Appendix 1


Knowledge Management Timeline
(with some related technology milestones)


160k B.C.
Homo Sapiens sapiens - speech
Paleolithic
–mimetic + oral culture
10k B.C.
Neolithic
– oral + agrarian culture
Rows and columns (from crop plantings or from battle formations?)
List, table (flat representation of things in rows and columns)
2772 B.C.
–egyptian 365 day cal
2500 B.C.
–egyptian libraries
y2k B.C.
Ur – "tablet keeper" an official title (Harris p24)
2k B.C.
code of hammurabi
1500 B.C.
india : four elements of earth fire air, water
1000 B.C.
chinese dictionary of 40,000 chars
1000 B.C.
moses, 10 commandments, the judges
1000 B.C.
Phoenicians encode language into symbols - the phonetic alphabet is developed.
323 B.C.
Euclid – "Elements"
300 B.C.
Alexander’s library started
622 A.D.
encyclopedia of arts & sciences written by isidore of seville
700 A.D.
lindisfarne manuscripts of the Gospels
1450
Gutenberg
1500
– Reformation prompts Bibles to be written in languages other than Latin, boost to common literacy
~1600
Francis Bacon’s "Salomon’s House"
1604
– Cawdry’s "A Table Alphabetical" – first English dictionary
~1750
Linnaeus – taxonomic species classifications
1828
Webster’s Dictionary, along with public education creates common ground for communication
~1840
Penny dreadfuls – the rise of paperback publishing
~1840
Telegraph
1876
Dewey decimal system
1895
– Marconi’s radio set, Lumiere’s moving pictures
~1910
HG Wells "we need a sort of mental clearinghouse" (Cortada, Woods 507)
1930
von Bertanffly General Systems theory
~1940
Teilhard de Chardin –"Phenomenon of Man" posits the Noosphere
1941
– RCA TV network debuts (any knowledge value?)
1945
Cybernetics – control systems
1945
Hermann Hesse's - The Glass Bead Game is published
1947:
Alan M. Turing publishes an article on Intelligent Machinery
1948
Vannevar Bush’s Memex article in The Atlantic
1957
Sputnik
Derek Price begins to get serious about the study of science (Science since Babylon), leading to scientometrics
1962
Kuhn – Structure of Scientific Revolutions
1964
McLuhan – Understanding Media
1964
– World’s Fair in NY
1965
Shera -"Social Epistemology"
1968
Engelbart builds a hypertext system after Ted Nelson coins the word, also invents the GUI and Mouse
1969
Dennis Ritchie and Kenneth Thompson, Bell Labs, begin work on the UNIX operating system, which consists of a central "kernel" and many "software tools".
1969
Xerox opens Palo Alto Research Center (PARC)
1969
Whole Earth Catalog – S. Brand
1970
– ARPANET is begun and the RFC system of collaboration is an integral part of the working method
1972
– CB radio craze launches a type of virtual community centered around truck drivers, popularizing the word "handle" for a personal electronic name
1970-75
the idea of Software Engineering takes hold, based in the Ada and UNIX communities
1976
Richard Dawkins "the selfish gene" – proposes the meme
1977:
Datapoint introduces ARC system, the first local area network.
1979
The Compuserve online service brings Bulletin Board Systems and online interest communities to widespread attention
1978
– the Walkman – personal comm. devices proliferate
1978
– C. Alexander’s "A Pattern Language"
1980
Fish – interpretive communities
1980
Smalltalk 80, a uniformly object-oriented programming environment became available as the first commercial release of the Smalltalk language
1984
Steve Jobs delivers the MAC after "seeing the light" at Xerox PARC. The mouse and icon come to the people.
1984
1000 hosts on the ARPANET
1985
the WELL is founded, virtual communities take off
1987
the first Software Patterns paper is published, applying Alexander’s "Pattern language" to a different field – this sparks a practice that will really take off in the mid-90’s
1988
Peter Drucker starts using "knowledge worker" in earnest, though he’d used it in passing since the early 60’s
MeSH, PMBOK, diagnostic manual - other central bodies of knowledge collected online
1990
Senge – 5D
1991
Berners-Lee – Web
1994
KM is a movement with a name
1997
KM fad peaks, but research interest still building
1997
Levy – Cosmopedia
1997
– Software Patterns movement spawns an Organization Patterns interest group, leading to the AntiPatterns book (Brown et al). These entities are nearly the same as Senge’s system archetypes, but specific to the software industry and independently derived.
1998
– The Rocketbook – the downloadable book reader, another very small piece of the memex is realized

 

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