demo 1.01
first release in a long time, battle enging is about complete, now 2 enemy varieties, and an editable map(map0-0.bmp)
demo 1.02
third enemy added, you'll only fight them 1 on 1 while by the water
demo 1.03
evolution updated:
-whenever you take a certain amount of damage relative to your max health, your max hp will go up by 1
-every successful attack will increase your damage by 0.01(1 damage every 100 attacks)
-just letting you know that when your hp and AtkR aren't maxed your regenration rate for these fields will increase slightly
-your max AtkR will go up faster if your AtkR is closer to its maximum
-enemy regeneration rates are no longer carried over from one battle to the next
(this was making the enemies with higher hp impossible to beat after several battles)
control updates:
When you select an enemy snd attack it your attack cursor will stay there, instead of jumping back tto the top enemy.
misc. updates:
Battle mode backgrounds are now more varied.(there should be 1 for each type of tile that you can fight on)
Music files are no longer required, you can delete the midi and wav files and the game wont crash, it'll just skip the music routine.(untested)