IronHead:MathFlash
Features
MathFlash is a flashcard program intended for grades k thru 3. Students click multiple choice buttons to input their answers rather than type in numbers creating a fun interface for younger students. Teacher will find that K-grades can also use MathFlash as long as the student can use a mouse.
When students get the answer wrong, MathFlash automatically repeats the problem a changeable predefined number of times. To prevent predictable patterns, repeats are performed randomly within the next five questions. If a student gets a certain problem right several times (user defined), MathFlash stops asking that problem.
Addition, Subtraction, and multiplication are supported. Students can work on any combination of numbers from 1 to 10 and in Subtraction or Addition Mode, numbers from 11 to 20 are also available. A timer shock clock can be set to challenge students. The program will stop by any combination of maximum problems or maximum time.
A table of results show the number of times a student got the answer right as will as wrong. There is also a running tally to show the total score at all times.
The best feature of MathFlash is that its FREEWARE! (No Ad Banners, No Spyware, No Registration etc..) You can distribute this program freely. This program was written by a Math Tutor of 15 years experience for his own use. I train my helpers to do math drills for me when I'm busy. But many times, they are busy too! This program has helped me at my center and I hope its useful for others
System requirements
Win98 , Visual Basic Runtime Libraries ( Available for free at most software websites ) .
How to Use
If the Default settings are OK, then click Start. To stop the program before completion click Pause. To resume program click Start again.
To custom set properties:
1) select the toggle button for type of math: ( Default value is Addition)
Addition = ( + ) Subtraction = ( - ) Multiplication = ( x )
2) Check mark the numbers that are to be used. There are two buttons for selecting all numbers and for unselecting all. ( Default values are 1 thru 10)
3) Set the MaxTime menu to the number of minutes you would like to run the program. The MaxNumber menu sets the total number of problems to drill. Next, choose the toggle button to set the condition under which the program ends:
Time: program stops on MaxTime regardless of MaxNumber.
Number: program stops on MaxNumber regardless of MaxTime.
More: program stops only after both MaxTime and MaxNumber are completed.
Less: program stops when either MaxTime or MaxNumber is completed. which ever is first.
4) Set the Wrong menu to the number of times a problem is repeated if the student gets it wrong. Set the Right menu to the number of time the program should repeat a problem before deciding the student knows the answer. Set the TimeLimit to how many seconds the student should have to answer each problem.
Click Start to begin or resume the program. Pause to pause program. Reset to reset values. After the program is finished. click Results to see a table of student performance. The "x" at the top right corner exits the program
Steps 1) to 4) can be done in any order. as long as the program is stopped. The clear button should be used before the start button so that the score can be reset.
If you have any commits about this program, send your Email to Chiuchimu@yahoo.com