�����I would like to start this by saying that this game really doesn't
need a faq, just an explanation of the instruction booklet. The reason
for this comment is because the game is very simplistic in its
playmechanics, but it is extremely fun! I think it's the best Dragonball
game Bandai has released so far(with the possible exception of the first
Super Nintendo Dragonball Z RPG, the one that covered up to the Freeza
fight). I'm writing a faq because I love talking about Dragonball :)
The game is not in any way like any of the previous Dragonball
games. It is similiar in gamestyle to the Saturn game, Guardian heroes,
but not exactly(that's the closest game I could think of). It is a
semi-3D action/fighter, not really a strict, one on one fighting game.
My girlfriend describes it as a gang fight. Unlike Guardian heroes you
do not choose different paths to follow, you are on a set course. Your
course of battles takes you through most of the famous battles in the
Dragonball Z storyline. You control up to three different characters at
a time, battling up to three opponents. This makes for as many as six
characters on screen at a time(with more waiting in the wings as
replacements, to be called in whenever you want). It is very fast paced
and can get pretty hectic and confusing at times, until you get the hang
of what you're doing. The Saturn version (In my opinion) has tighter
control, but the Playstation version(except for an annoying bar that runs
the length of the left hand side on the character select screen and some
load screens. They didn't center all the screens properly) looks prettier
(it has transparent effects on some meteo attacks, and the graphics
aren't as blocky). The Saturn and Playstation have similiar, but not the
same meteo attacks for all of the characters.
The object of the game is to battle your opponents until the power
meter on the bottom of the screen sways all the way in your favor.
The meter works in a tug of war fashion, starting even on both sides
(blue for player 1, red for player 2). If you hit your opponent it will
fill a bit in your favor, if your opponent then hits you, it will go back
down to the center and you'll be even again. No life is lost during these
battles. The only point in which a character loses life is if the power
meter fills all the way to either side, then that teams leader wil perform
a meteo attack on a member of the opposing team. Different characters
cause different amounts of damage to their victims. It can take up to
six meteo attacks to kill off a character(depending on who is doing the
meteo). Characters can be knocked through mountains, trees, and other
obstacles. The game takes place in the air or hovering inches above the
ground (causing dust swirls at the characters feet). The screen stays
focused on the character you are using(in one player mode). If a
character comes in contact with an obstacle while moving(not being
knocked across screen), they will go around it, trees however, can be
knocked down with fireballs.