Directions to Mobs of Astaria
Hooded Stranger Raven the necromancer Miyu Kanzaki Adrian Sunblade Beldegar the Sorcerer
Chess Master Chilblain, the great white dragon Frost drake Kain Dracslord King Ramsundar
A shadowy phoenix Sato Ichi Casey, Zanni's Bard Drow Priestess Dwarven smith
Athius, House Swordmaster A silver warrior Daithen, Chief of the Tribal Gang Meerkar Coldflame

Dark Grove
There are no obvious exits.

Hooded Stranger

Stranger is a male vampire. (perfect condition)
Cowled in a voluminous black cloak and lurking among the dark
shadows of the forest, this mysterious stranger is intently focusing
through the folds of the forest, towards the shore and at a young girl
there. He snickers, and you can almost feel his brooding as the forest
dims noticably around him.
Equipped as cloak:
shadow cloak
Equipped as ring: charcoal ring

Directions: From Sakai Docks - 23e, 2n, 2w

Info: Undead, drains ep

Loot: Shadow Cloak, Charcoal Ring, Ivory Fangs, 1 Rich Blue Potion, 175 Eagle

Experience: 50,000








Study
The only obvious exit is south.

Raven the necromancer
Large desk
Two large skeletons

Raven is a female human. (perfect condition)
Raven is a beautiful woman dressed in long, flowing black
robes. She looks at you with her brilliant blue eyes,
sending shivers down your spine. Raven black hair surrounds
her pale white face.
Wielded in right hand:
bone staff
Equipped as suit: Flowing Black Robes

Directions: From GH - 19w, nw, 3w, 2nw, 2w, 3nw, w, 2nw, 34w, 47s, enter house, w, n, n

Info:

Loot:

Experience:








Shore of Akane River
Obvious exits are north, south, and west.

Miyu Kanzaki
Miyu Kanzaki (perfect condition)
She stands stiffly, staring across the great expanse of the Akane River
with a look of longing etched upon her beautiful, young face. With one hand
gently caressing the necklace next to her heart, she uses the other to wipe
away a single tear.
Equipped as amulet:
emerald necklace
Equipped as boots: sandals

Directions: From Sakai Docks - 23e, 2n

Info:

Loot:

Experience:












Adrian's Woodcraft
The north door is open.
The only obvious exit is north.

Adrian Sunblade
Adrian is a male human. (perfect condition)
Adrian is a powerful-looking man in his fifties. He is tall and broad-
shouldered, with short, graying blond hair and a short beard. His face
is handsome despite a large nose and a long scar on his left cheek. It
seems that he's always whittling at a piece of wood, and several little
wooden animals hang from a leather thong around his neck. At his side,
he wears a finely crafted broadsword, its brass hilt radiating a golden
glow. You suspect that fighting with him would be a bad idea...
Wielded in right hand:
shining broadsword

Directions: From Altheon Docks - w, n, 4nw, 5n, 4ne, n, 24e, s

Info: He can parry, critical, berzerk, and observe (basically he has fighter skills)

Loot:

Experience:








A Laboratory
The north door is open.
The only obvious exit is north.

Beldegar the Sorcerer
Beldegar is a male human. (perfect condition)
Flowing scarlet robes envelope Beldegar as he works
diligently, hovering over several boiling cauldrons.
His long, grey hair hangs down his back and as he
moves, some falls across his face. His piercing
black eyes are void of any emotion.

He is not carrying readied armor, weapons, or clothing.

Directions: QI

Info: He has around 5,000 HP and can heal himself

Loot: 10 crown, 70 falcon, and Scarlet Flowing Robes

Experience: 60,000






Lair of the chess master
There are no obvious exits.


Master
Master (perfect condition)
This tall, thin man is dressed in a long black robe. He appears
to be rather young, yet his brow is furrowed and his hair is white.
A look of deep and intense concentration burns in his face, and his
glare appears to look through you rather than at you. He is pacing
back and forth, as if worried about matters more important than your
presence.
Wielded in right hand: A black rod
Equipped as suit: dark black robes

Directions: From GH - 22n, 4e, s, arena, nw, 2n, kill bishop, get badge, field, 2n, kill bishop, n, e, ascend

Info: Must complete chess quest to get to him

Loot: dark black robes, A black rod, *sceptre of might*

Experience: 30,000






Dragon Peak
The only obvious exit is down.

Chilblain, the great white dragon
Chilblain is a female dragon. (perfect condition)

Resplendant in her irredescent ivory scales, Chilblain towers above
you with an aura of awe and majesty. Her wings are neatly tucked
alongside her mountainous form, and the scales glitter with blinding
white light. A pair of gleaming horns arc gracefully from her head,
and a row of sharp spines run the length of her back, tapering slowly
into a tail tipped with razor edged blade-like spines.

She is not carrying readied armor, weapons, or clothing.

Directions: From Sunhillow Grand Square - 11w, nw, circle, 2n, 2e, 12n, 2w, n, enter southern outpost, out, s, w, u

Info: Must have rope in inventory to get to her. She drains ep

Loot: 30-40 crown, a severed head, *Rimeshard*

Experience: 50,000






Nesting Grounds
Obvious exits are north and east.

Frost drake
Frost drake is a female draconian. (perfect condition)

Not known for their mass, frost drakes learned long ago to make up for
their relatively diminutive size with incredible ferocity. With iron-hard
white scales blending with the pale blue of their belly and underwings,
they are difficult to pick out against snow while nesting, and can blend
invisibly into the sky when soaring the peaks, looking for a meal. One of
the most feared creatures to prey on the Northlands, even the local ogres
give drakes a wide berth.

She is not carrying readied armor, weapons, or clothing.

Directions: From Sunhillow Docks - 8s, 11w, nw, circle, 2n, 2e, 12n, 2w, n, enter southern outpost, out

1) n, w

2) 2n, 3e

3) s, 2e, s, 2e, 2se, 3e, search bones

Info: Drains ep, can knock weapons out of hands

Loot: 15-25 crown, frost drake scale, the scales will let you make your own gear at Smithy

Experience: 40,000






War Room
Obvious exits are northeast and east.

Kain Dracslord
Suddenly the Kain Dracslord attacks you!
Kain Dracslord is a male shadow. (perfect condition)
Standing roughly 10 feet in height, this massively armored
warrior is looking upon you with utter hatred. Roaring loudly
he charges at you!
Wielded in right hand:
Shard of Night
Equipped as suit: Etched scale breastplate
Equipped as shield: an obsidian shield

Directions: From GH - 14e, 15n, 3u, rent room, go into room, sleep, w/e, d, 3n, portal, 8n, e, n, u, 2e, ne, w, 2nw, sw, nw, 2sw, n, w

Info: Autoattacks, blocks most weapon damage, berserks for 200-250hp damage, specials THROUGH stuns

Loot: 400 eagle, Etched scale breastplate (Armor of the Dark Phoenix), Shard of Night, Small Silvery Disc, Obsidian Shield

Experience: 60,000






Throne
Obvious exits are southeast, south, and southwest.

A large ceiling lamp
King Ramsundar
King Ramsundar is a male shadow. (perfect condition)
This enormous man towers over even the tallest Aldonian. He stands
roughly 12 feet tall and is twice as broad as the strongest warrior.
Despite Ramsundar's obvious physical prowess there is a surprising
amount of intelligence and mirth in his eyes for a heartless
destroyer of civilizations.
Wielded in right hand:
Ramsundar's Glory
Equipped as suit: Shadowy Robes
Equipped as greaves:
Dark Greaves

Directions: From GH - 14e, 15n, 3u, rent room, go into room, sleep, w/e, d, 3n, portal, 8n, e, n, u, 2e, ne, w, 2nw, sw, s, w, u, e, kill statue, 3n

Info: Lot of hp

Loot: 150 eagle, White Diamond, Dark Greaves, Shadowy Robes (Skin of Shadows), Two-Handed Sword

Experience: 60,000






A large nest
The only obvious exit is north.

A shadowy phoenix
Immyris is a male phoenix. (perfect condition)
Waves of darkness roll over the phoenix's stretched wings
like shadow over a darkening room. Its eyes are devoid of
all color and emotion. Were it not for the occasional
movement this phoenix would seem little more than an imposing
statue.
He is not carrying readied armor, weapons, or clothing.

Directions: From GH - 14e, 15n, 3u, rent room, go into room, sleep, w/e, d, 3n, portal, 8n, e, n, u, 2e, ne, w, 2nw, sw, s, e, u, se, 2w, s

Info: Just before it dies it explodes doing about 150 damage

Loot: 220 eagle

Experience: 15,000






Entrance to 'Shinsei na niwa'
Obvious exits are west and east.

Sato Ichi
Sato Ichi
(perfect condition)
Sad eyes belie a muscular physique, a hardened exterior that fears
no blade...He intently rises from his seated position, slowly draws his
weapons, and smiles wryly...Sato knows why you are here, and has no
intention of failing in his duty...not again.
Wielded in right hand: Wakizashi
Equipped as amulet:
emerald necklace

Directions: From Sakai Docks - e, s, 2e, 9s, 5e, s 3e, enter, e, 2n, u, 2s, w, u, 3e, u, w

Info: berserks, Once he's dead, go west, break branch, get branch, pick mushroom *2, get flower. That's some food from his garden, go use the branch, type "pick leaf" (it has 4 leaves)

Loot: Wakizashi, emerald necklace, 1 Rich Blue Potion, 26 Crown coins

Experience: 50,000









An Old Chamber
Obvious exits are southeast, northeast, west, north, south, east, southwest, and northwest.

Casey, Zanni's Bard
Casey is a male human. (perfect condition)
Casey has smiling bright blue eyes and short blond hair. His
cheeks are bright red and he has a round belly. He always seems
to have a smile on his face and he holds his tuba with pride
and joy.
Wielded in right hand:
Brass Tuba
Equipped as ring: a silver ring

Directions: From Sunhillow Docks - s, 13e, 2s, 4w

Info: Specials almost every round and hits somewhat hard

Loot: Brass Tuba, a tserver ring, 82 eagle

Experience: 30,000








Dusty Cavern
The only obvious exit is south.

Drow Priestess
Drow Priestess (perfect condition)
A dark, pulsating glow seeps from under a voluminous, black
cloak which hides the ebon face and skin of the priestess. She barks
several harsh commands to several drow who suddenly fade into the
nearby shadows, before turning to you with a haughty glare.
Wielded in right hand: Deadly flail
Equipped as cloak:
dark piwafwi

Directions: From Sunhillow Docks - 13s, w, jail, 2w, 2s (kill the guard if he doesn't
let you by), w, d, e, n, 3e, n, e, search floor, d, 2w, n

Info: She can heal herself once to full health and ep drain. She can summon a zombie and a skeleton to attack you.

Loot: Deadly Flail, dark piwafwi, 28 Crown coins

Experience: 40,000








Noisy Smithy
The only obvious exit is south.

Dwarven smith
Smitty is a male frost dwarf. (perfect condition)
Grungy and covered with soot, this dwarf's once white beard has
been stained black as coal. Two beady eyes peep out from behind
bushy eyebrows, and his muscled arms are scarred from repeated
cinder burns. He grunts at you as you look him over and goes back
to pounding on some small slips of metal, quickly shaping them
into chainmail links.
He is not carrying readied armor, weapons, or clothing.

Directions: From Sunhillow Docks - 8s, 11w, nw, circle, 2n, 2e, 12n, 2w, n, enter northern outpost, 3w, 2n, enter rock, nw, 4n, 2w, n

Info: Smithy is where you can construct the gear from the frost drake scales.








Meeting Chamber
The only obvious exit is west.

Athius, House Swordmaster
Athius is a male elf. (perfect condition)

This slim elf has wild silver hair, pulled back and looped
through several obsidian hoops. His skin is darkest ebony,
and he moves with the fluid grace of a cat. An obsidian blade
is sheathed at his side.
Wielded in right hand: A drow sword
Equipped as shield: half-kite shield (holy)

Directions: From GH - 22n, ne, 3n, nw, n, ne, 2n 5w, 2n, 2nw, 3n, 2w, hole, 2n, ne, 2n , nw, 2e,
kill troll king, search tapestry, n, e

Info: Zerks, blocks, assails, nasty mob

Loot: drow sword, random shield, has drow darkblade, 10 crown

Experience: 50,000







Deadend
The only obvious exit is west.

A silver warrior
Warrior is a male human. (perfect condition)
This knight is dressed all in fine scalemail that looks to be
etched with silver. He has a haunted look in his eyes. Sweat
slowly trickles down his face and he licks his lips continuously
as if he is terribly nervous.
Wielded in right hand:
a silver longsword (glowing)
Equipped as suit:
a suit of silvered scalemail
Equipped as shield: half-kite shield (holy)

Directions: From Altheon Docks - w, 2s, 4sw, 3s, 4sw, 5s, 4sw, 4s, 2nw, 2w, n, 4w, 2s, 4w, 2n, e

Info:

Loot: a silver longsword, a suit of silvered scalemail, a tserver shield,

Experience:







Daithen's Chamber
The only obvious exit is south.

Daithen, Chief of the Tribal Gang
Daithen is a male human. (perfect condition)
Daithen's large green eyes stare coldly into the distance. He
has wild navy blue hair, and deeply tanned skin. His clothes
are made of an expensive material not known to the realms of Sunhillow,
and he emits a strong presence of authority.
Wielded in right hand:
Whip of Fire
Equipped as gloves: kote (charmed)

Directions: From Sunhillow Docks - s, 13e, 2n, 5e, s, u, n, 2e, 4s, 2w, 2n

Info: hits hard, lots of hp

Loot: Whip of Fire, tserver gloves, 80 eagle

Experience: 35,000







Mage's Quarters
The south door is open.
The only obvious exit is south.

Meerkar Coldflame
Meerkar Coldflame is a male human. (perfect condition)
This mage appears to be in his thirties, though it's hard to be sure;
he has smooth skin and his blue eyes are clear, but his hair is white,
with a few threads of black and gray. His short beard is fully white.
A shimmering blue robe hangs about his shoulders, and he holds a long
staff in one hand. He radiates a distinct aura of cold.
Wielded in right hand: A staff of dark wood
{ flaming }
Equipped as suit:
shimmering blue robe (thrice charmed)

Directions: From Altheon Docks - w, n, 4nw, 5n, 4ne, n, 35e, ne, up, 2sw, up, ne, se, up, nw, ne, up, sw, n

Info: has a necroward up and has mage skills, use key to unlock his desk to get 3 wonderstones and possibly an old gray book

Loot: A staff of dark wood or iron staff, shimmering blue robe (thrice charmed), a blue key, 10 eagle

Experience: 10,000

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