From the start, go two screens north and take the trident.
Go two more screens north and take the clamshell to reveal the bracelet underneath.
Take the bracelet and go east one screen.
Take the stake that is by the tree.
Go east once and south twice.
Look in the hollow log by the lake and take the necklace you see there.
Go south twice and open the mailbox by grannys house and take the basket of goodies.
Now wander around and see if you can find Little Red Riding Hood and return the basket of goodies.
She will be near the house.
When you find her, she will give you some flowers to thank you for your help.
From the mailbox, go one screen north and one screen east. There is a door in a big tree.
Open it, enter, and carefully climb down the ladder.
Go east down the hall.
If the dwarf is home, quickly leave the room and return.
Go to the fire and take the pot of soup, then open the chest and take the earrings.
If the dwarf steals any of your treasures during the course of the game, come here and retrieve them.
Now go one screen east and one screen north.
Stand behind the rocks that are against the tree in the middle of the screen.
Look in the hole, and take the mallet. Gou south twice to the monastary.
A fairy may appear and cast a protective spell on you.
Go east once and enter the monastary.
Walk up to the altar, kneel, and pray.
Tell the monk your name, Graham, and take and wear the silver cross he gives you.
Leave the monastary and to south once. Go over to the hole in the boulder and look inside.
Take the brooch.
Now you are ready to start your adventuring in earnest.
The first door: Go north twice from the lake where you found the brooch.
Cross the chasm using the rope bridge.
Go east once and north once and read the inscription on the door: Whosoever chooses to seek the key for this door will undoubtably make a splash.
Go back across the chasm and walk west five times to the beach.
Go south three times.
There should be a mermaid sitting on a rock here.
Offer her the flowers you got from Red Riding Hood and she will summon a seahorse for you- ride him to Neptune and return Neptunes trident.
He will give you a bottle and open the giant clam to reveal a key.
Take the bottle and key and return to land.
Look in the bottle and take the cloth.
Go north three times to some strange rocks, then east once to skull cave.
Enter the cave- dont worry if Hagatha is there, she wont notice you if you are quiet.
Put the cloth on the birdcage you see to keep the bird quiet.
Take the bird and leave. Return to the door and unlock it using the key you got from Neptune.
The second door: Read the inscription on the door: Whosoever chooses to seek the key for this door should set their sites high.
Go back acroos the bridge and go south three times to the Antique Shop, which should be open now.
Enter the shop and give the birdcage (with bird) to the old lady.
In gratitude for the return of her pet, she will give you a magic lamp.
once outside the shop, rub the lamp three times and you will recieve: A magic carpet, a magic bridle, and a sword.
Now get on the carpet, which will fly to the top of the cliffs.
There is a poisonous snake here- but dont kill it, use the magic bridle on it to return it to its original form- a winged horse.
Talk to the horse, who will give you a magic sugar cube.
Now go east and enter the cave and take the key you find there.
Exit the cave and get on the carpet to return to the ground.
Go to the door and unlock it with your key.
The third door: Read the inscription: Whosoever chooses to seek the last key must have a stout heart.
Go back across the bridge and go west three times and south once.
Enter grannys house.
If the wolf is there, quickly leave, then return.
Give the soup to granny and she will give you a ring and cloak.
Leave the house and wear them.
Now go east once and north three times to the poison lake. There should be a boatman here.
While wearing the ring and cloak, he will mistake you for his master and give you a ride across the lake.
On the other side, eat ths sugar cube to protect yourself from the poison brambles and follow the path to the castle and enter it.
Go west and climb the stairs.
Look in the dresser and take the candle stub.
Go back downstairs and go east twice.
Take the ham from the table and go north.
Climb the stairs to the torch and light the candle.
Go back down, south, then east down the stairs to the dungeon.
Go through the door to the west and open the coffin.
Quickly type kill Dracula- Graham will use the stake and mallet to do so.
Take the golden key, and the silver key from under the pillow.
Go back upstairs to the dining room, then north and up the stairs to a room with a small chest.
Use the silver key to unlock the chest and take the tiara.
Leave the castle and cross the chasm bridge one last time.
Unlock the final door and go through. The strange world: Go north once and take the fishnet.
Stand near the edge of the cliff and fish until you catch a fish. Take the fish and throw him in the ocean.
Then ride him across the ocean to the strange island.
Go east once and take the magic amulet and examine it.
Go south once, walk around the big rock and enter the white tower.
Climb the stairs and feed the ham to the lion. Open the door and talk to the beautiful girl.
Tell her your name, give her a kiss, and type go home.
Watch the wedding ceremony.