The table below gives the average number of days for a well-found nivik to make the passage between the indicated ports. Actual times may vary dramatically with the circumstances of a given situation. Note that the indicated times assume an uninterrupted passage between the two ports, with no delays for intermediate stops along the way. They also do not include delays in port while awaiting repairs or cargo.
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With Kel�stia Productions developing L�thia, you may be thinking about moving your players across the straits - from H�rn to someplace like Ch�lemby. How long will the journey take? Well, I'm glad you asked!
The table below gives the average number of days for a well-found nivik to make the passage between the indicated ports. The usual caveats apply: actual times may vary dramatically with the circumstances of a given situation; these figures assume average weather; the ship passes by rather than stops at other ports along the way; they do not account for time spent repairing disabled ships, waiting for cargo or passengers, and so on. Just add in time for reprovisioning, repairs, etc, along the way and you have an estimate of the time spent on the journey.
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*Malad is the L�thian city nearest to Cherafir
20 November 2004