| MOBILES |
| MECHANICAL |
| BIONIC |
| SHIELD-TYPE |
| Amor |
| NakMachine |
| Roan Launcher |
| BigFoot |
| Aduka |
| Knight |
| Mage |
| Lighting |
| A. Sate |
| JD |
| Grub |
| Trico |
| Boomer Launcher |
| Dragon |
| Ice |
| Turtle |
| MECHANICAL Mobile with high strength. Mostly explosive or hitting type mobile. You can get big damage by attack that floats through armors when getting electronic type attack. Advantage: Strong to hitting?type mobile (+4% protection power) and has highest shield among mobiles. Weakness: weak to electronic type mobile (-4% protection power) and cannot move fast due to its weight, delay avg. is high. |
| SHIELD-TYPE In Lond, many remains of ancient civilizations were found. With current technology of Lond civilization it is impossible to resolve these remains but some of the ancient skill such as laser and shield has gone far beyond that of Lond today. Ancient type basically has shield-protection. Laser and other absurd weapons can also be found. The biggest feature of shield type is that it can heal itself as the time pass. Advantage: Strong to laser weapon (+4% protection power), and can heal it��s shield Weakness: Weak to hitting weapon (-4% protection power) and the foe has HP. |
| BIONIC In the rough region where even machinery can��t do work , there are bionic creature to take care of all the business. They are never weak . if stronger, compare to other mobiles. They basically have hitting weapon. They don��t have any machinery options so electronic attack can do no harm. Advantage: Strong to electronic type weapons (+4% protection power) , and when healing item is added it will have more effect. Weakness: Weak to Laser weapon (-4% protection power) and has worst armor protection. |
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