Orc
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The Orc are in my opinion a much better team race then in solo. Their strength is obviuosly melee with one of (or both casters, shamans and witch doctors). Usually you should start with grunts and tech pretty quick to tier 3 where you can get taurens and the master traings for casters that will let you get healing ward and blood lust. This strategy has minimal anti air besides heros and should be used with some anti air such as raiders (ensnare) or bat riders (unstable concoction). Another strategy that is used mostly against Night Elf but works against other races somtimes is grunts with a Far Seer and Demolishers. It has lots of area of effet damage especially with burning oil, but as with most Orc strategies it lacks anti air. It is helpful to sometimes use some raiders with this strat to ensnare any air units.Another strategy that recently I have found effective is to start with a Tauren Cheiften and get headhunts...lots of headhunts. Then tech up to shamans and get the berserker upgrade. With the Taurencheiftens aura, shamans blood lust, and the berserker abillity your headhunts will be throwing spear extremly fast. The Tauren Cheiftens Warstomp will help keep your opponet from attaking your vunerable headhunters. It is also helpful to pick up a second meaty hero to take in damage, such as a Pit Lord, or a Dark Ranger to get skeletons.
Demolisher
Headhunter
Tauren Chieften
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