BrainFreeze!: How do you
play?
BrainFreeze! is a combination of various game formats you may have seen in the past, that lend themselves well to radio. Something like “Wheel of Fortune”, for example, is hard to produce without listeners writing down letter after letter after letter…
Two teams of two face off to determine “CHMR game show supremacy” (for that week, at least!). The game is played in five rounds.
*Please note that the examples used here were from our pilot shows – so memorizing the answers won’t help! But it gives you an idea at least.
#1: EGGHEADS: Before the start of the show, teams play rock-paper-scissors to determine control in this round. Four categories are given, and the team that has control (let’s call them “A”) gets first pick.
Example: Phobias, Anatomy, Politics, Sports
“A” picks Phobias. The team will have four questions posed to them, for which they can discuss and decide on an answer. Each correct answer is five points.
The other team (we’ll call them “B”: simple, right?) will then choose from the three remaining categories and play the same way.
At this point we recap the scores and take some time to meet the players. Then it’s on to the next round.
#2: DICK CLARK’S BABY: On each team, there will be a giver and a receiver. The givers will be each given a word (in secret) and then in turn (starting with the team that’s behind) will say a one word clue in hopes that their teammate (receiver) can guess the “codeword”. It will go back and forth, and each receiver can give two clues.
Confused? Hopefully not! Here’s an example (and team “A” is behind)
“A” giver: fruit.
“A” receiver: banana?
(word is wrong, so it goes to team B)
“B” giver: red.
“B” receiver: apple? (CORRECT CODEWORD)
The team at this point wins two points, and a guess at the “common bond”. The common bond is the common theme that runs between the four codewords.
Example: if the codewords were Ketchup, Mustard, Relish and Mayonnaise, the common bond would be “Condiments”.
If the team guesses the common bond, they score an additional ten points (and the round ends).
#3: THE BALL’S IN YOUR COURT: A category with a limited amount of answers - such as “Colours in the rainbow” - is announced. Starting with the team that is behind, teams list answers from the category. For example, the exchange might be something like:
“A”: Red
“B”: Yellow
“A”: Green
“B”: Black
At this point, “B” has given an answer that does not fit in the category. Control for the rest of the question goes to “A”, who then can list as many correct answers that are left for additional points. But, like “B”, if they give an answer that’s not acceptable, or they repeat an answer, the category is finished.
Teams will play four categories in total, and each correct answer is two points.
#4: RIDICULOUS RIDDLES: Teams can earn points by guessing the punchlines to two different types of riddles. They will each have a noisemaker to “buzz in”.
a) The bad pun: A pun is read. The host will stop before the punchline and then the teams have to complete it. Such as…
“Two kayakers were out in the
Groaning yet? We have a good time, as you can see. Five points for a correct answer
b) Name the kid: The name of two parents are given, such as Mr. and Mrs. “To the World”. It’s then announced if they have a son or daughter. In this case, it’s a daughter. It’s up to the teams to figure out what the kid’s name is. In this case, her name is “Joy”, making her full name “Joy to the world”.
Ten points for a correct answer.
After a final short break… it’s time for the final round.
#5: BUZZER BEATERS: Teams now head into the final showdown. 90 seconds of rapid-fire questions are read out by the host. Teams, in the same fashion as the last round, buzz in when they know the answer. If one team buzzes and is wrong, it goes to the other team – but quickly! We don’t have much time so we go as fast as we can. Hectic, but fun!
Scoring is a little different this time around. During the first half of the 90 seconds, correct answers are worth five points. However, halfway through a bell sounds and the points double to ten. So anyone can still win!
After this round ends we declare a winner and award prizes. If the winners are lucky enough, they may even be asked back for the Tournament of Champions!
Remember, send your info (as shown on the main page) to [email protected].