Files

Current version is 1d on NetHack 3.4.1 source.p>

Comments and suggestions are welcome via email.

Heck

A little patch to NetHack's maze drawing routines to make the labyrinths of Gehennom less boring. Includes some special level modifcations. Does not include new demon lords, monster types, items, or dungeon topology. This sort of thing has been done by the *Hell* and *Lethe* patches. The HECK patch DOES partially include Chi's Vlad balance patch.

Levels are in general more open, more varied, hopefully more interesting to explore, and vary with depth. The aim is to reduce the boring parts without departing too much from Vanilla.

Notes

The HECK_PATCH precompiler flag in include/config.h controls the inclusion of the patch. You might need to edit your top makefile to include/exclude the new sanctum level (the patch does so for Unix and Winnt source). Savefile and bones file compatibility should not be affected.

Yes, I know the code is not particularly pretty.

2003/7/28Version 1d: with compiler warning fixes from Pat Rankin.
2003/7/28Version 1c: Fixed Vlad stoning nastiness (thanks Chi).
2003/6/2Version 1b
2003/5/4Web page and Version 1a



Possible future features (spoily)

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