Teacher Information Page 
Setting the Stage
Why a WebQuest
Integrating a Quest
Theory
Objectives
WebQuest Links
Setting the Stage

   A major purpose of our WebQuest is to give students the opportunity to better understand the decade of the '60's.  Before we forge ahead, we must ask ourselves, "What do the students already know about the 1960s?" 
     We will begin by asking the students this question as a group discussion.  We will list their reply's.  They have learned about the sixties to some extent from television and from school.  Nevertheless, they may surprise you.  Now you will find out just how little or how much they know at this point.  The time you must spend initially exposing your students to the decade will depend upon their previous knowledge.

Why A WebQuest?
top

   You have all heard the old adage, "You can lead a horse to water, but you can't make him drink."  Well, by using WebQuests as an innovative teaching tool, we can lead students to an invaluable learning situation and make them want to dive in.  A WebQuest is an online learning activity that allows students the opportunity to engage in higher level thinking while learning about a real problem / topic.  The WebQuest leads students to water by structuring the investigation of a real problem / topic.  It provides resources/links to relevant information.  The Internet then acts as the diving board that leads students into a pool ofknowledge. 
   The WebQuest provides structure that allows the students to easily swim through the unstructured environment of the Internet.  They ask that the students take on roles that are relevant to a real problem or topic.  By assuming these roles they are then able to produce a product that illustrates their knowledge of the problem and explains possible solutions.  Each WebQuest should contain the following sections:
 

 Introduction     Tasks   Process Resources  Evaluation Conclusion
  • The introduction of the WebQuest serves to let the students know that this activity will be fun, interesting, and relevant.  It will set students up for the learning experience that lies ahead.  It will explain the role we that will ask that they play in finding a solution to an important problem.
  • The tasks describe the objectives of the project.  The tasks will pinpoint what the students should learn by taking part in this activity and by what means they should demonstrate their knowledge.
  • The process gives the students a sense of direction as it maps out suggestions of various routes to follow to complete the tasks.  It helps students define their strategies and their plan of attack to solve the problem that lies ahead.
  • The resources provide a list of links to various web pages that will help structure the students research.  They will lead directly to relevant information that the students will need to solve their problem.  There will be a variety of resources to promote individual choices.
  • The evaluation allows both students and teachers alike the opportunity to measure the success of the WebQuest.  There are as many different types of evaluations as there are types of WebQuests.  As the WebQuest forces students to use higher levels of thinking most often an evaluation rubric is developed to measure the results.
  • The conclusion allows both students and the teacher a chance to review what they have learned and to comprehend the learning process that took place.  It also allows for reflective thinking and a realization of the project. 
Integrating a WebQuest into the Curriculum
top

   Integrating WebQuests into the curriculum will add another dimension of learning experiences for the student. WebQuests will certainly make the curriculum more inviting and interesting to the computer savvy generation of students we are now teaching. Both elementary school and secondary school students can learn about various subject areas that make up their curriculum.  The tasks of the WebQuests may differ as will their products but the concept of using a WebQuest will provide each students with an innovative and challenging method to learn.      In order to integrate WebQuests into the curriculum we would base our WebQuest on information that is already part of the curriculum. Instead of using other traditional methods we would use a WebQuest learning experience in place of the traditional activity.  The time we would usually spend in a traditional classroom would now be time spent in a computer lab.  Or, if a lab is not available, and we only have one computer in our classroom, we would divide the students into groups and allow them equal amounts of time to discover information through the use of the WebQuest.

Theory Behind the Quest
top

   Our WebQuest is designed using the theoretical constructivist perspective to teaching that allows for a type of discovery learning.  We, as teachers, become facilitators and guides to learning.  We share the responsibility of instruction with the students.  The effort the students put into the WebQuest will therefore affect the knowledge they will take with them when the WebQuest is complete.  The teachers' role is to oversee a collaborative problem solving situation while showing students how to build upon their existing knowledge. The teacher will guide the students when they are having trouble in the collaborative situation or are having complications with the research and need direction. The students will reflect upon knowledge they have already learned to solve a relevant and interesting problem. The WebQuest asks students to work together to solve realistic problems of their choosing.
    We ask that students work together because we believe that students learn through interacting with each other.  "Two heads are better than one."  Their combined efforts and knowledge will lead to more effective reasoning and problem solving.
      The students follow a path of structured resources to construct ideas and knowledge while trying to solve a problem.  The path that the students select to follow is also their own, caused by collaboration with other members in their group. After exploring the various resources their perspective of their existing knowledge will change and become more refined. Their existing knowledge will naturally increase.
     Then, to share their knowledge, we ask that the students present their findings to the class using a presentation medium of their choosing.  We will measure the effectiveness of their presentations using an evaluation rubric. The students will have the opportunity to give input into the development of that rubric.  They can allow the teacher to know what they feel are the important elements of this exercise. We allow for tailor-made plans for the individual student by allowing the students to have choices in the way they learn what they learn.  It allows the students to be an integral part in developing their own strategies for learning.  They know what learning methods will work best for them.  Now they have options.
     The conclusion of our WebQuest allows students to use reflective thinking. We will ask that they use their observations about the project to expand what they have already learned.  Again, they are building upon existing knowledge and that will lead to continual refinement of that knowledge.  As teachers facilitating a WebQuest we must show students how to reflect on their previous knowledge in order to develop a new understanding of their past experiences.
     The WebQuest will allow students to develop skills in leadership, cooperative learning, product development, planning, execution and evaluation.  It will open up a whole new world of learning experiences for the student regardless of grade level.
 
 



Objectives
top
1.  The students will be able to use a word processor to type and save all research information to disc.
2.  The students will be able to view a Power Point demonstration with images from the 1960's and discuss what they know about the images they have seen in a classroom setting.
3.  The students will be able to identify a problem that occurred in the 1960's that they would like to change. The students will then define the problem that they would like to change in their presentation and type a paragraph about it in their word processor.
4.  The students will define why they believe the problem needs to be changed in their presentation and type a paragraph about it in their word processor.
5.   The students will be able to demonstrate in their presentation how they would change the problem and write a paragraph about it in their word processor.
6.  The students will list the links that they used in researching their problem, describe them in their presentation and type them into their word processor.
7.  The students will choose a presentation method to disseminate the information they have learned to their classmates.  Each group must cooperatively agree upon this presentation method.  It may be one of the following but not limited to the following methods:  Power Point demonstration, HyperStudio demonstration, website, desktop presentation, song, a dramatic skit, rewrite a chapter in history, conduct a mock interview, write a pen-pal letter to a student in their group, as if they were a student growing up in the 1960's and were part of  the setting, or another method agreed upon by the teacher.
8.  The students will be able to show through their presentation that there is a connection between  historic events.
9.  The students will be able to describe in their presentation the real events that took place and what happened because of those events.
10.  The students will be able to describe in their presentation how they would change the events, describe the changes and the impact those changes would have on the world now.
11.  The students will be able to present their presentation to the class.
12.  The students will be able to discuss the results of the project in groups of four and document  the results in a word processor.
13.  The students will be able to decide what impact the decade of the sixties had on their lives and document their findings in a word processor.
14.  The students will be able to list the five most influential events of the sixties and describe how those events effected their lives.
15.  The students will be able to select one member from their group to read the list of the five most influential events and have them read it to the class.
16.  The students will be able to work collaboratively as a class to decide the five most influential events of the sixties.


WebQuest Links
top
  • The WebQuest Page This site provides examples, training materials, an overview and a spot for frequently asked questions. http://edweb.sdsu.edu/webquest/webquest.html
  • A WebQuest about WebQuest This site contains a format for web-based lessons.  It is a WebQuest about WebQuests that was developed by Bernie Dodge who initially came up with the concept of WebQuests. http://edweb.sdsu.edu/webquest/webquestwebquest.html
  • WebQuests for Learning This is a good place to start to learn about the concepts of WebQuests.  It answers the question: Why WebQuests? http://www.ozline.com/webquests/intro.html
  • Kathy Schrock's Guide for Educator's WebQuests in Our Future This site contains a slide show presentation on WebQuests and links to Bernie Dodge and WebQuest templates and more. http://school.discovery.com/schrockguide/webquest/webquest.html
  • WEBQUESTS are dynamic lesson plans using an inquiry approach designed by teachers to help students use the Internet to solve imaginative problems. http://www.erols.com/allnutt/webquests.html
  • WebQuest Index (MISD) These lessons are based on a concept developed by Bernie Dodge of San Diego State University. This site provides an index of some interesting WebQuests. http://www.macomb.k12.mi.us/wq/webqindx.htm
  • WebQuests This site includes an article on the background of WebQuests.  The WebQuest Page also includes: Some Thoughts About WebQuests by Bernie Dodge, San Diego State University Tutorials, Building Blocks of a WebQuest, WebQuests in Our Future by Kathy Schrock and an outline of the Web Quest Design Process. http://connect.barry.edu/

Please E-mail me!

[email protected]


 
Hosted by www.Geocities.ws

1