// Fall v2.1 By MaxxBlade - http://www.maxxblade.co.uk/fall
var fallObjects=new Array();function newObject(url,height,width){fallObjects[fallObjects.length]=new Array(url,height,width);}
///////////// EDIT THIS SECTION //////////////
var numObjs=20, waft=50, fallSpeed=15, wind=0;
newObject("http://ww.nootnoot.net/files/noot.png",28,25);
newObject("http://ww.nootnoot.net/files/noot2.png",28,25);
newObject("http://ww.nootnoot.net/files/noot3.png",28,25);
newObject("http://ww.nootnoot.net/files/noot4.png",21,21);
newObject("http://ww.nootnoot.net/files/noot5.png",21,21);
//////////////////////////////////////////////
function winSize(){winWidth=(moz)?window.innerWidth:document.body.clientWidth;winHeight=(moz)?window.innerHeight:document.body.clientHeight;}
function winOfy(){winOffset=(moz)?window.pageYOffset:document.body.scrollTop;}
function fallObject(num,vari,nu){
objects[num]=new Array(parseInt(Math.random()*(winWidth-waft)),-30,(parseInt(Math.random()*waft))*((Math.random()>0.5)?1:-1),0.02+Math.random()/20,0,1+parseInt(Math.random()*fallSpeed),vari,fallObjects[vari][1],fallObjects[vari][2]);
if(nu==1){document.write(''); }
}
function fall(){
for(i=0;i