the rear off a ways. He can snipe anyone moving towards you without being at risk. Alternatively, someone with a SMG or PARA can stay in the rear while being close enough to keep anyone from sneaking up on you. Preferably, have some people running backwards and constantly checking the rear, as this will prevent any nasty surprises that might occur. Another important element of team-work is breaking away from the main force, and teaming up with one or two other people. On levels like de_dust, where the teams usually stick together, a small squad can break away, go a different route from the main force, and launch a surprise attack from the behind. In one instance, myself and another CT made our way under the bridge on de_dust, and the Ts were busy fighting a battle at the T-junction inside the building. Myself with a Colt and my fellow CT with a Para took out 5 Ts, and the few stragglers were picked off by the rest of team. Don't go for a glory run, but instead try and give your team the edge by opening up a "second front" for the battle, forcing the enemies to split numbers, and so, reduce the amount of fire power going in any one direction. Surrounding the enemy team is a sure-fire way to win the match, as they'll be too busy concentrating on one part of the team to take care of the rest. Most importantly don't do any one-man stuff. Don't just go off and rush on your own. You may need to work with your team to make your own styles, but do so! Also, when traveling as a team, try and use the voice communication technology instead of the radio commands as enemies can now hear those and will close in on your position more quickly. Any other objectives besides getting big kills are team-based, and that includes the mission objectives, or most likely, win the match. Any other objectives besides getting big kills are team-based, and that includes the mission objectives, or most likely, win the match. The first lesson you need to known is when to be offensive, and when to be defensive. When I talk about being offensive, is about taking the battle against the enemy. Being defensive means waiting for the battle to come for you. As Sun Tzu says, when you have few soldiers, you are forced to be prepared against the enemy. When you have many soldiers, you are forcing the enemy to be prepared against you. Namely, when you are alone with a partner against five enemies, you won't get anything from charging against them. You need to be defensive. Wait for the enemy. When waiting for multiple enemies when being outnumbered, the best weapon you may wield is a AK-47. Its massive firepower is what's needed. Your friend should do the same. When you have the number advantage, you need to take the fight to the enemy. Unless your enemy is incredible stupid, your best way is to stay together and outnumber the enemy from different sides. This takes us to a golden rule in CS, and that is to stay together, but don't stick like a bubblegum to your partners. I have all kinds of histories for this, but the point is that there are three things which shows you why should you keep your distance. A) You can't walk over your partner. This, on a heavy firefight, acts like a wall, and you will have to find another way to take cover, because your so-called partner is f*cking blocking your way. I hate this, and has happened to me so many times, that I have customed myself to turn the flashlight into their faces to take them out, or simply fire them if they keep on ignoring their stupidity. B) For an inteligent enemy, two enemies clustered together are easier to take down, is simply because some of the missed bullets aimed towards one target will most likely land on the other one, and there's no need to watch for another side. C) Because the AWM and the AK-47 (and probably the scout) have a funny habit to pierce through people ^_^. I remember the first time I played this game, I can't remember who was playing, but as a CT, ( I was playing on de_dust) there was always somebody who went first, and choose one side of the tunnel to enter, and sent messages to the team. He threw a HE grenade, then said to go inside. He was always damn right about what to do, he was probably a bot ^_^, but the point I want to make is that we were winning because of this guy guiding us. CS always favors coordination, and a leader is what's needed for this. To be a leader, you don't need to be a god on this game, you just need to know any strategy at all, and to be confident on yourself. You are taking the role of the main guy, you have to take the responsibility of the actions. You may have to prove your worth to your team by making inteligent actions and taking right decisions, but once you have the trust of the team and they follow your directions, you have a great advantage. You might as well try to keep yor orders easy to understand. The game's pre-recorded orders are pretty much all you need, as long as your partners know what are they doing. When I ask for "Report in, team", I'm asking for the situation they are facing. I expect to receive a message from a guy who's under attack which actually says they are taking fire, but instead they say "Reporting in!". Now this is idiotic. The simple message "report in, team", is just to remind people that the team is is there to help them in case they need it. If you need help, don't be afraid to ask for it: the purpose of the T vs CT game is to force people to play on teams. You won't see a SWAT corporal strafing around and screaming "I wanna be a macho, macho man!" when they are alone facing three terrorists aiming to his eyeballs. Comunication is important, friends, and be sure to get the best of it. Is way easier for me to know that my partner has found an elusive sniper if he says "Enemy spotted", and probably he may use his flashlight or a shot towards the place where he thinks the enemy's in, than if he simply screams like a madman and starts running against the sniper. I may think that he's crazy, or he's suffering an epileptic attack, all but that he's found the target. Try not to type using the "U" key. It takes valuable time. Simply try to use the pre-recorded orders to the best of their possibilities. I've had my very best games when using the vocal orders all the match, even if it's between me and just another guy, and I've enjoyed them much more than any other match. Ask for backup, tell the team to regroup, notify that an area is clear: Things will go much more smoothly and it will be much more fun for everyone. Speaking of team comunication, and mostly team thingies, remember there's an objective to accomplish: Either plant a C4 bomb, or rescue the hostages, there's always a reason for all those bullets and grenades looking for a new host. When playing Ts, and you have the bomb: Make it your priority. Go to the bomb site and plant it. There are many ways of making it more difficult to defuse: First, you can try planting in where everyone sees it, and wait patiently with an AWM sniping it. You will have plenty of time to aim and kill them when they are defusing a bomb. Second, you can ask a friend to crouch near a box, then jump on top of him, then you will be able to jump over the box, and planting it there only makes it much more difficult to spot, but also makes it impossible to defuse if there's only one CT left. Whatever you do, always try to guard it, even if you die, the team wins if it explodes. When playing CT, always try to find the hostages and get them to follow you. You will earn money, and more funny, people will try to avoid them and shoot you down. Which is pretty hard ^_^. When playing CT, always try to find the hostages and get them to follow you. You will earn money, and more funny, people will try to avoid them and shoot you down. Which is pretty hard ^_^. |
| EVASION/TEAMWORK |