REBEL STRONGHOLD v0.95
28/4/04
Changes and Notes:

INTRO
-Changed text colour during intro briefing
-The mission would benefit enormously from voice actors but unfortunately if none are available I'll have to release mission with some dialogue text-only
-Marker resized at end of intro briefing

BRIEFING
-Markers made smaller
-Player team list should now be visible
-Weapon selection expanded

MISSION
-Hind hellfire removed, but only after all tanks are destroyed
-Unfortunately at the moment I only have very basic sound editing software so I can't add in any static sounds on radio messages
-Easter egg system implemented ;)
-Russian Ending: assault on airbase made more difficult. The other ending was far more difficult before so this should solve the problem
-Russian Ending: Fixed problem of soldiers not leaving player squad
-Russian Ending: Special forces are now less weak
-Russian Ending: There are now patrols in the forest from where you attack. I found I had been ambushed by them and was surrounded from all sides. It should add some more uncertainty into the attack.
-Russian Ending: Res leader dead cutscene made longer, should no longer be truncated
-Res Ending: critical error in enemy attack scripting corrected
-A number of new sounds added.

There were numerous other changes made, adding polish to the mission. The changes listed here are mainly responses to beta testing.
